Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: catch vertex overflow higher up | Alan Hourihane | 2008-12-11 | 1 | -6/+7 |
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* | gallium: added missing brace to fix broken build | Brian Paul | 2008-12-10 | 1 | -1/+1 |
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* | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | 2008-12-10 | 8 | -17/+175 |
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| * | gallium: added draw_set_mrd() function to fix polygon offset | Brian Paul | 2008-12-10 | 5 | -2/+36 |
| | | | | | | | | | | | | | | | | The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage... | ||||
| * | gallium: only mark back color buffer surfaces as undefined after swapbuffers | Brian Paul | 2008-12-10 | 1 | -9/+11 |
| | | | | | | | | | | Marking all surfaces as undefined was wrong and cause some glean failures because glReadPixels was used after SwapBuffers. | ||||
| * | gallium: restore default_depth_bits() call in xlib winsys | Brian Paul | 2008-12-10 | 1 | -2/+2 |
| | | | | | | | | This was accidentally disabled in a long-ago commit. | ||||
| * | util: new funcs for triming/validating primitives | Keith Whitwell | 2008-12-10 | 1 | -0/+122 |
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| * | draw: add const qualifiers | Keith Whitwell | 2008-12-10 | 2 | -4/+4 |
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* | | gallium: change 65535 to UNDEFINED_VERTEX_ID | Alan Hourihane | 2008-12-10 | 4 | -9/+9 |
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* | | gallium: more vertex count checks | Alan Hourihane | 2008-12-10 | 3 | -4/+31 |
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* | | gallium: temporary check for > 65535 vertices | Alan Hourihane | 2008-12-10 | 4 | -0/+11 |
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* | | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | 2008-12-09 | 6 | -86/+115 |
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| * | | intel: Require the right amount of space in glBitmap blit acceleration. | Pierre Willenbrock | 2008-12-08 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | This leads to problems when the batchbuffer is flushed, but the bitmap data could not fit into it. | ||||
| * | | mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB). | Eric Anholt | 2008-12-06 | 1 | -2/+10 |
| | | | | | | | | | | | | | | | | | | The ctx->Driver.GenerateMipmap() hook only expects cubemap face enums, not CUBE_MAP_ARB, so walk all faces when we encounter that. Fixes oglconform fbo.c segfault with both swrast and i965 drivers. | ||||
| * | | intel: Fall back on rendering to a texture attachment with a border. | Eric Anholt | 2008-12-06 | 1 | -1/+8 |
| | | | | | | | | | | | | Fixes a segfault in oglconform fbo.c test. | ||||
| * | | intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image. | Eric Anholt | 2008-12-06 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | The images aren't mapped at this point, so we want the generic Mesa path for GenerateMipmapEXT that does the mapping/unmapping for us. Ideally Mesa would just call it for us. | ||||
| * | | intel: Fix glCopyPixels blit acceleration for FBO destinations. | Eric Anholt | 2008-12-06 | 1 | -48/+56 |
| | | | | | | | | | | | | | | | This was another opportunity to either get clipped to screen size or not get clipped enough and draw outside of object boundaries. | ||||
| * | | intel: Fix glBitmap blit acceleration for FBO destinations. | Eric Anholt | 2008-12-06 | 1 | -33/+39 |
| | | | | | | | | | | | | | | | Bug #18914. Fixes fbo_firecube hang due to drawing outside the FBO bounds. Thanks to Pierre Willenbrock for debugging the issue. | ||||
* | | | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Alan Hourihane | 2008-12-09 | 2 | -1/+68 |
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| * | | python/retrace: Dump indices too. | José Fonseca | 2008-12-09 | 1 | -1/+44 |
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| * | | gallium: Abort by default on windows user space. | José Fonseca | 2008-12-09 | 1 | -1/+1 |
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| * | | python/retrace: Dump vertex buffer contents. | José Fonseca | 2008-12-08 | 1 | -0/+24 |
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* | | | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | 2008-12-08 | 25 | -703/+811 |
|\ \ \ | | |/ | |/| | | | | | | | | | | Conflicts: progs/glsl/Makefile | ||||
| * | | intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE. | Eric Anholt | 2008-12-06 | 1 | -1/+3 |
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| * | | mesa: assorted clean-ups, updated comments, etc. | Brian | 2008-12-05 | 1 | -155/+137 |
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| * | | mesa: replace large macros with inline functions | Brian | 2008-12-05 | 1 | -386/+338 |
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| * | | i965: Fix failure to upload new constant data when changing programs. | Eric Anholt | 2008-12-03 | 4 | -10/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is fallout from the ffvertex_prog.c work. It doesn't call ProgramStringNotify, so we don't set param_state, so we wouldn't track when VP parameters changed, and constants wouldn't get uploaded. Instead, remove param_state entirely and just use the real value that we want to be tracking. Fixes rendering in openarena since BRW_NEW_BATCH got disentangled from BRW_NEW_INDICES. Bug #18822. | ||||
| * | | i965: Fix stray character that the compile whined about. | Eric Anholt | 2008-12-03 | 1 | -0/+0 |
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| * | | Bump dri2proto requirement to 1.99.3, drop CopyRegion bitmask from protocol. | Kristian Høgsberg | 2008-12-01 | 1 | -1/+0 |
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| * | | intel: restore old vertex submit paths for i8xx hardware. | Dave Airlie | 2008-12-02 | 6 | -6/+124 |
| | | | | | | | | | | | | | | | | | | | | | Intel docs state that only 830/845 have VBOs, 855/865 don't. So lets just not use them on i8xx at all. This restores the old pre-vbo code and uses it on all 8xx hw. | ||||
| * | | mesa: fix conditional in save_Lightfv(), bug 18838 | Brian | 2008-12-01 | 1 | -1/+1 |
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| * | | i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACE | Eric Anholt | 2008-11-28 | 3 | -4/+10 |
| | | | | | | | | | | | | | | | | | | The CACHE_NEW_SURFACE bit always gets spammed since we get many different surface BOs per state emit, but the only consumer of it wanted to just know how many surfaces were enabled. | ||||
| * | | i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER. | Eric Anholt | 2008-11-28 | 1 | -4/+4 |
| | | | | | | | | | | | | Fixes upload of large amounts of state for every new primitive emit. | ||||
| * | | i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs. | Eric Anholt | 2008-11-28 | 4 | -6/+1 |
| | | | | | | | | | | | | This was causing a prepare of wm state at every primitive emit. | ||||
| * | | i965: Add debug code for dumping how frequently different dirty bits are set. | Eric Anholt | 2008-11-28 | 1 | -0/+126 |
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| * | | i915: Remove dead early z enable bit which was always on. | Eric Anholt | 2008-11-28 | 3 | -66/+1 |
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| * | | i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks. | Eric Anholt | 2008-11-28 | 1 | -51/+52 |
| | | | | | | | | | | | | | | | | | | | | | Later primitives, even if they caused a full state validate, wouldn't check that there was enough space in the batchbuffer, occasionally triggering the sanity check. We also skipped the aperture space check, even if it would mean bringing in new programs and associated state. | ||||
| * | | mesa: add missing break statements | Brian Paul | 2008-11-28 | 1 | -0/+2 |
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| * | | mesa: enable texture compression extensions for software drivers when possible | Brian Paul | 2008-11-28 | 1 | -1/+10 |
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| * | | mesa: remove unneeded compressed texure size checks | Phillip Klaus Krause | 2008-11-28 | 1 | -6/+0 |
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| * | | mesa: fix default switch case in append_token(), see bug 18734 | Brian Paul | 2008-11-28 | 1 | -2/+3 |
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* | | | nouveau: make nv20 use NV{20,25}TCL objects | Pekka Paalanen | 2008-12-07 | 6 | -252/+367 |
| | | | | | | | | | | | | | | | | | | | | | Up till now, nv20 driver has been using NV10TCL, and being really an nv10 driver. That has changed. Signed-off-by: Pekka Paalanen <[email protected]> | ||||
* | | | i915: Silence warnings | Jakob Bornecrantz | 2008-12-05 | 1 | -0/+2 |
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* | | | softpipe: plug in softpipe's texture samplers into draw module. | Brian | 2008-12-04 | 2 | -0/+18 |
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* | | | gallium: added draw_texture_samplers() to support texture fetches from ↵ | Brian | 2008-12-04 | 4 | -3/+27 |
| | | | | | | | | | | | | | | | | | | vertex shaders This may only be practical for the softpipe driver at this time. | ||||
* | | | gallium: query PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS to set ↵ | Brian | 2008-12-04 | 1 | -0/+3 |
| | | | | | | | | | | | | ctx->Constants.MaxVertexTextureImageUnits | ||||
* | | | gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query | Brian | 2008-12-04 | 2 | -0/+3 |
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* | | | gallium: check vertex shaders for samplers/texture usage as we do for ↵ | Brian | 2008-12-04 | 2 | -13/+27 |
| | | | | | | | | | | | | fragment shaders | ||||
* | | | nouveau: Calc pitch for swizzled textures appropriately. | Younes Manton | 2008-12-02 | 2 | -5/+7 |
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* | | | nouveau: Use swizzled textures & render targets on nv40 when possible. | Younes Manton | 2008-12-02 | 6 | -12/+131 |
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