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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
draw: Prevent clipped vertices overflow.
José Fonseca
2010-09-23
1
-1
/
+13
*
draw: don't apply flatshading to clipped tris with <3 verts
Keith Whitwell
2010-09-23
1
-17
/
+18
*
d3d1x: bind NULL CSOs before destroying default CSOs on context dtor
Luca Barbieri
2010-09-23
1
-0
/
+18
*
d3d1x: fix deadlocks on non-recursive mutex
Luca Barbieri
2010-09-23
1
-5
/
+15
*
egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e
Dave Airlie
2010-09-23
1
-1
/
+1
*
r600g: fix warnings since last commit.
Dave Airlie
2010-09-23
1
-3
/
+3
*
r600g: use blitter to do db->cb flushing.
Dave Airlie
2010-09-23
8
-959
/
+145
*
u_blitter: add a custom blitter call passing a dsa cso
Dave Airlie
2010-09-23
2
-14
/
+37
*
d3d1x: properly reference count the backend
Luca Barbieri
2010-09-23
1
-0
/
+4
*
dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup
Kristian Høgsberg
2010-09-22
10
-22
/
+20
*
rbug: fix rbug when contexts are being destroyed
Zack Rusin
2010-09-22
1
-0
/
+1
*
r600g: fix typo in evergreen register list
Dave Airlie
2010-09-23
1
-1
/
+1
*
r600g: fix depth readback on rv610 and other quirky variants.
Dave Airlie
2010-09-23
2
-12
/
+32
*
r600g: use floats instead of hex for blit vbo
Dave Airlie
2010-09-23
1
-10
/
+9
*
i965: Warning fix for vector result any_nequal/all_equal change.
Eric Anholt
2010-09-22
1
-1
/
+3
*
i965: Update expression splitting for the vector-result change to compares.
Eric Anholt
2010-09-22
1
-8
/
+9
*
i965: When splitting vector variable assignment, ignore unset channels.
Eric Anholt
2010-09-22
1
-2
/
+5
*
glx: Invalidate buffers after binding a drawable
Kristian Høgsberg
2010-09-22
1
-4
/
+15
*
i965: Fix the vector/expression splitting for the write_mask change.
Eric Anholt
2010-09-22
2
-7
/
+1
*
tgsi: Fix missing test before check
Jakob Bornecrantz
2010-09-22
1
-1
/
+2
*
ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
Eric Anholt
2010-09-22
1
-2
/
+18
*
glsl: Fix copy'n'wasted ir_noop_swizzle conditions.
Eric Anholt
2010-09-22
1
-2
/
+2
*
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-22
11
-112
/
+181
*
d3d1x: add Wine dlls (tri, tex working, but no other testing)
Luca Barbieri
2010-09-22
16
-0
/
+386
*
d3d1x: define GUIDs in the normal way
Luca Barbieri
2010-09-22
3
-16
/
+0
*
d3d1x: fix API name
Luca Barbieri
2010-09-22
1
-1
/
+1
*
d3d1x: redesign the HWND resolver interface
Luca Barbieri
2010-09-22
5
-105
/
+250
*
d3d1x: fix GUID declarations
Luca Barbieri
2010-09-22
1
-4
/
+5
*
d3d1x: destroy native_display on adapter destruction
Luca Barbieri
2010-09-22
1
-0
/
+1
*
dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontext
Kristian Høgsberg
2010-09-22
3
-9
/
+7
*
r600g: fix multiple occlusion query on same id
Jerome Glisse
2010-09-22
2
-3
/
+11
*
r600g: disable shader rebuild optimization & account cb flush packet
Jerome Glisse
2010-09-22
2
-22
/
+13
*
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
1
-27
/
+58
*
intel: Fix GL_ARB_shading_language_120 commit
Kristian Høgsberg
2010-09-22
2
-11
/
+3
*
r600g: flush color buffer after draw command
Jerome Glisse
2010-09-22
1
-1
/
+36
*
llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
José Fonseca
2010-09-22
1
-14
/
+8
*
llvmpipe: Special case complementary and identify blend factors in SoA.
José Fonseca
2010-09-22
4
-44
/
+79
*
gallivm: Add unorm support to lp_build_lerp()
José Fonseca
2010-09-22
1
-9
/
+75
*
util: Flush stdout on util_format.
José Fonseca
2010-09-22
1
-0
/
+8
*
d3d1x: fix segfault when hashing
Luca Barbieri
2010-09-22
1
-1
/
+1
*
d3d1x: fix warning
Luca Barbieri
2010-09-22
1
-1
/
+1
*
d3d1x: fix cf analysis
Luca Barbieri
2010-09-22
1
-1
/
+1
*
d3d1x: link with CXXFLAGS
Luca Barbieri
2010-09-22
1
-1
/
+1
*
d3d1x: add missing memory barrier
Luca Barbieri
2010-09-22
1
-2
/
+6
*
d3d1x: don't build progs automatically
Luca Barbieri
2010-09-22
1
-1
/
+1
*
winsys: automatically build sw winsys needed by EGL and d3d1x
Luca Barbieri
2010-09-22
1
-0
/
+10
*
glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build
Luca Barbieri
2010-09-22
4
-6
/
+25
*
nvfx: remove gl_PointCoord hack
Luca Barbieri
2010-09-22
1
-7
/
+6
*
d3d1x: attempt to fix/workaround bug #30322
Luca Barbieri
2010-09-22
1
-1
/
+1
*
r600g: disable dirty handling on texture from depth code.
Dave Airlie
2010-09-22
1
-8
/
+1
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