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* glapi: Add GL_OES_EGL_imageKristian Høgsberg2010-02-243-1/+24
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* st/mesa: updated commentsBrian Paul2010-02-242-3/+4
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* st/mesa: consolidate redundant format conversion codeBrian Paul2010-02-241-86/+21
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* st/mesa: more format code clean-up and removalBrian Paul2010-02-242-68/+18
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* st/mesa: clean-ups in FBO codeBrian Paul2010-02-241-21/+6
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* st/mesa: clean-up of format-related codeBrian Paul2010-02-243-77/+13
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* st/mesa: use util_format_get_blocksize()Brian Paul2010-02-241-1/+1
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* st/mesa: code clean-ups in st_renderbuffer_alloc_storage()Brian Paul2010-02-241-8/+7
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* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
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* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
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* r600: proper fix for 15601835361e2fdd34b38b265cfc3007749ee24dAlex Deucher2010-02-242-2/+2
| | | | | | PRE_EMIT_STATE_BUFSZ accounts for the start 3d, idle, cd/db flush not for state. The relocs for CB_COLOR0_FRAG & CB_COLOR0_TILE are part of the render target state.
* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
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* mesa: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-241-3/+7
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* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-7/+5
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* gallivm: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-243-7/+5
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* util: Kill array vs arith layouts. Revamp UTIL_FORMAT_LAYOUT_xxx.José Fonseca2010-02-244-180/+163
| | | | Too confusing. I now can get the same information through other means.
* i915g: fix a commentBrian Paul2010-02-241-1/+1
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* gallium/docs: clean up texture usage text, added texture geom infoBrian Paul2010-02-241-5/+19
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* llvmpipe: Fix breakeage.José Fonseca2010-02-241-24/+13
| | | | | | | Due to the u_format.csv changes the unrolled code generator was being used for formats it didn't support. Bring some bugfixes from u_format_access.py too.
* util: Refactor some code.José Fonseca2010-02-241-14/+21
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* util: Cope with the fact that formats in u_format.csv are not ordered.José Fonseca2010-02-244-75/+47
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* util: Factor out the code to shorten a format name.José Fonseca2010-02-242-15/+14
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* llvmpipe: Handle correctly 24bit formats.José Fonseca2010-02-241-44/+46
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* util: Handle correctly 24bit formats.José Fonseca2010-02-241-61/+64
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* util: Minor tweaks to ambigous/unused format descriptions.José Fonseca2010-02-241-6/+6
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* util: Fix swizzles for SRGB formats.José Fonseca2010-02-241-10/+10
| | | | | | Based on Marek Olšák's fix 8-bits-per-channel formats swizzles, with the exception that the notation for several formats (the vector formats) is actually reversed so they should be left alone.
* util: Organize formats in groups. Add comments.José Fonseca2010-02-241-35/+61
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* util: Allow '#' comments in u_format.csv.José Fonseca2010-02-241-1/+9
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* mesa: disable unreachable meta mipmap gen codeBrian Paul2010-02-241-0/+3
| | | | | | | More work is needed to support 3D mipmap generation. Disable unreachable code until then. See bug 26722.
* util: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-6/+0
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* llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-4/+2
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* util: Store more derived data in the the format description.José Fonseca2010-02-243-0/+48
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* radeon/r200: fix the state emission before kernel clearDave Airlie2010-02-242-1/+4
| | | | | | this moves the emission outside the lock and adds r200 support. Signed-off-by: Dave Airlie <[email protected]>
* r600: Assert that array index is not negative.Vinson Lee2010-02-241-0/+1
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* radeon: fix bad state emission causes kernel to do bad depth clearDave Airlie2010-02-241-0/+1
| | | | | | | | | The kernel lets you clear depth without getting a depth offset from userspace, mesa used to emit state before clear, but that got lost in the refactoring, which made the kernel bug show up. Fix mesa driver to emit the state properly now. Signed-off-by: Dave Airlie <[email protected]>
* intel: Call intel_prepare_render() in intelMakeCurrent()Kristian Høgsberg2010-02-231-0/+1
| | | | | | | | This restores old behaviour, where we end up doing a DRI2GetBuffers() call from intelMakeCurrent(). The idea was that we could do this lazily, just before we start rendering. However, if we don't do the DRI2GetBuffers() round-trip we don't get the drawable size and higher level mesa ends up short-cutting a number of GL calls, such as glClear().
* gallivm: added clamp and int_to_float functionsBrian Paul2010-02-232-1/+50
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* llvmpipe: add lp_tile_image.c to sourcesBrian Paul2010-02-232-0/+2
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* llvmpipe: whole image tile/untile functionsBrian Paul2010-02-232-0/+183
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* st/mesa: whitespace fixesBrian Paul2010-02-231-4/+1
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* llvmpipe: remove Z16 format override hackBrian Paul2010-02-231-6/+0
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* llvmpipe: Z16 format is not supportedBrian Paul2010-02-231-0/+4
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* st/glx: improved depth/stencil format selection codeBrian Paul2010-02-233-43/+71
| | | | | Actually ask the gallium screen what Z/stencil format is supported. This will let us remove some hacks in the llvmpipe driver.
* st/glx: added PIPE_FORMAT_Z24S8_UNORM codeBrian Paul2010-02-231-1/+6
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* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-232-0/+5
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* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
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* glapi: fix es after mvGeorge Sapountzis2010-02-2413-14/+14
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* glapi: fix code generation Makefile after mvGeorge Sapountzis2010-02-241-73/+118
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* glapi: mv code generation to subdirGeorge Sapountzis2010-02-2442-0/+0
| | | | This just moves files, code generation Makefile will be fixed in next commit for easier review.
* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
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