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* small optimizationAlan Hourihane2008-06-111-2/+10
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* Bring in DRI2 changesAlan Hourihane2008-06-1130-3282/+3101
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* draw: remove another debug assert on failover to generic vs varientKeith Whitwell2008-06-111-2/+1
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* draw: remove debug assert on failover to generic vs varientKeith Whitwell2008-06-111-1/+0
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* mesa: refactor: fix some FEATURE_ typos, mistakesBrian Paul2008-06-102-2/+2
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* gallium: work-around glapi.c build problem for dri configsBrian Paul2008-06-101-4/+12
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* egl: only windows are renderable at this timeBrian Paul2008-06-101-0/+3
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* egl: some prototype API detection codeBrian Paul2008-06-101-0/+52
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* mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-1016-99/+323
| | | | Also, check the FEATURE flags in many places.
* mesa: include mtypes.hBrian Paul2008-06-101-0/+2
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* mesa: remove unnecessary swrast, tnl includesBrian Paul2008-06-101-3/+0
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* gallium: remove stray include of st_context.hBrian Paul2008-06-101-2/+0
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* add some missing rule dependenciesBrian Paul2008-06-101-3/+3
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* Revert "draw: no need to rearrange most primitives in vcache for ↵Keith Whitwell2008-06-102-72/+56
| | | | | | flatshade-first" This reverts commit ad44e68706877ab06929747e7a82c718c1c27e02.
* draw: no need to rearrange most primitives in vcache for flatshade-firstKeith Whitwell2008-06-102-56/+72
| | | | | | | The driver/pipeline will still be applying flatshade-first state to the triangles emitted from vcache, so there's no need to rotate the vertices of most primitives. The only exception is POLYGON, as explained in the code.
* draw: fix edgeflags on clipped poly emitKeith Whitwell2008-06-101-1/+1
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* copy msaa visuals capabilityRoland Scheidegger2008-06-101-1/+4
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* draw: rework splitting of fan/loop prims in varray.c, fix flatshade issuesKeith Whitwell2008-06-102-116/+76
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* softpipe: Replace GETENV by debug_get_bool_option.José Fonseca2008-06-101-2/+2
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* gallium: Detect buffer overflows in the homegrown memory debugger.José Fonseca2008-06-101-3/+46
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* pipebuffer: Alternative buffer manager.José Fonseca2008-06-104-0/+108
| | | | | For situations where one has a reserve memory pool, or a faster/slower pool.
* pipebuffer: Be more lenient when matching cached buffer sizes.José Fonseca2008-06-101-2/+5
| | | | Reuse cached buffers up to twice as big a requested.
* gallium: Deprecate GETENV. Replace by debug_get_bool_option.José Fonseca2008-06-104-7/+5
| | | | | | debug_get_bool_option will interpret "n", "no", "0", "f", or "false" as FALSE; and everything else as TRUE. The default value (used when the variable is not set) is received as a parameter.
* mesa: Xlib libGL.so fixes from masterBrian Paul2008-06-091-3/+1
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* mesa: remove unused api_eval.h header fileBrian Paul2008-06-093-44/+0
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* mesa: refactor: move _mesa_update_minmax/histogram() into image.cBrian Paul2008-06-093-74/+64
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* mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-06-099-44/+110
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* mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to ↵Brian Paul2008-06-096-83/+88
| | | | framebuffer.c
* mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-06-097-153/+228
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* gallium: include scissor.hBrian Paul2008-06-092-0/+2
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* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-099-85/+151
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* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-097-806/+873
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* mesa: refactor: move pixel map/scale/bias code into image.cBrian Paul2008-06-095-477/+487
| | | | pixel.c is just the API-related code now.
* mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul2008-06-094-28/+43
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* mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul2008-06-097-172/+244
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* mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul2008-06-097-203/+276
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* s/SOLO/MESA/Brian Paul2008-06-091-2/+2
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* mesa: chmod a-x context.cBrian Paul2008-06-091-0/+0
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* Makefile clean-upsBrian Paul2008-06-092-3/+3
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* more old stuff, rename SOLO->MESA, etcBrian Paul2008-06-091-13/+7
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* mesa: disable VF_SOURCESBrian Paul2008-06-091-2/+1
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* mesa: remove some obsolete gallium bitsBrian Paul2008-06-091-5/+0
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* mesa: get rid of FBDEV/SVGA/etc bitsBrian Paul2008-06-091-14/+2
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* egl: s/softpipe_egl.so/egl_softpipe.so/Brian Paul2008-06-092-4/+4
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* egl: choose between DRI and softpipe driversBrian Paul2008-06-091-3/+55
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* glsl: fix array size initialiazers using const variablesZack Rusin2008-06-091-2/+26
| | | | | | e.g. const int kernelSize = 9; uniform vec2 kernel[kernelSize];
* gallium: disable a tgsi_dump() callBrian Paul2008-06-091-0/+2
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* i915: Disable color buffer writes if no color buffer is attachedJakob Bornecrantz2008-06-091-3/+7
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* mesa: Most of the functions of MESA_TEXTURE_S8_Z24 are now supportedJakob Bornecrantz2008-06-092-7/+31
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* mesa: Add MESA_FORMAT_S8_Z24 texture formatJakob Bornecrantz2008-06-083-2/+41
| | | | | | | None of the fetch and store functions implemented. This atleast stops shadowtex from locking the GPU on i915 with the linux-dri-x86 target. It most of it looks okay, with the exception of actually displaying the texture.