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* mesa: move CEILING() macro into macros.hBrian Paul2011-11-153-7/+5
* mesa: remove unused macros in macros.hBrian Paul2011-11-151-26/+0
* mesa: consolidate cases in _mesa_components_in_format()Brian Paul2011-11-151-28/+12
* swrast: fix glReadPixels from texture attachmentBrian Paul2011-11-151-0/+13
* st/mesa: check for missing VBO in setup_interleaved_attribs()Brian Paul2011-11-151-3/+3
* util/draw: replace assertions with conditionals in util_draw_max_index()Brian Paul2011-11-152-13/+39
* st/mesa: remove most of the ReadPixels codeBrian Paul2011-11-152-634/+8
* st/mesa: remove dependencies on code in st_cb_readpixels.cBrian Paul2011-11-153-7/+19
* mesa: remove _swrast_ReadPixels()Brian Paul2011-11-155-533/+1
* mesa: use _mesa_readpixels() as default driver hookBrian Paul2011-11-151-1/+2
* mesa: move swrast ReadPixels code into core MesaBrian Paul2011-11-152-0/+493
* st/mesa: check renderbuffer orientation in st_MapRenderbuffer()Brian Paul2011-11-151-5/+27
* mesa: remove support for software alpha buffersBrian Paul2011-11-152-376/+0
* xlib: remove xm_image.[ch] filesBrian Paul2011-11-153-117/+0
* xlib: remove a ton of old xlib driver cruftBrian Paul2011-11-159-3409/+4
* xlib: use MESA_FORMAT_XRGB8888 for pixmap surfacesBrian Paul2011-11-151-12/+1
* xlib: remove software alpha buffer supportBrian Paul2011-11-154-26/+1
* mesa: replace GLstencil with GLubyteBrian Paul2011-11-1513-149/+124
* intel: Fix intel_map_renderbuffer() for depthstencil buffers with separate st...Chad Versace2011-11-151-1/+149
* intel: Fix software detiling of system stencil buffersChad Versace2011-11-152-4/+6
* intel: Fix intel_unmap_renderbuffer_s8()Chad Versace2011-11-151-2/+2
* intel: Refactor intel_map_renderbuffer()Chad Versace2011-11-151-134/+256
* ir_to_mesa: don't init unfirom if link failedYuanhan Liu2011-11-151-1/+3
* glsl: Always search for an exact function signature match.Kenneth Graunke2011-11-141-29/+63
* glsl: Split code to generate an ir_call out from match_function_by_name.Kenneth Graunke2011-11-141-165/+173
* glsl: Add a new matching_signature() variant that returns exact/inexact.Kenneth Graunke2011-11-142-0/+18
* r600g: fix the representation of control-flow instructionsMarek Olšák2011-11-159-426/+536
* glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsiIan Romanick2011-11-142-106/+0
* linker: Validate resource usage in the linkerIan Romanick2011-11-141-0/+44
* linker: Count the number of uniform components used by a shader during linkingIan Romanick2011-11-142-2/+24
* linker: Count the number of samplers used by a shader during linkingIan Romanick2011-11-142-1/+31
* meta: Fix restoring of fixed function texture enables.Eric Anholt2011-11-141-27/+9
* meta: Don't forget to flag state when restoring texobjects.Eric Anholt2011-11-141-2/+5
* st/mesa: fix system value to semantic mappingChristoph Bumiller2011-11-142-0/+2
* gallium: add TGSI_SEMANTIC_VERTEXIDChristoph Bumiller2011-11-145-2/+9
* r600g: mask write for fake VS export componentsVadim Girlin2011-11-141-4/+4
* r600g: fix op3 & write in merge_inst_groupsVadim Girlin2011-11-141-1/+1
* r600g: set max max tex/vtx instructions count to 16 for caymanAlex Deucher2011-11-141-3/+1
* r600g: set max tex/vtx instructions count to 16 for evergreenVadim Girlin2011-11-141-1/+1
* radeon: further cleanup of shared codeFabio Pedretti2011-11-143-23/+6
* radeon: add some missing FireMV pci idsAlex Deucher2011-11-141-0/+1
* mesa/st: Flush stdout after pritingin the GLSL.José Fonseca2011-11-141-0/+1
* glsl: Add missing ';' in action statement.José Fonseca2011-11-141-1/+1
* llvmpipe: Silent warnings about undeclared llvmpipe_check_render_cond.José Fonseca2011-11-142-0/+2
* util: Avoid signed/unsigned comparison in u_trim_pipe_prim().José Fonseca2011-11-141-1/+1
* llvmpipe: Remove unused variables.José Fonseca2011-11-141-2/+0
* llvmpipe: Make more resilient to out-of-memory situations.José Fonseca2011-11-145-24/+68
* draw: Handle failure to allocate aligned_constant_storage.José Fonseca2011-11-141-3/+9
* gallivm: Remove duplicate statement.José Fonseca2011-11-141-2/+0
* gallivm: Include stddef.h before the LLVM C++ headers.José Fonseca2011-11-142-0/+4