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* mesa: remove FEATURE_arrayelt define.Oliver McFadden2012-09-153-38/+1
* mesa: remove FEATURE_accum define.Oliver McFadden2012-09-153-38/+0
* mesa: remove FEATURE_userclip define.Oliver McFadden2012-09-153-6/+0
* mesa: remove FEATURE_texgen define.Oliver McFadden2012-09-153-29/+0
* mesa: remove FEATURE_dispatch define.Oliver McFadden2012-09-152-3/+0
* vbo: add a prefix to count_tessellated_primitivesDave Airlie2012-09-153-3/+3
* mesa/fxt1: make fxt1_decode_1 staticDave Airlie2012-09-151-2/+2
* mesa/ati_fragshader: no need for opcodes to be global.Dave Airlie2012-09-152-3/+1
* glsl: make tex_opcode_strs staticDave Airlie2012-09-151-1/+1
* mesa/dxtn: make function pointers staticDave Airlie2012-09-151-4/+4
* meta: make mem_ctx non-global.Dave Airlie2012-09-152-3/+1
* glsl: make builtin_mem_ctx a staticDave Airlie2012-09-151-1/+1
* ir_to_mesa: make some global variable staticDave Airlie2012-09-151-3/+3
* mesa: make global perm variable static constDave Airlie2012-09-151-1/+1
* mesa/glsl: rename preprocess to glcpp_preprocessDave Airlie2012-09-157-7/+7
* glcpp: fix abuse of yylexDave Airlie2012-09-152-9/+1
* mesa: use a prefix for the program lexDave Airlie2012-09-152-1/+2
* meta: Refactor handling of GL_MULTISAMPLE.Paul Berry2012-09-143-36/+25
* _mesa_meta_GenerateMipmap: Generate separate shaders for glsl 120 / 130Anuj Phogat2012-09-141-20/+58
* _mesa_meta_GenerateMipmap: Support all texture targets by generating shaders ...Anuj Phogat2012-09-142-6/+74
* radeon/llvm: Support frint on SIChristian König2012-09-141-1/+3
* r600g: consolidate decompression code for the blitterMarek Olšák2012-09-141-29/+37
* r600g: do not require MSAA renderbuffer support if not asked forMarek Olšák2012-09-142-16/+4
* gallium/u_blitter: fix stencil-only blitsMarek Olšák2012-09-141-0/+15
* r300g: fix colormask with non-BGRA formatsMarek Olšák2012-09-144-31/+160
* r600g: reduce quant mode on evergreen+Alex Deucher2012-09-131-1/+1
* radeonsi: don't use a staging resource for large transfersMarek Olšák2012-09-131-10/+0
* r600g: don't use a staging resource for large transfersMarek Olšák2012-09-131-10/+0
* r600g: convert the remnants of VGT state into immediate register writes/atoms v4Marek Olšák2012-09-138-57/+65
* r600g: emit the primitive type and associated regs only if the type is changedMarek Olšák2012-09-135-48/+38
* r600g: add clip_misc_state for clip registers emitted in draw_vboMarek Olšák2012-09-138-22/+44
* r600g: fix computing how much space is needed for a draw commandMarek Olšák2012-09-132-6/+12
* r600g: fix the number of CS dwords of cb_misc_stateMarek Olšák2012-09-132-2/+2
* r600g: atomize clip stateMarek Olšák2012-09-136-148/+38
* r600g: atomize blend colorMarek Olšák2012-09-136-27/+25
* r600g: atomize viewport stateMarek Olšák2012-09-137-40/+28
* r600g: atomize stencil ref stateMarek Olšák2012-09-137-51/+56
* r600g: remove unused state ID definitionsMarek Olšák2012-09-131-8/+0
* r600g: initialize the first CS just like any other CSMarek Olšák2012-09-136-26/+24
* r600g: add support for geometry shader samplers and constant buffersMarek Olšák2012-09-135-1/+52
* r600g: put sampler states and views into an array indexed by shader typeMarek Olšák2012-09-136-72/+44
* r600g: do fine-grained sampler state updatesMarek Olšák2012-09-136-51/+110
* r600g: consolidate set_viewport_state functionsMarek Olšák2012-09-133-48/+24
* r600g: consolidate set_sampler_views functionsMarek Olšák2012-09-134-38/+17
* r600g: put constant buffer state into an array indexed by shader typeMarek Olšák2012-09-136-40/+33
* r600g: cleanup state function namesMarek Olšák2012-09-133-37/+37
* r600g: consolidate initialization of common state functionsMarek Olšák2012-09-135-150/+81
* r600g: simplify flushingMarek Olšák2012-09-1312-190/+210
* radeon/llvm: Fix lowering of vbuildTom Stellard2012-09-137-93/+19
* radeon/llvm: Support fmul on SITom Stellard2012-09-131-1/+4