index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
intel: Enable GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
1
-0
/
+1
*
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
Ian Romanick
2013-01-20
1
-2
/
+5
*
mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
Ian Romanick
2013-01-20
1
-1
/
+2
*
mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
2
-0
/
+2
*
gallium: Remove ppc asm backend
Adam Jackson
2013-01-20
7
-3077
/
+0
*
r600g/llvm: Fixes addressspace of basevectors for clipvertex
Vincent Lejeune
2013-01-19
1
-1
/
+2
*
nv50/ir: add definitions of Target and CodeEmitter dtors
Christoph Bumiller
2013-01-19
1
-2
/
+2
*
nouveau: fix undefined behaviour when testing sample_count
Christoph Bumiller
2013-01-19
3
-0
/
+6
*
nv50/ir: fix a couple of warnings
Christoph Bumiller
2013-01-19
3
-6
/
+11
*
mesa: Array uniform name length includes length of [0]
Ian Romanick
2013-01-18
1
-0
/
+10
*
mesa: Array uniform names are supposed to have [0] appended
Ian Romanick
2013-01-18
1
-0
/
+31
*
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
2013-01-18
3
-3
/
+16
*
glsl: Eliminate link_update_uniform_buffer_variables return value
Ian Romanick
2013-01-18
1
-5
/
+2
*
glsl: Remove unused loc parameter from generate_call
Ian Romanick
2013-01-18
1
-2
/
+2
*
mesa: Remove unused field gl_uniform_buffer_variable::Buffer
Ian Romanick
2013-01-18
2
-2
/
+0
*
linker: Use helper variable sh
Ian Romanick
2013-01-18
1
-2
/
+2
*
glsl: Remove stale comment
Ian Romanick
2013-01-18
1
-4
/
+0
*
glsl: Track UBO block names in the symbol table.
Kenneth Graunke
2013-01-18
3
-3
/
+18
*
glsl: Reject row_major and column_major on non-matrix types
Ian Romanick
2013-01-18
1
-6
/
+33
*
mesa: Skip updating texgen when not doing fixed function.
Eric Anholt
2013-01-18
1
-31
/
+39
*
mesa: Don't bother updating ff texture state if we have a fragment shader.
Eric Anholt
2013-01-18
1
-1
/
+2
*
mesa: Drop a comment about ff vertex shading and texturing.
Eric Anholt
2013-01-18
1
-5
/
+0
*
mesa: Fix out of bounds writes when uncompressing non-block-aligned ETC1.
Eric Anholt
2013-01-18
1
-2
/
+2
*
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
Eric Anholt
2013-01-18
1
-0
/
+1
*
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
Eric Anholt
2013-01-18
1
-1
/
+1
*
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
2013-01-18
21
-77
/
+67
*
intel: Make intel_blit.c take pitches in bytes.
Eric Anholt
2013-01-18
8
-19
/
+15
*
r600g/llvm: tgsi to llvm emits store.swizzle intrinsic for vs/fs output
Vincent Lejeune
2013-01-18
3
-58
/
+146
*
r600g/llvm: tgsi to llvm emits stream output intrinsics.
Vincent Lejeune
2013-01-18
5
-1
/
+39
*
r600g/llvm:translate ARL opcode to a simple cast
Vincent Lejeune
2013-01-18
1
-2
/
+12
*
r600g/llvm: rework handling of the constants
Vadim Girlin
2013-01-18
3
-16
/
+54
*
mesa: Only mark textures as mipmap incomplete on MAX_LEVEL issues.
Kenneth Graunke
2013-01-18
1
-2
/
+2
*
i965/vs: Store texturing results into a vec4 temporary.
Kenneth Graunke
2013-01-18
1
-6
/
+7
*
i965/vs: Set LOD to 0 for ordinary texture() calls.
Kenneth Graunke
2013-01-18
1
-2
/
+5
*
i965/vs: Create a 'lod_type' temporary for ir->lod_info.lod->type.
Kenneth Graunke
2013-01-18
1
-5
/
+8
*
i965: Lower textureGrad() with samplerCubeShadow on pre-Haswell.
Kenneth Graunke
2013-01-18
1
-6
/
+9
*
llvmpipe: turn on integer texture support
Roland Scheidegger
2013-01-18
1
-6
/
+16
*
llvmpipe: more fixes for integer color buffers
Roland Scheidegger
2013-01-18
1
-3
/
+39
*
llvmpipe: trivial code and comment cleanup.
Roland Scheidegger
2013-01-18
1
-14
/
+12
*
llvmpipe: fix using wrong format with MRT in blend code
Roland Scheidegger
2013-01-18
4
-11
/
+26
*
mesa/es3: Don't check dimensions in _mesa_es3_error_check_format_and_type
Ian Romanick
2013-01-17
3
-12
/
+3
*
mesa: Don't allow DEPTH_STENCIL for 3D textures
Ian Romanick
2013-01-17
1
-1
/
+2
*
swrast: fix assorted bugs in software blit code
Brian Paul
2013-01-17
1
-10
/
+20
*
radeonsi: Actually keep track if we are using depth textures for samplers.
Michel Dänzer
2013-01-17
1
-3
/
+7
*
radeonsi: Fix Z24 texture formats.
Michel Dänzer
2013-01-17
1
-2
/
+2
*
radeonsi: Set SPI_SHADER_COL_FORMAT to what the pixel shader actually exports.
Michel Dänzer
2013-01-17
5
-7
/
+14
*
radeonsi: Use proper hardware format for stencil texturing.
Michel Dänzer
2013-01-17
1
-1
/
+2
*
radeonsi: Enable tiling for depth/stencil resources.
Michel Dänzer
2013-01-17
1
-4
/
+3
*
radeonsi: Consolidate calculation of tile mode index.
Michel Dänzer
2013-01-17
1
-111
/
+71
*
nvc0: add support for accelerated video decoding through the dedicated engines
Maarten Lankhorst
2013-01-17
6
-3
/
+1833
[next]