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*
glsl: Remove unused pointer value.
Vinson Lee
2013-09-24
1
-1
/
+1
*
Revert "llvmpipe: increase number of subpixel bits to eight"
Zack Rusin
2013-09-24
3
-17
/
+11
*
mesa: remove handcounted magic number
Dylan Noblesmith
2013-09-24
1
-13
/
+20
*
mesa: remove outdated comment
Dylan Noblesmith
2013-09-24
1
-1
/
+0
*
mesa: remove stale comment
Dylan Noblesmith
2013-09-24
1
-2
/
+0
*
llvmpipe: align the array used for subdivived vertices
Zack Rusin
2013-09-23
1
-1
/
+1
*
glapi: Move declaration before code.
Vinson Lee
2013-09-23
1
-4
/
+6
*
mesa: Use -Bsymbolic in the linker to locally resolve Mesa-internal symbols.
Eric Anholt
2013-09-23
7
-7
/
+12
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
33
-2
/
+126
*
mesa: Drop an extra copy-and-pasted copy in the program clone function.
Eric Anholt
2013-09-23
1
-1
/
+0
*
mesa: Convert some runtime asserts to static asserts.
Eric Anholt
2013-09-23
1
-2
/
+2
*
mesa: Shrink the size of the enum string lookup struct.
Eric Anholt
2013-09-23
2
-2
/
+13
*
mesa: Remove the extra enum strings and extra lookup table.
Eric Anholt
2013-09-23
1
-41
/
+20
*
mesa: Remove _mesa_lookup_enum_by_name().
Eric Anholt
2013-09-23
3
-63
/
+0
*
llvmpipe: increase number of subpixel bits to eight
Zack Rusin
2013-09-23
3
-11
/
+17
*
glsl: Define isnormal and copysign for MSVC to fix build.
Vinson Lee
2013-09-22
1
-0
/
+14
*
radeon/uvd: async flush the UVD cs
Christian König
2013-09-22
1
-1
/
+1
*
winsys/radeon: share winsys between different fd's
Christian König
2013-09-22
1
-2
/
+17
*
winsys/radeon: remove cs_queue_empty
Christian König
2013-09-22
3
-19
/
+3
*
winsys/radeon: fix killing the CS thread
Christian König
2013-09-22
1
-4
/
+4
*
i965/gen4: Fix fragment program rectangle texture shadow compares.
Eric Anholt
2013-09-21
1
-4
/
+4
*
i965/gen7.5: Fix missing Shader Channel Select entries on Haswell
Abdiel Janulgue
2013-09-21
1
-0
/
+7
*
i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS macros.
Kenneth Graunke
2013-09-21
7
-122
/
+12
*
glsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in a bunch of places.
Kenneth Graunke
2013-09-21
5
-121
/
+7
*
ralloc: Introduce new macros for defining C++ new/delete operators.
Kenneth Graunke
2013-09-21
1
-0
/
+26
*
r600g: fast color clears for single-sample buffers
Grigori Goronzy
2013-09-20
5
-11
/
+86
*
r600g: add support for separately allocated CMASKs
Grigori Goronzy
2013-09-20
4
-10
/
+60
*
gallium: add flush_resource context function
Marek Olšák
2013-09-20
23
-3
/
+188
*
radeonsi: simplify and fix MSAA texture sampling for array textures
Marek Olšák
2013-09-20
2
-27
/
+17
*
radeonsi: fix textureOffset and texelFetchOffset GLSL functions
Marek Olšák
2013-09-20
1
-9
/
+23
*
llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
José Fonseca
2013-09-20
1
-6
/
+78
*
draw: Ensure draw_pt_middle_end::bind_parameters is never NULL.
José Fonseca
2013-09-20
2
-0
/
+15
*
tools/trace: Simple script to compare two traces.
José Fonseca
2013-09-20
1
-0
/
+66
*
mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...
Ian Romanick
2013-09-19
1
-1
/
+1
*
mesa: Fix broken call to print_table_stats
Ian Romanick
2013-09-19
1
-1
/
+3
*
glsl: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputCompo...
Ian Romanick
2013-09-19
1
-0
/
+2
*
mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2
Ian Romanick
2013-09-19
2
-4
/
+10
*
mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2
Ian Romanick
2013-09-19
1
-1
/
+3
*
mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...
Ian Romanick
2013-09-19
2
-2
/
+1
*
mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponents
Ian Romanick
2013-09-19
2
-2
/
+1
*
i915: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputCompo...
Ian Romanick
2013-09-19
1
-0
/
+2
*
i965: Set *Program.Max{Input,Output}Components
Ian Romanick
2013-09-19
1
-1
/
+6
*
mesa: Set default values for Max{Input,Output}Components in init_program_limits
Ian Romanick
2013-09-19
1
-0
/
+6
*
mesa: Remove gl_constants::MaxVaryingComponents
Ian Romanick
2013-09-19
1
-1
/
+0
*
mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queries
Ian Romanick
2013-09-19
2
-3
/
+6
*
mesa: Track per-stage shader input and output limits independently
Ian Romanick
2013-09-19
1
-0
/
+24
*
mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Ian Romanick
2013-09-19
2
-0
/
+2
*
i965: Refactor Gen4-6 SURFACE_STATE setup for buffer surfaces.
Kenneth Graunke
2013-09-19
1
-61
/
+39
*
i965: Refactor Gen7+ SURFACE_STATE setup for buffer surfaces.
Kenneth Graunke
2013-09-19
1
-86
/
+60
*
i965: Fix off by one errors in texture buffer size calculations.
Kenneth Graunke
2013-09-19
2
-2
/
+2
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