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* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-2079-1225/+1178
* _mesa_init_driver_functions() to initialize dd_function_tableBrian Paul2004-01-202-0/+238
* some more count vs. end confusionKeith Whitwell2004-01-192-11/+11
* replace -lm with $(GL_LIB_DEPS) to get -lexpatBrian Paul2004-01-192-2/+2
* replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul2004-01-191-1/+1
* remove incorrect comments, added _mesa_bzero() call in _mesa_initialize_textu...Brian Paul2004-01-191-12/+3
* Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell2004-01-1911-735/+156
* fix glitch from previous check-in (pointer vs int)Brian Paul2004-01-191-1/+1
* minor changes to silence warningsBrian Paul2004-01-185-5/+7
* Change get_ust_nop()'s parameter from int64_t to uint64_t to silence warnings.Brian Paul2004-01-185-5/+5
* change Data ptr from GLbyte to GLubyte to silence warningsBrian Paul2004-01-181-1/+1
* include texobj.h to silence warningsBrian Paul2004-01-186-2/+6
* s/char/GLubyte/ to silence warningsBrian Paul2004-01-181-3/+3
* include sched.h to get sched_yield() prototypeBrian Paul2004-01-181-0/+1
* make second param of driParseConfigFiles() constBrian Paul2004-01-182-3/+3
* added some missing FLUSH_VERTICES callsBrian Paul2004-01-173-1/+23
* Fix cosmetic GL_RENDERER string problem (Andreas Stenglein)Michel Dänzer2004-01-171-1/+1
* bump version to 6.1 (new development)Brian Paul2004-01-161-3/+3
* Respect the 'in_use' field in the global LRU as a marker forKeith Whitwell2004-01-161-11/+6
* fixed refresh rate control in Glide wrapperDaniel Borca2004-01-161-3/+5
* add casts to quiet compiler warningsKarl Schultz2004-01-151-2/+2
* implemented glutTimerFuncDaniel Borca2004-01-152-2/+66
* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-155-10/+21
* Cosmetic changes.Brian Paul2004-01-158-59/+55
* change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()Brian Paul2004-01-151-3/+3
* added blurb about NVIDIA extensionsBrian Paul2004-01-148-13/+78
* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
* Generate mesa.def file for Windows.Karl Schultz2004-01-141-0/+224
* Replace with version generated from new python script.Karl Schultz2004-01-141-717/+719
* Fix up more confusions with count vs end in array functionsKeith Whitwell2004-01-143-73/+36
* fixed a bug in texture memory manager when in UMA modeDaniel Borca2004-01-142-6/+13
* Fix initialisation of cubic tecture offsets (Andreas Stenglein)Michel Dänzer2004-01-141-5/+10
* add new entrypointsKarl Schultz2004-01-131-696/+715
* Added support for EXT_texture_mirror_clamp.Ian Romanick2004-01-134-10/+32
* glDeleteProgramsARB() failed for fragment programs (bug 876160)Brian Paul2004-01-131-5/+6
* added support for textures bigger than HW can support (SW rescaling)Daniel Borca2004-01-133-2/+96
* re-enabled trilinearnessDaniel Borca2004-01-131-43/+45
* small fixesDaniel Borca2004-01-133-33/+40
* updated FX wrapperDaniel Borca2004-01-131-0/+5
* Removed some dead code. R128 does not (as far as I can tell) supportIan Romanick2004-01-131-9/+11
* Added some missing extension strings.Ian Romanick2004-01-131-0/+3
* silence compiler warningsKarl Schultz2004-01-132-5/+5
* remove unused variableKarl Schultz2004-01-131-1/+0
* change type of loop index var to remove compiler warning.Karl Schultz2004-01-131-1/+1
* add cast to quiet compiler warningKarl Schultz2004-01-131-1/+1
* init an uninitialized variable. This doesn't fix a latent bug becauseKarl Schultz2004-01-131-1/+1
* add casts to silence compiler warningsKarl Schultz2004-01-131-6/+6
* add t_vertex.c to projectKarl Schultz2004-01-131-0/+4
* remove ss_vb.c from projectKarl Schultz2004-01-131-4/+0
* Don't call _tnl_draw_range_elements() unless start == 0.Keith Whitwell2004-01-121-3/+12