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* Fix sample_depth_texture() to handle texture rectangle coords.Brian2007-04-141-30/+85
* set osmesa renderbuffer refcount=1 upon creation, free renderbuffer in OSMesa...Brian2007-04-141-2/+7
* more _mesa_unreference_framebuffer() calls, remove dead codeBrian2007-04-141-24/+2
* fix negative zoom factor bug (10636), more commentsBrian2007-04-141-3/+11
* r300: emit different clear paths for non-TCL, this gets the clear color correctDave Airlie2007-04-141-2/+15
* r300: remove unneeded semicolon from macroDave Airlie2007-04-141-1/+1
* r300: if we don't have TCL don't setup state emissions for vertex shadersDave Airlie2007-04-143-88/+104
* xmesa: drop unused XMesaPutImageHelper.George Sapountzis2007-04-132-24/+0
* xmesa: export xmesa functions used by xfree86.George Sapountzis2007-04-132-14/+15
* s/version/vertex/Brian2007-04-121-1/+1
* fix bug in _playback_copy_to_current(): need to skip version position data (s...Brian2007-04-121-0/+2
* disable debug printfsBrian2007-04-121-8/+6
* Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...Brian2007-04-121-27/+68
* use _mesa_clear_shader_program_data()Brian2007-04-121-1/+1
* New _mesa_reference_shader/program() function to consolidate refcounting.Brian2007-04-122-49/+166
* regeneratedBrian2007-04-113-652/+751
* checkpoint: updating non-square matrix constructors and operatorsBrian2007-04-111-447/+555
* move/fix texture sampling funcsBrian2007-04-112-49/+54
* s/Shadow/SHADOW/Brian2007-04-111-2/+2
* as with prev commit, also fix color index mode zoomed depth copies (bug 10608)Brian2007-04-111-1/+1
* fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602Brian2007-04-111-7/+11
* fix zoomed depth copies (bug 10608)Brian2007-04-111-2/+1
* use _mesa_reference_renderbuffer(), fix typoBrian2007-04-111-2/+2
* fix/work-around allocation bugs for non-square matricesBrian2007-04-101-3/+6
* update SLANG version testBrian2007-04-101-2/+10
* rs480: set vap cntl to what fglrx uses for non-TCL cardsDave Airlie2007-04-101-2/+4
* i915: Bring test for vsync to pipe B in line with i915tex.Michel Dänzer2007-04-101-1/+1
* Add missing generated file.Michel Dänzer2007-04-101-0/+561
* NULL ptr checkBrian2007-04-091-1/+1
* plug in GLSL 1.20 unitBrian2007-04-092-4/+22
* undo a debug/test changeBrian2007-04-091-1/+1
* r300: don't enable VAP/TCL on cards that don't support itDave Airlie2007-04-102-0/+5
* remove unneeded initialization code (see bug 10569)Brian2007-04-091-6/+1
* allocate __GLXdisplayPrivate w/ Xcalloc instead of Xmalloc (bug 10569)Brian2007-04-091-1/+1
* i915tex: Fix some mismatches between texels or bytes for pitch/stride.Michel Dänzer2007-04-092-1/+2
* i915tex: Make sure texture format fetch hooks are initialized.Michel Dänzer2007-04-093-22/+8
* the RS400 definitely doesn't work at this point so don't let it initDave Airlie2007-04-091-1/+2
* enable GLSL 1.20Brian2007-04-082-0/+4
* support for GLSL 1.20 non-square matricesBrian2007-04-089-8/+165
* Make sure GLX entrypoints are marked PUBLIC.Adam Jackson2007-04-082-4/+5
* fix bug 9823: GL_CLIENT_ATTRIB_STACK_DEPTH query fails for indirect renderingWei Wang2007-04-082-11/+15
* i915tex: Clean up resizing of renderbuffers.Michel Dänzer2007-04-082-17/+31
* driUpdateFramebufferSize: Use ctx->Driver.ResizeBuffers.Michel Dänzer2007-04-081-1/+1
* MAX_TEXTURE_COORDS_ARB and MAX_TEXTURE_IMAGE_UNITS_ARB had wrong glGet info.Brian2007-04-071-2/+2
* fix etags command to find headersBrian2007-04-071-1/+1
* Drop XFree86Server from execmem.cGeorge Sapountzis2007-04-071-1/+1
* fix references to non-existant sz4 fieldRichard Hughes2007-04-072-4/+4
* fix some CHAN_TYPE==GL_FLOAT breakageRichard Hughes2007-04-071-3/+3
* fix comment typoBrian2007-04-071-1/+1
* for evaluators, loop to VBO_ATTRIB_TEX7, not VBO_ATTRIB_INDEX. See bug 10543Brian2007-04-062-4/+4