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* mesa/st: only compare the one scissorIlia Mirkin2014-03-051-1/+1
* st/mesa: make winsys fbo sRGB-capable when supportedChia-I Wu2014-03-063-12/+66
* st/mesa: add mappings for MESA_FORMAT_B8G8R8X8_SRGBChia-I Wu2014-03-061-2/+9
* mesa: add MESA_FORMAT_B8G8R8X8_SRGBChia-I Wu2014-03-066-4/+76
* mesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORMBrian Paul2014-03-053-13/+13
* i965: Fix predicated-send-based discards with MRT.Eric Anholt2014-03-051-2/+2
* mesa: remove remaining uses of _glthread_GetID()Brian Paul2014-03-056-30/+3
* mesa: new init_teximage_fields_ms() function to init MS texture imagesBrian Paul2014-03-051-15/+29
* WIP: freedreno/a3xx: incorrect scissor for binning passRob Clark2014-03-053-8/+35
* i965: Mark invariants in backend_visitor as constantsTopi Pohjolainen2014-03-051-6/+6
* i965: Merge resolving of shader program sourceTopi Pohjolainen2014-03-0511-26/+23
* i965: Merge initialisation of backend_visitorTopi Pohjolainen2014-03-054-14/+23
* i965/wm: Use resolved miptree consistently in surface setupTopi Pohjolainen2014-03-052-13/+13
* i965/vec4: Mark invariant members as constants in vec4_visitorTopi Pohjolainen2014-03-052-7/+7
* i965: Mark sources for offset getters as constantsTopi Pohjolainen2014-03-054-9/+9
* nv50,nvc0: add 11f_11f_10f vertex supportIlia Mirkin2014-03-043-1/+3
* i965: Implement ARB_stencil_texturing on Gen8+.Kenneth Graunke2014-03-044-4/+20
* mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).Kenneth Graunke2014-03-046-1/+48
* radeon/uvd: fix typo in documentationDieter Nützel2014-03-041-1/+1
* clover: Use correct LLVM version in #if for DataLayout constructionTom Stellard2014-03-041-1/+1
* translate: fix buffer overflowsZack Rusin2014-03-044-6/+18
* draw/llvm: fix generation of the VS with GS presentZack Rusin2014-03-041-7/+7
* mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImag...Anuj Phogat2014-03-041-2/+11
* mesa: Use clear_teximage_fields() in place of _mesa_init_teximage_fields()Anuj Phogat2014-03-041-2/+1
* mesa: Set initial internal format of a texture to GL_RGBAAnuj Phogat2014-03-041-3/+10
* st/osmesa: check buffer size when searching for buffersBrian Paul2014-03-041-4/+7
* mapi/u_thread: Use GetCurrentThreadIdJosé Fonseca2014-03-041-0/+18
* r600g: implement edge flagsMarek Olšák2014-03-043-4/+53
* r600g: port color buffer format conversion from radeonsiMarek Olšák2014-03-044-913/+161
* radeonsi: move translate_colorswap to common codeMarek Olšák2014-03-044-54/+62
* mesa: remove unneeded glthread.c fileBrian Paul2014-03-033-9/+0
* mesa: remove empty glthread.h fileBrian Paul2014-03-0311-24/+2
* mesa: remove unused glthread/TSD macrosBrian Paul2014-03-031-7/+0
* xlib: remove unneeded context tracking codeBrian Paul2014-03-031-43/+4
* xlib: simplify context handlingBrian Paul2014-03-033-109/+28
* xlib: remove unused realglx.[ch] filesBrian Paul2014-03-033-517/+4
* mesa: remove unused _glthread_*MUTEX() macrosBrian Paul2014-03-031-7/+0
* glsl: switch to c11 mutex functionsBrian Paul2014-03-031-7/+7
* mesa: switch to c11 mutex functionsBrian Paul2014-03-0320-140/+140
* xlib: switch to c11 mutex functionsBrian Paul2014-03-033-14/+14
* mesa: update packed format layout commentsBrian Paul2014-03-031-50/+50
* mesa: don't define c99 math functions for MSVC >= 1800Hans2014-03-031-1/+1
* util: don't define isfinite(), isnan() for MSVC >= 1800Hans2014-03-031-0/+4
* mesa: don't call ctx->Driver.ClearBufferSubData() if size==0Brian Paul2014-03-031-4/+8
* softpipe: use 64-bit arithmetic in softpipe_resource_layout()Brian Paul2014-03-031-3/+3
* NV_vdpau_interop: fix IsSurfaceNV return typeGrigori Goronzy2014-03-033-5/+7
* st/vdpau: fix possible NULL dereferenceGrigori Goronzy2014-03-031-4/+4
* st/omx: always advertise all componentsChristian König2014-03-032-33/+23
* clover: Fix building with latest llvmBruno Jiménez2014-03-031-3/+2
* glx/dri2: fix build failure on HURDJulien Cristau2014-03-031-0/+5