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* fixed delete statement (bug 721765)Brian Paul2003-05-081-4/+4
* more docs (Klaus Niederkruger)Brian Paul2003-05-011-14/+30
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-0118-143/+216
* change global_grid_u0/u1 to REAL (Eric Cazeaux)Brian Paul2003-04-302-8/+8
* don't try to clear non-existant buffersBrian Paul2003-04-291-8/+12
* Committing in .Jouk Jansen2003-04-291-0/+1
* LOG2() clean-up (Klaus Niederkrueger)Brian Paul2003-04-281-8/+8
* new comments (Klaus Niederkruger)Brian Paul2003-04-281-10/+37
* remove unneeded fragment program testBrian Paul2003-04-211-1/+1
* remove unneeded unsigned int / zero comparisonsBrian Paul2003-04-211-8/+5
* fix DDX, DDY instructions (probably not finished though)Brian Paul2003-04-211-2/+2
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-2111-22/+263
* alias ARB/NV program functions where possibleBrian Paul2003-04-2112-934/+891
* silence warningBrian Paul2003-04-211-3/+3
* use INDEX8_SPAN_ARGSBrian Paul2003-04-211-9/+3
* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-186-46/+69
* more GL_ARB_vertex/fragment_program bitsBrian Paul2003-04-182-6/+139
* fix some glBindProgramNV/ARB detailsBrian Paul2003-04-172-14/+37
* added LoadProgramNV and RequestResidentProgramsNVBrian Paul2003-04-171-12/+70
* Added arbprogram.c to Makefiles.Brian Paul2003-04-1713-83/+354
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-1710-149/+649
* fix depth texture tex env bug (#719903)Brian Paul2003-04-141-4/+4
* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-1110-31/+927
* remove a constBrian Paul2003-04-101-3/+1
* drawarrayrange fixKeith Whitwell2003-04-101-1/+8
* basic work on GL_ARB_vertex_buffer_objectBrian Paul2003-04-094-8/+389
* fix string compare bugBrian Paul2003-04-081-2/+6
* add missing return in raster_pos4f()Brian Paul2003-04-081-3/+3
* fix some problems parsing scalar source argumentsBrian Paul2003-04-081-28/+43
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-0824-234/+286
* added _mesa_realloc()Brian Paul2003-04-082-4/+16
* scalar source reg can be a scalar or vector literalBrian Paul2003-04-071-1/+11
* initialize attribute vectors to 4 componentsBrian Paul2003-04-071-1/+3
* minor parser fixes, program print-out fixesBrian Paul2003-04-071-24/+62
* fix typoBrian Paul2003-04-071-2/+2
* fix color array mixupBrian Paul2003-04-071-2/+2
* Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this mayKeith Whitwell2003-04-071-3/+5
* Added gcc-sl target and shared lib shell script (Philip Brown)Brian Paul2003-04-072-2/+18
* Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell2003-04-051-2/+3
* fragment program named constants and named program parameters basically work nowBrian Paul2003-04-055-119/+158
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-047-346/+316
* more memory-related fixesBrian Paul2003-04-032-4/+8
* some texture compression odds & endsBrian Paul2003-04-034-17/+216
* simplify CEILF, FLOORF, FABSF stuffBrian Paul2003-04-031-11/+8
* fix double-memory free in XMesaDestroyContextBrian Paul2003-04-021-6/+3
* added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul2003-04-011-3/+2
* clean-up current state initializationBrian Paul2003-04-011-9/+8
* added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul2003-04-011-1/+17
* minor initialization fixesBrian Paul2003-04-011-2/+4
* improve some error messagesBrian Paul2003-04-011-6/+6