index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
svga: Add an assert to catch reentrancy.
José Fonseca
2011-02-03
1
-0
/
+1
*
svga/drm: Update for pb_vtbl::map argument addition.
José Fonseca
2011-02-03
1
-1
/
+2
*
r300c: Unbreak after R4xx support was added to r300/compiler.
Michel Dänzer
2011-02-03
2
-0
/
+2
*
r600g: flush differences back to DB copy.
Dave Airlie
2011-02-03
3
-0
/
+29
*
r600g: fix depth hw resource copies.
Dave Airlie
2011-02-03
2
-18
/
+2
*
r600g: only set depth bit for hw accessible depth buffers.
Dave Airlie
2011-02-03
1
-41
/
+41
*
r600g: rework dirty / depth texture tracking.
Dave Airlie
2011-02-03
5
-12
/
+10
*
r600g: set correct pitch/offset for depth textures in flushed state.
Dave Airlie
2011-02-03
1
-0
/
+3
*
softpipe: rename sampler[] -> fragment_samplers[]
Brian Paul
2011-02-02
2
-6
/
+6
*
softpipe: rename fragment sampler/view fields
Brian Paul
2011-02-02
3
-7
/
+7
*
cso: refactor texture sampler and sampler view code
Brian Paul
2011-02-02
1
-326
/
+307
*
cso: rename fragment sampler-related fields
Brian Paul
2011-02-02
1
-21
/
+26
*
cso: fix loop bound in cso_set_vertex_samplers()
Brian Paul
2011-02-02
1
-1
/
+1
*
glcpp: Raise error when modulus is zero
Chad Versace
2011-02-02
1
-1
/
+6
*
glsl: Avoid division-by-zero during constant-folding
Chad Versace
2011-02-02
1
-1
/
+19
*
glsl: Fix constant-folding for reciprocal expressions
Chad Versace
2011-02-02
1
-6
/
+10
*
svga: Flush upload buffers or we get asserts
José Fonseca
2011-02-02
2
-5
/
+7
*
glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Kenneth Graunke
2011-02-01
1
-0
/
+2
*
glsl: Fix invalid use of ralloc_asprintf in prototype_string.
Kenneth Graunke
2011-02-01
1
-1
/
+1
*
r600g: use burst exports in shaders
Christian König
2011-02-02
4
-3
/
+40
*
r200: remove 0x4243 pci id
Alex Deucher
2011-02-01
2
-2
/
+0
*
i915: Only mark a register as available if all components are written
Ian Romanick
2011-02-01
1
-3
/
+17
*
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-02-01
1
-14
/
+41
*
glsl: Fix printf_length() on MSVC.
José Fonseca
2011-02-01
1
-0
/
+8
*
glsl: Fix memory error when creating the supported version string.
Kenneth Graunke
2011-02-01
1
-1
/
+1
*
r600g: just change tile type when buffer is set to depth.
Dave Airlie
2011-02-01
2
-6
/
+2
*
r600g: align the tiling modes with what the DDX and kernel expects.
Dave Airlie
2011-02-01
1
-4
/
+3
*
r600g: fix evergreen for depth decompress test
Dave Airlie
2011-02-01
1
-1
/
+1
*
r600: only decompress depth when its tile type is wrong.
Dave Airlie
2011-02-01
3
-3
/
+7
*
texture_builtins.py: Fix a warning about mixed tabs/spaces.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
r600g: start looking at evergreen tiling.
Dave Airlie
2011-02-01
3
-20
/
+79
*
r600g: Actually use the info from the flushed depth texture when creating a s...
Henri Verbeet
2011-02-01
2
-18
/
+11
*
glsl: Refresh autogenerated lexer and parser files.
Ian Romanick
2011-01-31
1
-256
/
+271
*
glsl: Reject shader versions not supported by the implementation
Ian Romanick
2011-01-31
3
-9
/
+82
*
glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
Ian Romanick
2011-01-31
1
-0
/
+6
*
glsl: Fix dependencies / linkage for glsl_compiler
Ian Romanick
2011-01-31
1
-2
/
+2
*
mesa: Initial size for secondary color array is 3
Ian Romanick
2011-01-31
1
-1
/
+1
*
r600g: fix invalid ref count handling in r600_set_constant_buffer
Christian König
2011-01-31
1
-1
/
+1
*
llvmpipe: fix incorrect array index in image dump code
Brian Paul
2011-01-31
1
-1
/
+1
*
glsl: regerated files
Brian Paul
2011-01-31
2
-125
/
+118
*
glsl: make _token_list_is_empty_ignoring_space() static
Brian Paul
2011-01-31
1
-1
/
+1
*
scons/glsl: add top-level 'include' dir to CPPPATH
Brian Paul
2011-01-31
1
-0
/
+1
*
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
2011-01-31
1
-1
/
+1
*
glsl: Define va_copy on MSVC.
José Fonseca
2011-01-31
1
-0
/
+8
*
i965: Emit texel offsets in sampler messages.
Kenneth Graunke
2011-01-31
2
-4
/
+43
*
glsl/builtins: Uncomment prototypes for texture*Offset functions.
Kenneth Graunke
2011-01-31
2
-20
/
+0
*
texture_builtins.py: Generate texture*Offset functions.
Kenneth Graunke
2011-01-31
1
-5
/
+80
*
texture_builtins.py: Generalize the "use_proj" field to support offsets.
Kenneth Graunke
2011-01-31
1
-52
/
+57
*
texture_builtins.py: Refactor coordinate dimension calculations.
Kenneth Graunke
2011-01-31
1
-5
/
+9
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
12
-4
/
+36
[next]