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* mesa: Make Mesa core set up wrapped texture renderbuffer state.Eric Anholt2013-05-065-34/+7
* intel: Simplify renderbuffer-for-texture width setup.Eric Anholt2013-05-061-11/+2
* mesa: Make core Mesa allocate the texture renderbuffer wrapper.Eric Anholt2013-05-068-101/+56
* i965: Use brw_blorp_blit_miptrees() for CopyTexSubImage().Eric Anholt2013-05-063-77/+41
* i965: Move blorp resolve setup into brw_blorp_blit_miptrees().Eric Anholt2013-05-062-18/+5
* gallivm: Fix build for LLVM < 3.3Tom Stellard2013-05-061-0/+6
* r600g/llvm: Parse config values in register / value pairsTom Stellard2013-05-062-4/+31
* r600g/llvm: Don't feed LLVM output through r600_bytecode_build()Tom Stellard2013-05-064-395/+21
* r600g/llvm: Don't emit CALL_FS for vertex shadersTom Stellard2013-05-062-8/+10
* i965: Lower bitfieldInsert.Matt Turner2013-05-061-0/+4
* i965/vs: Add support for bit instructions.Matt Turner2013-05-064-1/+106
* i965/fs: Add support for bit instructions.Matt Turner2013-05-065-0/+142
* i965: Add support for emitting and disassembling bit instructions.Matt Turner2013-05-064-0/+28
* i965: Print the correct dst and shared-src types for 3-src instructions.Matt Turner2013-05-061-4/+22
* i965/gen7: Set src/dst types for 3-src instructions.Matt Turner2013-05-061-4/+36
* i965: Add 3-src destination and shared-source type macros.Matt Turner2013-05-061-0/+11
* i965: Add Gen7+ fields to brw_instruction and add comments.Matt Turner2013-05-061-12/+19
* glsl: Add a pass to lower bitfield-insert into bfm+bfi.Matt Turner2013-05-067-0/+76
* glsl: Add constant evaluation of bit built-ins.Matt Turner2013-05-061-1/+125
* glsl: Add support for new bit built-ins in ARB_gpu_shader5.Matt Turner2013-05-066-5/+71
* glsl: Add new bit built-ins IR and prototypes from ARB_gpu_shader5.Matt Turner2013-05-067-0/+342
* glsl: Rework ir_reader to handle expressions with four operands.Matt Turner2013-05-061-4/+6
* mesa: Add infrastructure for ARB_gpu_shader5.Matt Turner2013-05-067-0/+10
* radeon/llvm: Always build libradeonllvm as staticTom Stellard2013-05-063-17/+10
* radeon/llvm: Use LLVM C API for compiling LLVM IR to ISA v2Tom Stellard2013-05-065-203/+173
* gallivm: Move LLVMStartMultithreaded() static initializer into gallivmTom Stellard2013-05-062-14/+15
* radeon/llvm: Don't use the global context when parsing LLVM IRTom Stellard2013-05-061-2/+3
* i965: Remove GL_ARB_color_buffer_float from GL core contexts.Eric Anholt2013-05-061-1/+2
* r600g/llvm: Update radeon family mappings for LLVM backendTom Stellard2013-05-062-4/+8
* android: libsync is needed on Android 4.2+ for any driverChia-I Wu2013-05-061-5/+3
* android: add ilo to the build systemChia-I Wu2013-05-065-0/+93
* glsl: Flip around "if" statements with empty "then" blocks.Eric Anholt2013-05-051-1/+26
* ilo: correctly set return types of sampler messagesChia-I Wu2013-05-052-0/+3
* r600g/llvm: Undefines unrequired texture coord valuesVincent Lejeune2013-05-041-1/+28
* nvc0: fixup video decoding with 2D_ARRAYMaarten Lankhorst2013-05-042-5/+4
* gallium: fix type of flags in pipe_context::flush()Chia-I Wu2013-05-0425-26/+28
* i965: Enable fast clears on non-8x4-aligned sizes.Eric Anholt2013-05-031-13/+0
* vbo: add comments, const qualifiersBrian Paul2013-05-032-9/+24
* mesa: whitespace, formatting fixes, etc in api_arrayelt.cBrian Paul2013-05-031-35/+65
* vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init()Brian Paul2013-05-031-2/+7
* mesa: change ctx->Driver.NeedFlush to GLbitfield and update commentBrian Paul2013-05-031-3/+3
* mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.Brian Paul2013-05-032-5/+6
* vbo: update comments for vbo_save_NotifyBegin()Brian Paul2013-05-031-2/+10
* vbo: implement primitive merging for glBegin/End sequencesBrian Paul2013-05-032-14/+38
* vbo: create a few utility functions for merging primitivesBrian Paul2013-05-032-0/+109
* draw/pt: adjust overflow calculationsZack Rusin2013-05-032-2/+8
* tgsi/ureg: make the dst register match the src indirectionZack Rusin2013-05-032-4/+11
* gallium: tgsi documentation updates and clarification for integer opcodes.Roland Scheidegger2013-05-031-73/+289
* llvmpipe: get rid of depth swizzling.Roland Scheidegger2013-05-037-273/+414
* r600g: Correctly initialize the shader key, v2Lauri Kasanen2013-05-031-1/+2