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* gallium: Use surface_copy for 1:1 blits.José Fonseca2008-07-031-0/+10
* mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul2008-07-021-8/+12
* gallium: replace an assertion with "if (!texobj) continue"Brian Paul2008-07-021-1/+2
* gallium: fix a bug in vertex program output mappingBrian Paul2008-07-021-9/+24
* gallium: nr_attrs was off by one, updated comments, minor code movementBrian Paul2008-07-021-2/+4
* mesa: additional GLSL built-in constantsBrian Paul2008-07-022-13/+20
* mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul2008-07-021-0/+8
* mesa: added some debug code (disabled)Brian Paul2008-07-022-0/+9
* mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul2008-07-021-2/+12
* mesa: regenerated fileBrian Paul2008-07-021-152/+163
* mesa: added some missing equal() notEqual() intrinsicsBrian Paul2008-07-021-0/+33
* mesa: disable some debug assertionsBrian Paul2008-07-021-0/+5
* mesa: regenerated filesBrian Paul2008-07-022-20/+35
* mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2008-07-022-1/+39
* gallium: replace 128 with MAX_LABELSBrian Paul2008-07-022-2/+4
* mesa: added _mesa_print_swizzle() debugging helperBrian Paul2008-07-022-0/+16
* mesa: fix issues around multisample enableRoland Scheidegger2008-07-026-4/+22
* gallium: Allow draw module to work on non-x86 platforms again.Michel Dänzer2008-07-021-0/+2
* pipebuffer: Debug buffer manager to detect buffer under- and overflows.José Fonseca2008-07-024-1/+309
* pipebuffer: Verify usage flag consistency. Minor cleanups.José Fonseca2008-07-028-17/+43
* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90
* mesa: move some functionsBrian Paul2008-07-011-99/+99
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-012-9/+16
* mesa: better function inlining in the presence of 'return' statementsBrian Paul2008-07-011-23/+105
* mesa: add/fix some IrInfo entries for debugging purposesBrian Paul2008-07-011-3/+5
* i915: Last reference to surface -> pitchJakob Bornecrantz2008-07-011-1/+1
* gallium: Use the inline keyword on C++.José Fonseca2008-07-011-1/+3
* mesa: added null ptr checksBrian Paul2008-06-281-2/+2
* s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul2008-06-281-4/+6
* mesa: check FEATURE_point_size_arrayBrian Paul2008-06-281-0/+2
* egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE attri...Brian Paul2008-06-281-0/+7
* egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertionsBrian Paul2008-06-281-3/+9
* egl: helps if the stride is rightZack Rusin2008-06-271-1/+3
* eh, we need a buildbot... fix the compilationZack Rusin2008-06-272-6/+4
* gallium: handle msaaRoland Scheidegger2008-06-278-60/+77
* egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ...Robert Ellison2008-06-273-2/+3
* i915: Fix the last of the stride/pitch changesJakob Bornecrantz2008-06-273-12/+12
* mesa: Replace void * arithmetic.José Fonseca2008-06-271-1/+1
* gdi: Update for cpp removal.José Fonseca2008-06-271-3/+5
* cell: Update for cpp removal.José Fonseca2008-06-272-63/+18
* gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-2734-485/+513
* scons: Fix i965/xlib build.José Fonseca2008-06-272-1/+7
* mesa: Use the appropriate relocation.José Fonseca2008-06-271-1/+1
* gallium: Describe pixel block.José Fonseca2008-06-261-0/+56
* mesa: point size arraysBrian Paul2008-06-2511-5/+110
* gallium: remove some old dispatch codeBrian Paul2008-06-241-22/+0
* gallium: remove bad assertionBrian Paul2008-06-241-1/+0
* gallium: Fix whole source being used in u_blitJakob Bornecrantz2008-06-241-16/+54
* i915: Create a texture and surface for shared frontbufferJakob Bornecrantz2008-06-242-3/+66
* i915: Added texture_blanket functionJakob Bornecrantz2008-06-241-0/+34