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* Simplify code with eval_condition(). Implement conditional BRK.Brian2007-02-081-69/+56
* remove old loop break/cont stuffBrian2007-02-072-16/+4
* high vs. low level if/then/else code emitBrian2007-02-071-77/+112
* s/%f/%g/Brian2007-02-071-1/+1
* Remove old functions for generating BRA-based looping.Brian2007-02-071-176/+8
* Use IR_LOOP to represent do-while and for-loops.Brian2007-02-075-85/+128
* BRK and CONT work the sameBrian2007-02-061-20/+4
* Implement CONT, improve BRK.Brian2007-02-064-18/+74
* replace IR_BEGIN_LOOP/IR_END_LOOP with IR_LOOPBrian2007-02-064-60/+58
* new_node[0123]() functionsBrian2007-02-061-47/+61
* redo IR_IF node, removing IR_ELSE, IR_ENDIFBrian2007-02-063-110/+75
* BRK instruction's BranchTarget field now used for efficiently breaking out of...Brian2007-02-054-29/+123
* Use IR node's BranchNode field for IF/ELSE/ENDIF instructions.Brian2007-02-054-67/+73
* minor formatting changesBrian2007-02-051-4/+4
* set UseHighLevelInstructions = false for nowBrian2007-02-051-1/+1
* Initial implementation of high-level flow-control instructions.Brian2007-02-055-13/+189
* indentation for program instructions (if/else, loops)Brian2007-02-052-13/+49
* Initial support of loop and subroutine instructions.Brian2007-02-057-11/+83
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-0513-565/+372
* Add literal_size field to slang_operation.Brian2007-02-036-10/+85
* minor tweaks to distance() funcsBrian2007-02-032-262/+263
* remove unused slang_operation fieldsBrian2007-02-031-2/+0
* added FLUSH_VERTICES() in _mesa_use_program()Brian2007-02-031-0/+8
* Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.Brian2007-02-031-0/+1
* Only glUniform1i() can be used to set sampler uniforms. Generate error other...Brian2007-02-021-0/+14
* add vec4_texcube to AsmInfo[]Brian2007-02-021-0/+1
* add _slang_multiply_swizzles()Brian2007-02-021-0/+16
* clean-upsBrian2007-02-021-6/+6
* clean-upsBrian2007-02-021-11/+6
* clean-upsBrian2007-02-021-18/+2
* remove slang_builtin_vec4.gcBrian2007-02-022-63/+1
* remove slang_builtin_vec4.gcBrian2007-02-021-216/+0
* remove slang_export.[ch]Brian2007-02-022-569/+0
* reformat, clean-up commentsBrian2007-02-021-44/+50
* move _slang_locate_function()Brian2007-02-023-54/+53
* remove multibyte charsBrian2007-02-021-2/+2
* remove unused fieldBrian2007-02-021-3/+0
* remove slang_asm_string()Brian2007-02-022-160/+0
* s/SLANG_ASSEMBLE_TYPEINFO_H/SLANG_TYPEINFO_H/Brian2007-02-021-4/+2
* s/slang_assembly_typeinfo/slang_typeinfo/Brian2007-02-025-45/+45
* s/slang_assembly_name_space/slang_name_space/Brian2007-02-026-15/+15
* remove slang_library_texsample.[ch]Brian2007-02-021-1/+0
* remove slang_library_texsample.[ch]Brian2007-02-022-216/+0
* rename slang_link2.c slang_link.cBrian2007-02-021-3/+3
* rename slang_link2.c slang_link.cBrian2007-02-021-0/+0
* rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian2007-02-025-5/+5
* rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian2007-02-022-0/+0
* remove more slang assembly-related codeBrian2007-02-025-13/+65
* remove more slang assembly-related files, codeeBrian2007-02-022-1678/+0
* removed obsolete shader assembly filesBrian2007-02-026-1243/+0