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* r300g: fix exposing caps on r300-r400Marek Olšák2011-04-241-2/+2
| | | | Broken with 72239d16cd08113e994ea3508f91193c682b0930.
* glsl: Fix typos in comments.Bryan Cain2011-04-231-6/+6
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* r600g: fix glsl-fs-abs-negDave Airlie2011-04-241-0/+2
| | | | | | the hw does neg after abs, so don't neg the source in the ABS instruction case. Signed-off-by: Dave Airlie <[email protected]>
* r600g: fix bank swizzle calcs for scalar only operations.Dave Airlie2011-04-241-15/+25
| | | | | | | | | | | | In the initial code if we had nothing in the vector slots r would never get reset to 0, so we'd fail to compile shaders, after the previous commit this would happen for the LIT tests. When I fixed that we did a lot of unnecessary loops through all the vector states when we had no vector slots filled. So this patch optimises thing for the scalar only state. This fixes the 3 LIT piglit tests on r600g. Signed-off-by: Dave Airlie <[email protected]>
* r600g: PV/PS have cycle restrictions in scalar operationsDave Airlie2011-04-241-2/+6
| | | | | | | | | | In the R600 ISA document: Section 4.7.5 Cycle restrictions for the ALU.trans states that PV/PS have cycle restrictions wrt constants. This is part of a fix for the LIT tests Signed-off-by: Dave Airlie <[email protected]>
* mesa: Add some comments about FRAG_RESULT_COLOR vs FRAG_RESULT_DATAn.Eric Anholt2011-04-231-0/+8
| | | | | This came from reading what swrast does, and 965 now behaves the same and gallium appears to as well.
* mesa: Fix fragment.color (no index) writes with OPTION ARB_draw_buffers.Eric Anholt2011-04-231-3/+8
| | | | | | | | | Fixes a bug in Trine where fragment.color would write FRAG_RESULT_COLOR (which is interpreted by drivers as being the "write this to all color buffers" option) instead of FRAG_RESULT_DATA0 (just the first target). Fixes piglit ATI_draw_buffers/arbfp-no-index.
* i965: Don't double-emit fragment.color writes for MRT with ARB_fp.Eric Anholt2011-04-232-35/+19
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* i965: Fill in the remaining fields of gen5+ sampler default color.Eric Anholt2011-04-231-4/+14
| | | | Still doesn't fix texwrap.
* i965: Fix batch decode for the gen5+ sampler default color.Eric Anholt2011-04-231-6/+24
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* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-2313-80/+99
| | | | | | | | | | | | This extension support consists of replacing "gl_texture_obj->Sampler." with "_mesa_get_samplerobj(ctx, unit)->". One instance of referencing the texture's base sampler remains in the initial miptree allocation, where I'm not sure we have a clear association with any texture unit. Tested with piglit ARB_sampler_objects/sampler-objects. Reviewed-by: Brian Paul <[email protected]>
* i965: Add support for NV_conditional_render.Eric Anholt2011-04-235-0/+17
| | | | | | | | Since we lack hardware support for it, this is a simple matter of checking _mesa_check_conditional_render at the entrypoints, and suppressing it for the metaops where it doesn't apply. Reviewed-by: Brian Paul <[email protected]>
* swrast: Disable glAccum drawing during conditional rendering.Eric Anholt2011-04-231-0/+4
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* meta: Don't do conditional rendering on GenerateMipmaps and BlitFramebuffer.Eric Anholt2011-04-231-1/+24
| | | | | | | | | The NV_conditional_render spec calls out specific operations that conditional rendering applies to, which doesn't include these. Fixes NV_conditional_render/generatemipmap on swrast. Reviewed-by: Brian Paul <[email protected]>
* i965: Add support for ARB_texture_compression_rgtc.Eric Anholt2011-04-233-0/+11
| | | | | | | | Tested with rgtc-teximage-0[12]. EXT_texture_compression_rgtc/fbo-generatemipmap-formats fails in NPOT just like S3TC does. Reviewed-by: Brian Paul <[email protected]>
* mesa: Don't assert on the compressed convertformat for GenerateMipmaps.Eric Anholt2011-04-231-1/+0
| | | | | | | | | | | | | | This assertion doesn't make any sense to me -- the convertFormat is already something valid (tested above), and the BaseFormat dictated by convertFormat doesn't matter to the function about to be called (it's the datatype/comps that were pulled out of convertFormat). Fixes assertion failure in GL_EXT_texture_compression_rgtc/fbo-generatemipmap-formats (still has a rendering failure in NPOT like S3TC does). Reviewed-by: Brian Paul <[email protected]>
* mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.Eric Anholt2011-04-231-0/+8
| | | | | | | | | We were falling through to the default R8 and RG88 formats instead of compressing when possible. Noticed by swrast fbo-blending-formats actually doing rendering. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/gdi: Address compiler warnings.José Fonseca2011-04-232-136/+131
| | | | In particular the function prototypes.
* mesa/gdi: Remove InitCritSections.cpp.José Fonseca2011-04-231-33/+0
| | | | | We are now able to declare global critical sections through other mechanisms so this is useless code.
* Drop fx windows driver.José Fonseca2011-04-233-2299/+0
| | | | Irrelevant now that glide driver was removed.
* glu: Fix linux buildJakob Bornecrantz2011-04-231-1/+1
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* glu: Clone the enviromentJakob Bornecrantz2011-04-231-0/+2
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* scons: Build glu.José Fonseca2011-04-234-2/+143
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* scons: Build classic mesa gdi driver.José Fonseca2011-04-236-115/+52
| | | | | | Build as scons platform=windows mesagdi
* osmesa: Fix Mingw build.José Fonseca2011-04-231-16/+1
| | | | | | Build as scons platform=windows osmesa
* scons: Build osmesa.José Fonseca2011-04-233-0/+108
| | | | | | Just type scons osmesa
* mapi/glapi: Avoid warnings about visibility being unsupported on MinGW.José Fonseca2011-04-232-2/+2
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* mesa/vf: Remove.José Fonseca2011-04-235-2257/+0
| | | | Unused. Probably replaced by translate module.
* graw: Replace dead symlinks to delete python statetracker shaders with their ↵José Fonseca2011-04-2364-2/+818
| | | | contents.
* draw: fix point/line/tri flushing bug in vbuf codeBrian Paul2011-04-221-4/+10
| | | | | | | | Need to reset the point/line/tri functions to point to the "first" versions whenever we flush vertices. Fixes unfilled polygon rendering errors seen in demos/samples/logo.c. See comments for more info. NOTE: This is a candidate for the 7.10 branch.
* r300g: do not advertise color_buffer_float on r300 and r400Marek Olšák2011-04-221-1/+1
| | | | It seems they can't do unclamped vertex colors. Tested on RV350.
* r300/compiler: fix up error messageMarek Olšák2011-04-221-2/+2
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* egl/wayland: Follow buffer.attach removalBenjamin Franzke2011-04-221-1/+0
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* egl/wayland: Update to buffer.damage additionBenjamin Franzke2011-04-223-4/+6
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* r300g: disallow A16F,L16F,LA16F,I16F texture formats on DRM<2.8.0Marek Olšák2011-04-221-4/+9
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* st/egl: Update to wayland protocol,egl changesBenjamin Franzke2011-04-222-27/+92
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* egl_dri2: Create wl_buffers for pixmap surfacesBenjamin Franzke2011-04-222-12/+23
| | | | Needed since wayland-egl doesnt do this anymore.
* egl/wayland: Add new version parameter for post_drmBenjamin Franzke2011-04-221-1/+3
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* egl/wayland: Fix prefixes for interface namesBenjamin Franzke2011-04-222-5/+5
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* swrast: fix readpix clampingMarek Olšák2011-04-221-4/+4
| | | | | | | | | | | | | | | | | | Broken with e5c6a92a12b5cd7db205d72039f58d302b0be9d5. (ARB_color_buffer_float) Clamping should occur if type != float, otherwise the MSBs of the resulting pixels are killed off. For example, reading back LUMINANCE = R+G+B can be greater than 0xff, but the result is naturally masked by 0xff for UNSIGNED_BYTE, leading to bogus results. The following bug report seems to want clamping to occur if type == half_float too. Not sure what's correct. Bug: [bisected pineview] oglc case pxconv-read failed https://bugs.freedesktop.org/show_bug.cgi?id=35852 Tested by: Fang Xun <[email protected]> Reviewed-and-tested-by: Ian Romanick <[email protected]>
* i915: Gut all remaining bits of hardware fogIan Romanick2011-04-214-107/+13
| | | | | | | | | | | None of this ever gets used. Fog is always calculated by a fragment program. Even though the fixed-function fog unit is never used, state updates are still sent to the hardware. Removing those spurious state updates can't hurt performance. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill itIan Romanick2011-04-213-8/+1
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* i915: There's always a fragment programIan Romanick2011-04-211-26/+5
| | | | | | | | | | Fragment programs are generated by core Mesa for fixed-function. Because of this, there's no reason to handle cases where there is no fragment program for fog. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* i915: Delete disabled try_pixel_fog pathsIan Romanick2011-04-211-55/+0
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* mesa: Kill gl_fragment_program::FogOption with fireIan Romanick2011-04-217-37/+31
| | | | | | | | | | | | All drivers expect this to always be GL_NONE. Don't let there be any opportunity for a bad value to leak out and infect some unsuspecting driver. If any driver for hardware that had fixed-function per-fragment fog (i915 and perhaps some r300-ish) was ever going to add support, it would have done it by now. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* i915: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-212-11/+2
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* i965: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-211-5/+0
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* mesa: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-212-19/+8
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* mesa: Fix bugs in ff fragment shader fog handlingIan Romanick2011-04-211-19/+20
| | | | | | | | | | | | | | | | | | | | This patch fixes two bugs related to fog in the fixed-function fragment shader generation code. Fog was only lowered to instructions if MRTs were used. The fragment shader assembler always lowers "fog option" code to instructions, and many drivers (e.g., r300) expect this. When fog lowering did happen, it was after the instruction count was checked against implementation limits. Since fog lowering may add up to 5 instructions, a program that was below the limits before lowering may exceed the limits after lowering. NOTE: This is a candidate for the stable branches. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* st/mesa: check image size before copy_image_data_to_texture()Brian Paul2011-04-211-2/+7
| | | | | | | | | | | | | We should only copy images into the dest texture if the size is correct. This fixes a failed assertion when finalizing a texture with mis-defined mipmap levels such as: level 0: 32x32 level 1: 8x8 Also, fix incorrect mipmap level used in assertion at the top of copy_image_data_to_texture(). NOTE: This is a candidate for the 7.10 branch.