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* try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()Brian Paul2005-09-071-11/+27
* minor formatting fixBrian Paul2005-09-061-2/+1
* added viaRenderbufferStorage() functionBrian Paul2005-09-061-2/+13
* just changes/updates to commentsBrian Paul2005-09-061-10/+11
* Use mklib script instead of ar. Make libmesa.a instead of mesa.aBrian Paul2005-09-063-8/+7
* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-062-78/+6
* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-063-11/+3
* make some functions staticBrian Paul2005-09-052-8/+15
* make r128SpanRenderStart/Finish staticBrian Paul2005-09-051-2/+4
* remove obsolete CurrentBufferBitBrian Paul2005-09-052-6/+0
* remove unused varBrian Paul2005-09-051-1/+0
* Add support for memory contexts (Thomas Kaltofen). Cleanup compilation warni...Karl Schultz2005-09-053-33/+34
* remove _swrast_DrawBufferKarl Schultz2005-09-052-3/+1
* Windows mesa.def file had been moved to the drivers dir tree some time ago. ...Karl Schultz2005-09-051-491/+0
* fix var declaration so that a C compiler can build it.Karl Schultz2005-09-051-1/+2
* just formatting clean-upsBrian Paul2005-09-041-9/+13
* Simplify radeonSetCliprects(). Remove the 'mode' parameter.Brian Paul2005-09-043-21/+21
* Further clean-up and simplification of the span-related functions.Brian Paul2005-09-042-49/+44
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-0420-249/+373
* Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()Brian Paul2005-09-043-10/+6
* minor clean-upsBrian Paul2005-09-043-6/+3
* replace GET_SRC_PTR, GET_DST_PTR with GET_PTRBrian Paul2005-09-046-42/+24
* Use InitPointers helperBrian Paul2005-09-047-124/+29
* Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR.Brian Paul2005-09-041-23/+29
* Added InitPointers helper functionBrian Paul2005-09-041-0/+10
* replace assertion with a conditional returnBrian Paul2005-09-041-2/+6
* fudge set_component_sizes() a bit, see commentsBrian Paul2005-09-031-1/+5
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-0314-272/+15
* renderbuffer updatesBrian Paul2005-09-031-68/+14
* SetBuffer, renderbuffer changesBrian Paul2005-09-034-147/+32
* use new InitStencil/DepthPointer functionsBrian Paul2005-09-033-127/+16
* remove dead codeBrian Paul2005-09-032-107/+7
* remove SetBufferBrian Paul2005-09-032-26/+0
* SetBuffer, renderbuffer changesBrian Paul2005-09-0343-967/+380
* added flippedData field for page flipping, code to flip stereo color buffersBrian Paul2005-09-032-28/+54
* added SetStencil/DepthPointer functionsBrian Paul2005-09-032-0/+31
* remove SetBuffer(). Misc renderbuffer changes.Brian Paul2005-09-034-87/+12
* silence misc warningsBrian Paul2005-09-035-16/+23
* Check for ATI_fragment_shader enabledDave Airlie2005-09-021-1/+2
* fix some strict aliasing problems related to choosing framebuffer configs (Ma...Brian Paul2005-09-023-17/+5
* commentsBrian Paul2005-09-021-2/+2
* Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul2005-09-0211-57/+192
* replace -1 with PROGRAM_UNDEFINED when initializing instructionsBrian Paul2005-09-021-6/+5
* set depthHasSurface for stencil renderbufferBrian Paul2005-09-021-0/+1
* ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes)...Roland Scheidegger2005-09-022-36/+37
* change scratch pointer from _int32_t to u_int32_t to silence warning. Is thi...Brian Paul2005-09-021-1/+1
* remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS codeBrian Paul2005-09-021-3/+1
* set depthHasSurface field for stencil renderbufferBrian Paul2005-09-021-0/+1
* add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc...Roland Scheidegger2005-09-025-101/+401