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* Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"Roland Scheidegger2010-06-051-2/+0
| | | | | This reverts commit acb20e7208341fb6a2b81ac10aa01f17e93a1dea. Oops should check commits after rebase...
* i915g: fix bug in ds clear logic (still disabled)Roland Scheidegger2010-06-051-2/+2
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* st/mesa: fix bug in depthstencil optimizing clear logicRoland Scheidegger2010-06-051-1/+2
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* llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE queryRoland Scheidegger2010-06-051-0/+2
| | | | asserts on unknown caps
* llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.José Fonseca2010-06-051-0/+2
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* i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.Chris Wilson2010-06-052-8/+24
| | | | Signed-off-by: Chris Wilson <[email protected]>
* i915: Fix off-by-one for drawing rectangle.Chris Wilson2010-06-051-2/+2
| | | | | | | | | | | | | | | The drawing rectangle is given in *inclusive* pixel values, so the range is only [0,2047]. Hence when rendering to a 2048 wide target, such as an extended desktop, we would issue an illegal instruction zeroing the draw area. Fixes: Bug 27408: Primary and Secondary display blanks in extended desktop mode with Compiz enabled https://bugs.freedesktop.org/show_bug.cgi?id=27408 Signed-off-by: Chris Wilson <[email protected]>
* i915: Inhibit render cache flush when changing drawing rectangle offset.Chris Wilson2010-06-051-1/+1
| | | | Signed-off-by: Chris Wilson <[email protected]>
* mesa/st: add support for EXT_texture_swizzle.Dave Airlie2010-06-055-2/+63
| | | | | | | | | | | This passes on r300g, the only bit I'm not really sure about is the handling of the sampler_view in st_atom_texture.c, I unreference it there if the swizzle value changes and I also have to create a new set of functions to create a new one since the u_sampler.c ones don't handle swizzle so much. adds r300g + softpipe enables, I think other drivers could pass easily enough. Signed-off-by: Dave Airlie <[email protected]>
* r300/compiler: implement SIN+COS+SCS for vertex shadersMarek Olšák2010-06-053-21/+76
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* r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VSMarek Olšák2010-06-052-1/+37
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* r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VSMarek Olšák2010-06-052-0/+36
| | | | Fixes piglit/glsl-vs-vec4-indexing-4.
* r300/compiler: implement SFL for vertex shadersMarek Olšák2010-06-051-2/+3
| | | | And sort the "case" statements alphabetically.
* vbo: misc clean-upsBrian Paul2010-06-041-29/+36
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* i915g: Rename winsys c file.Vinson Lee2010-06-041-1/+1
| | | | | This was missed in commit e7f0f6bb72c63fd6e6ddcb7a815be68682f1764c. Fixes i915g SCons build.
* llvmpipe: new -s option to run single testBrian Paul2010-06-047-3/+63
| | | | | Put specific test code in the test_single() function and pass -s to execute that code.
* i915: Don't use XRGB8888 on 830 and 845.Eric Anholt2010-06-043-2/+18
| | | | | | | | | The support for XRGB8888 appeared in the 855 and 865, and this format is reserved on 830/845. This should fix a regression from b4a6169412819cc3a027c6a118f0537911145a30 that caused hangs in etracer on 845s. Bug #26557.
* i915: Clamp minimum lod to maximum texture level too.Eric Anholt2010-06-041-1/+3
| | | | | | | Otherwise, we'd run into minlod > maxlod, and the sampler would give us the undefined we asked for. Bug #24846. Fixes OGLC texlod.c.
* intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.Eric Anholt2010-06-041-1/+1
| | | | | | | | Fixes piglit fxt1-teximage since 7554b83a21bd62b20df5a7327b69f08108ac9ab6, and also OGLC tests that hit FXT1 with a million other things. Bug #28184.
* glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabledKristian Høgsberg2010-06-041-0/+27
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* llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca2010-06-041-0/+7
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* st/egl: Fix compiler warnings.Chia-I Wu2010-06-041-0/+1
| | | | Forgot to stage this chunk in last commit.
* st/egl: Move sw screen creation to native helper.Chia-I Wu2010-06-045-93/+52
| | | | The code is shared by ximage and gdi backend.
* r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák2010-06-041-0/+17
| | | | | resource_copy_region uses a software fallback because it relies on texture samplers which haven't been implemented yet.
* r600g: make blit functions static (private)Marek Olšák2010-06-044-54/+34
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* r600g: use cast wrappersMarek Olšák2010-06-047-35/+51
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* r600g: Move declaration before code.Vinson Lee2010-06-031-1/+2
| | | | Fixes SCons build.
* util: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
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* nv50: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
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* svga: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
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* llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee2010-06-031-0/+1
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* r600g: added code for depthtestingBas Nieuwenhuizen2010-06-031-5/+24
| | | | - added code to configure the depth buffer and to set up depth testing.
* r600g: adapt to interface changesRoland Scheidegger2010-06-033-22/+45
| | | | | r600g should be able to handle separate depth stencil clears as well. Also adapt surface_fill/copy stubs to new interface (not that it matters).
* Merge branch 'gallium-newclear'Roland Scheidegger2010-06-0347-336/+763
|\ | | | | | | | | Conflicts: src/gallium/state_trackers/python/p_context.i
| * gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger2010-06-0317-217/+217
| | | | | | | | | | more consistent with rest of gallium naming conventions. Also rename driver-internal names for these the same.
| * llvmpipe: adapt to clear interface changesRoland Scheidegger2010-05-298-28/+113
| | | | | | | | | | with some newfangled code, should support separate depth/stencil clears. Needs some testing.
| * i965g: adapt to clear interface changesRoland Scheidegger2010-05-293-12/+66
| | | | | | | | | | just like i915g, should in theory support separate depth/stencil clears (untested), with the same 2d blitter hacks.
| * i915g: adapt to clear interface changesRoland Scheidegger2010-05-297-29/+72
| | | | | | | | | | should in theory support separate depth/stencil clears (untested). Also fix some format omissions?
| * r300g: adapt to clear interface changesRoland Scheidegger2010-05-292-10/+31
| | | | | | | | should support separate depth/stencil clears just fine with changed u_blitter.
| * nv50: adapt to clear interface changesRoland Scheidegger2010-05-293-18/+22
| | | | | | | | should support separate depth/stencil clears just fine.
| * nvfx: adapt to clear interface changesRoland Scheidegger2010-05-292-11/+29
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| * svga: adapt to clear interface changesRoland Scheidegger2010-05-293-4/+8
| | | | | | | | this should support separate stencil/depth clears just fine.
| * softpipe: adapt to clear interface changesRoland Scheidegger2010-05-292-1/+2
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| * rbug: adapt to clear interface changesRoland Scheidegger2010-05-291-28/+48
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| * trace: adapt to clear interface changesRoland Scheidegger2010-05-291-25/+53
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| * identity: adapt to clear interface changesRoland Scheidegger2010-05-291-28/+48
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| * fo: adapt to clear interface changesRoland Scheidegger2010-05-291-1/+2
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| * cell: adapt to clear interface changesRoland Scheidegger2010-05-291-1/+0
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| * st/python: adapt to clear interface changesRoland Scheidegger2010-05-291-13/+26
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| * st/mesa: use new ability to clear only depth or stencilRoland Scheidegger2010-05-292-14/+32
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