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* tgsi: disable dummy sse2 texture codeKeith Whitwell2008-02-151-7/+14
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* gallium: Minor cleanups to bitfield sizes, etc.Keith Whitwell2008-02-141-8/+8
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* tgsi: partially unbreak sse fragment shaders. more to do.Keith Whitwell2008-02-141-8/+0
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* x86: fix assignment in assert typoKeith Whitwell2008-02-131-1/+1
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* x86: remove debugKeith Whitwell2008-02-131-2/+0
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* x86: emit absolute calls, as reallocating exec mem breaks relative onesKeith Whitwell2008-02-133-2/+19
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* tgsi: fail gracefully when sse code can't emit shaderKeith Whitwell2008-02-131-74/+87
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* x86: reallocate exec mem when we run outKeith Whitwell2008-02-132-35/+61
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* tgsi: include more of the register info in debug dumpsKeith Whitwell2008-02-131-0/+10
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* gallium: pipe->surface_copy can flip the contents vertically when necessary.Michel Dänzer2008-02-1315-11/+28
| | | | Fixes gears being upside down on the box in demos/gearbox.
* handle temporaries in llvm code generated pathsZack Rusin2008-02-136-25/+50
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* implement addZack Rusin2008-02-131-4/+9
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* implement mulZack Rusin2008-02-132-1/+21
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* get mov workingZack Rusin2008-02-134-9/+12
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* fix fetching input elements and generate a ret on endZack Rusin2008-02-133-3/+6
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* add functiontype for the llvm native vs entry pointZack Rusin2008-02-131-3/+35
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* disable llvm code in fsZack Rusin2008-02-131-0/+2
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* stop generate llvm entry pointsZack Rusin2008-02-125-12/+82
| | | | | entrypoints are useless because we use the same paths as all other code. also simplify llvm swizzling code
* llvm ir code to fetch the elementsZack Rusin2008-02-122-0/+76
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* gallium: initial code for wide/AA line drawingBrian2008-02-121-6/+69
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* gallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT).Brian2008-02-121-21/+78
| | | | This fixes demos/reflect ('d' key) and tests/zreaddraw.c
* gallium: clamp min_lod so it's never negativeBrian2008-02-121-1/+1
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* gallium: remove dead codeBrian2008-02-121-1/+0
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* gallium: added null ptr checkBrian2008-02-121-1/+1
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* gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian2008-02-127-11/+11
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* gallium: move gen-mipmap global/static vars into st_contextBrian2008-02-122-28/+22
| | | | This fixes potential problems with multi-context programs.
* gallium: remove unused first_level param from st_texture_create()Brian2008-02-124-10/+5
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* gallium: clean-up, simplification of mipmapped texturesBrian2008-02-1213-109/+115
| | | | | | | | Remove pipe_texture->first_level (always implicitly zero). This means there's never any unused mipmap levels at the top. In the state tracker, we no longer re-layout mipmapped textures if the MinLod/MaxLod texture parameters change. It's up to the driver to obey the pipe_sampler->min/max_lod clamps.
* gallium: take pitch/stride into account in mipmap generationBrian2008-02-113-33/+57
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* gallium: comments about mipmap genBrian2008-02-111-0/+5
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* code refactoring, new next_mipmap_level_size() functionBrian2008-02-111-25/+50
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* gallium: implement software fallback for mipmap generationBrian2008-02-111-8/+60
| | | | | This is used when we can't render to the surface type of the texture (such as luminance/alpha).
* gallium: strip borders from textures passed to st_TexImage.Brian2008-02-111-3/+50
| | | | | Manipulate the unpack params to skip the border. Gallium drivers won't support texture borders.
* gallium: use _mesa_tex_target_to_face()Brian2008-02-111-21/+1
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* added _mesa_tex_target_to_face()Brian2008-02-112-7/+18
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* gallium: update comment about buffer map flagsBrian2008-02-111-1/+1
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* gallium: fix fragment/vertex typoBrian2008-02-111-1/+1
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* refactor code, export _mesa_generate_mipmap_level()Brian2008-02-112-42/+67
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* move _mesa_format_to_type_and_comps() to texformat.cBrian2008-02-113-167/+178
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* reorder cases in do_row()Brian2008-02-111-168/+173
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* re-indent do_row()Brian2008-02-111-306/+288
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* checkpoint- consolidation in do_row()Brian2008-02-111-26/+16
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* checkpoint- remove dependencies on gl_texture_format to make code re-usable ↵Brian2008-02-111-158/+266
| | | | by state tracker
* remove seperate llvm vs entry pointsZack Rusin2008-02-112-195/+0
| | | | | they're not necessary anymore. we use the same paths as sse and tgsi code
* start genering soa type code in llvm pathsZack Rusin2008-02-119-12/+782
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* disable llvm for fragment shaders for nowZack Rusin2008-02-101-0/+4
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* rewrite the way cpu engine is handledZack Rusin2008-02-105-158/+227
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* rewrite the way we handle ir in llvm codeZack Rusin2008-02-1011-970/+1079
| | | | | introduce intermediate step gallivm_ir before compiling it down to the final llvm ir.
* add a stub of a lowering passZack Rusin2008-02-104-0/+35
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* gallium: include st_cb_drawpixels.hBrian2008-02-081-0/+1
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