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* st/nine: util_gen_mipmap doesn't need we reset states.Axel Davy2015-04-291-2/+0
* st/nine: D3DUSAGE_AUTOGENMIPMAP is forbidden for volumesAxel Davy2015-04-292-16/+1
* st/nine: Fix NineBaseTexture9_PreLoadAxel Davy2015-04-291-1/+1
* st/nine: Rewrite Managed texture uploadsAxel Davy2015-04-291-96/+125
* st/nine: Bound the dirty regions to resource sizeAxel Davy2015-04-293-0/+16
* st/nine: Simplify Surface9 Managed resources implementationAxel Davy2015-04-294-93/+53
* st/nine: Remove impossible cases with Managed texturesAxel Davy2015-04-292-34/+8
* st/nine: Encapsulate variables for MANAGED resourceAxel Davy2015-04-2910-57/+60
* st/nine: Rework texture data allocationAxel Davy2015-04-297-37/+131
* st/nine: Fix update_vertex_elements bad rebaseAxel Davy2015-04-291-3/+0
* st/nine: Add debug warning when application uses sw processingAxel Davy2015-04-296-7/+27
* st/nine: Rework update_vertex_buffersAxel Davy2015-04-291-11/+4
* st/nine: Fix computation of const_used_sizeXavier Bouchoux2015-04-291-3/+6
* gallium/svga: Remove useless ARRAY_SIZE declarationAxel Davy2015-04-291-4/+0
* util/macros: Move DIV_ROUND_UP to util/macros.hAxel Davy2015-04-293-6/+3
* st/nine: Fix behaviour of D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDINGXavier Bouchoux2015-04-291-1/+2
* st/nine: Improve D3DQUERYTYPE_TIMESTAMPXavier Bouchoux2015-04-291-2/+7
* st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ queryXavier Bouchoux2015-04-291-1/+9
* st/nine: Change x86 FPU Control word on device creationTiziano Bacocco2015-04-291-0/+31
* st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORYAxel Davy2015-04-292-9/+3
* st/nine: Fix comment in update_viewportAxel Davy2015-04-291-3/+2
* st/nine: Workaround barycentrics issue on some cardsAxel Davy2015-04-293-1/+31
* st/nine: Clear struct pipe_blit_info before use.Xavier Bouchoux2015-04-292-0/+4
* st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffersPatrick Rudolph2015-04-291-4/+13
* st/nine: Fix wrong assert in nine_shaderAxel Davy2015-04-291-4/+4
* st/nine: Handle special LIT caseAxel Davy2015-04-291-1/+18
* mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).Jose Fonseca2015-04-291-2/+4
* egl: misc fixes for EGL_MESA_image_dma_buf_exportMarc-André Lureau2015-04-292-2/+2
* nvc0/ir: flush denorms to zero in non-compute shadersIlia Mirkin2015-04-282-1/+25
* meta: remove unneeded #include colortab.hBrian Paul2015-04-281-1/+0
* mesa: remove unneeded #include colortab.hBrian Paul2015-04-281-1/+0
* mesa: remove unused options var in compile_shader()Brian Paul2015-04-281-3/+0
* nvc0: expose GLSL version 410Ilia Mirkin2015-04-281-1/+1
* st/mesa: allow glsl version up to 410, enable ARB_shader_precisionIlia Mirkin2015-04-281-2/+4
* st/va: add h264 decoder level supportLeo Liu2015-04-281-0/+5
* st/omx/dec: add h264 decoder level supportLeo Liu2015-04-281-3/+7
* vl: add level idc in spsLeo Liu2015-04-281-0/+1
* st/omx/dec: separate create_video_codec to different codecsLeo Liu2015-04-284-18/+30
* st/vdpau: add h264 decoder level supportLeo Liu2015-04-281-0/+5
* gallium/util: get h264 level based on number of max references and resolutionLeo Liu2015-04-281-0/+36
* r600g,radeonsi: add a driver query returning GPU loadMarek Olšák2015-04-288-2/+194
* r600g,radeonsi: add driver queries for GPU temperature and shader+memory clocksMarek Olšák2015-04-285-3/+58
* gm107/ir: add lane/vertex count sysvalsIlia Mirkin2015-04-271-0/+2
* gk110/ir: add support for writing per-patch and shader outputsIlia Mirkin2015-04-271-7/+3
* freedreno/a3xx: color masking works like a blend for some formatsIlia Mirkin2015-04-271-0/+14
* freedreno/a3xx: add support for S8 and Z32F_S8Ilia Mirkin2015-04-279-44/+235
* freedreno/a3xx: add Z32F supportIlia Mirkin2015-04-275-10/+65
* freedreno: add fd_transfer to wrap around pipe_transferIlia Mirkin2015-04-273-2/+15
* freedreno/a3xx: add support for disabling depth clippingIlia Mirkin2015-04-272-1/+3
* i965/vs: Remove unnecessary NULL check on generate_code() result.Kenneth Graunke2015-04-271-2/+1