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* added NUL driver for DMesaDaniel Borca2004-02-076-114/+397
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-0610-1059/+753
* inform driver of changed wrap/filter parameters due to binding of nv_texrect ...Roland Scheidegger2004-02-061-0/+8
* remove bogus check of texture target in R200TexParameterRoland Scheidegger2004-02-061-4/+0
* align blits for texture rectangles correctly, fix potential problem overwriti...Roland Scheidegger2004-02-061-3/+3
* fix potential problem overwriting dma regionRoland Scheidegger2004-02-061-2/+2
* remove bogus check of texture target in RadeonTexParameterRoland Scheidegger2004-02-061-4/+0
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-062-23/+42
* fix missing include for SOLO buildDave Airlie2004-02-061-0/+1
* Remove warnings from mach64 build, fix up some _SOLO stuff,Dave Airlie2004-02-0615-93/+122
* Initial mach64 driver import for DRI mach64-0-0-6 branch,Dave Airlie2004-02-0530-0/+11715
* bring in Keith's _math_matrix_ortho() compiler work-aroundBrian Paul2004-02-051-15/+21
* fix ugly bug triggered by macro expansionDave Airlie2004-02-053-3/+3
* fix glXChooseFBConfig bug 890167Brian Paul2004-02-041-4/+5
* fix typoBrian Paul2004-02-043-12/+9
* Fix off-by-one in calculations for wrapped trifan, polygon primitivesKeith Whitwell2004-02-041-4/+4
* fix stores to vertex state program registersBrian Paul2004-02-042-5/+15
* another tweak to two-sided detection testBrian Paul2004-02-041-1/+1
* fix two-sided lighting / vertex program bug (#887330)Brian Paul2004-02-042-8/+10
* s/getenv/_mesa_getenv/Brian Paul2004-02-021-11/+9
* Include context.h in radeon_state.c.Felix Kuehling2004-02-021-0/+1
* glXChooseFBConfig() didn't handle GLX_FBCONFIG_ID optionBrian Paul2004-02-021-3/+26
* added glutGetProcAddress in DMesaGLUTDaniel Borca2004-02-021-2/+11
* fixed a bug in GL_NEAREST samplerDaniel Borca2004-02-022-21/+18
* minor #ifdef fixBrian Paul2004-01-311-1/+1
* added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray de...Brian Paul2004-01-316-7/+8
* don't call gl functions directly, jump through _glapi_Dispatch tableBrian Paul2004-01-311-11/+11
* glBindProgramARB wasn't getting compiled into display lists (bug 887383)Brian Paul2004-01-301-3/+7
* Minor fixes for recent Mesa 6.1 changesBrian Paul2004-01-302-14/+18
* Via Unichrome/cle266 driver (Erdi Chen)Brian Paul2004-01-3036-0/+22741
* more descriptive error stringsBrian Paul2004-01-301-9/+9
* Fix extract_3f_xyw().Keith Whitwell2004-01-301-2/+2
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-2910-33/+113
* Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz2004-01-281-9/+9
* tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul2004-01-281-3/+3
* Fix compiler options regarding exception handing to resolve warnings.Karl Schultz2004-01-282-2/+2
* Avoid setting NOWIN98 compiler optimization with VC 7.Karl Schultz2004-01-281-1/+1
* Fixed a cut-and-paste bug from the BlendFuncSeparate driver interfaceIan Romanick2004-01-281-2/+2
* patch from bug 885992Brian Paul2004-01-281-1/+7
* s/BlendEquatioRGB/BlendEquationRGB/Brian Paul2004-01-281-5/+5
* Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell2004-01-282-37/+41
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-284-4/+4
* fix breakage associated with pointers not being initialised inDave Airlie2004-01-281-7/+9
* change PFNGLXGETUSTPROC's argument from uint64_t to int64_t to match the DRIBrian Paul2004-01-271-1/+1
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2732-108/+406
* Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers()Keith Whitwell2004-01-271-21/+38
* Add new driverfuncs.Karl Schultz2004-01-272-0/+9
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-2735-455/+379
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-266-7/+0
* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-2610-41/+15