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* mesa: adjust usage of swapBytes/littleEndian in format_matches_format_and_typeMarek Olšák2013-02-111-25/+17
* mesa: remove per-format memcpy codepaths from texstore functionsMarek Olšák2013-02-111-590/+64
* mesa: implement common texstore memcpy function for all formatsMarek Olšák2013-02-111-0/+60
* mesa: fill in Z32_FLOAT_X24S8 in _mesa_format_matches_format_and_typeMarek Olšák2013-02-111-1/+2
* mesa: fill in signed cases and RGBA16 in _mesa_format_matches_format_and_typeMarek Olšák2013-02-111-4/+26
* mesa: fill in INT/UINT format cases in _mesa_format_matches_format_and_typeMarek Olšák2013-02-111-6/+61
* mesa: fill in YCBCR cases in _mesa_format_matches_format_and_typeMarek Olšák2013-02-111-1/+6
* mesa: fill in SRGB cases in _mesa_format_matches_format_and_typeMarek Olšák2013-02-111-5/+5
* llvmpipe: fix vertex_header mask store in big-endianAdhemerval Zanella2013-02-111-0/+48
* llvmpipe: remove lp_swizzled_cbufAdhemerval Zanella2013-02-113-16/+0
* intel: Do not expose OES_compressed_ETC1_RGB8_texture or ARB_texture_rgb10_a2...Ian Romanick2013-02-081-2/+2
* softpipe: clean up lod computationRoland Scheidegger2013-02-084-124/+143
* softpipe: try to beat new dx10-style sample opcodes into shapeRoland Scheidegger2013-02-081-67/+89
* gallivm: fix up size queries for dx10 sviewinfo opcodeRoland Scheidegger2013-02-088-75/+67
* gallivm: hook up dx10 sampling opcodesRoland Scheidegger2013-02-083-6/+419
* intel: Ensure variable intel is used in i915 builds.Vinson Lee2013-02-081-1/+1
* glsl: Ensure glsl_type constructors initialize gl_type.Vinson Lee2013-02-081-0/+2
* winsys/radeon: improve debuging printingJerome Glisse2013-02-081-1/+2
* softpipe: get rid of tgsi_sampler_control param in img_filterRoland Scheidegger2013-02-082-40/+37
* softpipe: fix using optimized filter functionRoland Scheidegger2013-02-081-0/+1
* gallivm: fix typo in lp_build_mul_normRoland Scheidegger2013-02-081-1/+1
* llvmpipe: first steps of adding dual source blend supportRoland Scheidegger2013-02-084-27/+57
* llvmpipe: refactoring of visibility counter handlingRoland Scheidegger2013-02-085-20/+56
* xorg: fix exa finish accessJerome Glisse2013-02-081-1/+1
* egl-wayland: Make sure we allocate a back buffer even if nothing was renderedKristian Høgsberg2013-02-081-0/+8
* Consolidate some redundant definitions of ARRAY_SIZE() macro.Paul Berry2013-02-087-10/+7
* intel/pre-gen6: Disable EXT_framebuffer_multisample.Paul Berry2013-02-083-12/+2
* glsl: Initialize all tfeedback_candidate_generator member variables.Vinson Lee2013-02-071-1/+3
* nv30: Fix memory leak.Vinson Lee2013-02-071-0/+1
* glsl: Change loop_analysis to not look like a resource leakIan Romanick2013-02-072-8/+7
* mesa: Don't check (offset + size <= bufObj->Size) in BindBufferRange.Paul Berry2013-02-071-7/+0
* i965: Set UniformBufferOffsetAlignment to sizeof(vec4)Ian Romanick2013-02-071-0/+1
* mesa: Allow glGet* queries of MAX_VARYING_COMPONENTS in ES 3Matt Turner2013-02-071-3/+1
* gbm: Remember to init format on gbm_dri_bo_create.Daniel van Vugt2013-02-071-0/+2
* glx: Centralize the code for context flushing.Eric Anholt2013-02-071-45/+37
* glx: Add a little comment about what dri2FlushFrontBuffer() does.Eric Anholt2013-02-071-0/+4
* radeonsi: Handle scaled and integer formats for samplers and vertex elements.Michel Dänzer2013-02-071-17/+46
* radeonsi: Don't advertise PIPE_FORMAT_L8A8_SRGB support.Michel Dänzer2013-02-071-2/+2
* radeonsi: Remove incorrect (and dead) assignment in tex_fetch_args().Michel Dänzer2013-02-071-2/+0
* radeonsi: Use unique names for referring to texture sampling intrinsics.Michel Dänzer2013-02-071-3/+18
* r300g: put textures with usage=staging in GTT and make them linearMarek Olšák2013-02-072-1/+6
* r600g: fix slice tile max for compressed texture and async dmaJerome Glisse2013-02-072-4/+8
* radeonsi: use new RGBX formatsMarek Olšák2013-02-071-0/+26
* r300g: fix blending and alpha-test with RGBX16F and enable MSAA for itMarek Olšák2013-02-076-14/+45
* r300g: use new RGBX formatsMarek Olšák2013-02-072-3/+22
* r600g: use new RGBX formatsMarek Olšák2013-02-072-0/+52
* st/mesa: use new RGBX formatsMarek Olšák2013-02-071-17/+111
* mesa: add RGBX formats for existing GL RGB texture formatsMarek Olšák2013-02-076-47/+959
* gallium: add RGBX formats for existing GL RGB texture formatsMarek Olšák2013-02-073-0/+36
* i965/blorp: Support blits between ARGB and XRGB formats.Kenneth Graunke2013-02-061-14/+12