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* draw: use gallium's TRUE/FALSEBrian Paul2010-06-232-2/+2
* llvmpipe: Remove unnecessary header.Vinson Lee2010-06-231-1/+0
* glhd: Simple rasterizer checks.Corbin Simpson2010-06-231-0/+10
* id, glhd: Unbreak texturing.Corbin Simpson2010-06-232-0/+2
* glhd: Use an environment variable (GALAHAD) to enable. Off by default.Corbin Simpson2010-06-232-2/+4
* draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-238-34/+46
* draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul2010-06-231-25/+25
* egl: Add support for EGL_MESA_drm_display.Chia-I Wu2010-06-233-0/+16
* egl: Introduce platform displays internally.Chia-I Wu2010-06-2319-45/+100
* radeong: Disable Galahad for now; breaks texturing.Corbin Simpson2010-06-231-1/+2
* id, glhd: Fix malloc/calloc of struct.Corbin Simpson2010-06-222-2/+2
* glhd: Add query protection.Corbin Simpson2010-06-222-1/+13
* glhd: Grab framebuffer state checks from r300g.Corbin Simpson2010-06-223-6/+13
* glhd: Grab resource_copy_region from r300g.Corbin Simpson2010-06-222-8/+8
* glhd: Grab is_format_supported warning from r300g.Corbin Simpson2010-06-222-6/+4
* glhd: Add glhd_warn for unconditional stderr output.Corbin Simpson2010-06-222-0/+10
* id, glhd: Fix segfault with misreferenced pipe member.Corbin Simpson2010-06-224-6/+4
* targets, radeong: Add Galahad.Corbin Simpson2010-06-225-3/+8
* gallium/drivers: Create Galahad from identity.Corbin Simpson2010-06-2211-0/+1930
* mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul2010-06-221-1/+44
* r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák2010-06-233-9/+12
* r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák2010-06-232-4/+4
* r300/compiler: emulate loops in vertex shadersMarek Olšák2010-06-232-4/+11
* mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák2010-06-231-0/+1
* r300g: attempt to fix texture corruption on RV505Marek Olšák2010-06-231-0/+2
* r300g: index buffer range checkingMarek Olšák2010-06-231-0/+6
* i915g: Revert debug hunks from last commitJakob Bornecrantz2010-06-221-2/+2
* i915g: Reduce state emission by using a index biasJakob Bornecrantz2010-06-221-27/+122
* i915g: Drop fifo code in vbufJakob Bornecrantz2010-06-221-43/+2
* i915g: Change state code in vbuf codeJakob Bornecrantz2010-06-221-12/+23
* i915g: Rework debug print codeJakob Bornecrantz2010-06-2211-82/+190
* i915g: Switch to state atomsJakob Bornecrantz2010-06-225-57/+128
* i915g: i915_state_sampler.c code styleJakob Bornecrantz2010-06-221-50/+52
* i915g: i915_state_immediate.c code styleJakob Bornecrantz2010-06-221-27/+33
* i915g: i915_state_dynamic.c code styleJakob Bornecrantz2010-06-221-88/+84
* u_math: Add align function npot alignmentsJakob Bornecrantz2010-06-221-0/+14
* llvmpipe: IgnoresJakob Bornecrantz2010-06-221-0/+1
* llvmpipe: make geometry shaders and stream output workZack Rusin2010-06-228-3/+180
* gallium: add a timestamp disjoint queryZack Rusin2010-06-223-3/+21
* gallium: add a new queryZack Rusin2010-06-222-3/+12
* st/mesa: remove bogus assertions st_CompressedTexSubImage2DRoland Scheidegger2010-06-221-2/+0
* r300g: optimize the immediate mode emission path a bitMarek Olšák2010-06-226-22/+45
* r300g: do not emit ZTOP every draw callMarek Olšák2010-06-221-1/+3
* swrast: fix incorrect specular highlights on backfacesTim Evans2010-06-211-1/+1
* r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák2010-06-211-1/+1
* llvmpipe: s/lpfs/shader/José Fonseca2010-06-212-5/+5
* r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák2010-06-213-0/+74
* r300g: fix assigning the texture cache region for 1 textureMarek Olšák2010-06-201-1/+4
* mapi: Add missing stdlib.h header for malloc declaration.Vinson Lee2010-06-201-0/+2
* i965g: Fix setup of immediate types for gen4 disasm.Vinson Lee2010-06-201-1/+1