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* nir: fix unused function warning in src/compiler/nir/nir.cKai Wasserbäch2019-11-071-1/+2
* nir: fix unused variable warning in find_and_update_previous_uniform_storageKai Wasserbäch2019-11-071-1/+1
* nir: fix unused variable warning in nir_lower_vars_to_explicit_typesKai Wasserbäch2019-11-071-1/+2
* gallium: dri2: Use index as plane number.Lepton Wu2019-11-061-1/+1
* anv: implement VK_KHR_separate_depth_stencil_layoutsLionel Landwerlin2019-11-066-27/+90
* panfrost: Print the right zero fieldTomeu Vizoso2019-11-061-1/+1
* panfrost: Generate polygon list manually for SFBDTomeu Vizoso2019-11-062-1/+18
* panfrost: Decode blend shaders for SFBDTomeu Vizoso2019-11-062-23/+32
* panfrost: Take into account texture layers in SFBDTomeu Vizoso2019-11-061-5/+6
* panfrost: Rework format encoding on SFBDTomeu Vizoso2019-11-068-93/+213
* panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720Tomeu Vizoso2019-11-062-7/+3
* panfrost: Add checksum fields to SFBD descriptorTomeu Vizoso2019-11-063-1/+22
* zink: do advertize integer support in shadersErik Faye-Lund2019-11-061-1/+3
* zink/spirv: implement ball_fequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement ball_iequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_inequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_fnequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: support loading bool constantsErik Faye-Lund2019-11-061-5/+21
* zink/spirv: drop temp-array for component-countErik Faye-Lund2019-11-061-6/+3
* zink: use u_blitter when format-reinterpretingErik Faye-Lund2019-11-061-0/+10
* zink: always allow sampling of imagesErik Faye-Lund2019-11-061-4/+3
* zink: transition resources before resolvingErik Faye-Lund2019-11-061-0/+8
* zink: disable fragment-shader texture-lodErik Faye-Lund2019-11-061-0/+2
* zink: make sure src image is transfer-src-optimalDuncan Hopkins2019-11-061-0/+4
* zink: do not advertize coherent mappingErik Faye-Lund2019-11-061-1/+1
* zink: always allow mutating the formatErik Faye-Lund2019-11-061-2/+3
* zink: use actual format for render-passErik Faye-Lund2019-11-061-3/+4
* radeonsi: fix shader disk cache keyPierre-Eric Pelloux-Prayer2019-11-061-2/+3
* radv: implement VK_EXT_subgroup_size_controlSamuel Pitoiset2019-11-065-3/+59
* radv: rely on shader's wavesize when computing NGG infoSamuel Pitoiset2019-11-061-1/+10
* radv: determine shaders wavesize at pipeline levelSamuel Pitoiset2019-11-066-19/+28
* radv: hardcode the number of waves for the GFX6 LS-HS bugSamuel Pitoiset2019-11-061-1/+1
* radv/gfx10: enable wave32 for compute based on shader's wavesizeSamuel Pitoiset2019-11-063-3/+7
* nir: fix packing of nir_variableSamuel Pitoiset2019-11-061-2/+2
* radv: fix 32-bit compiler warningsSamuel Pitoiset2019-11-061-3/+3
* radv: add a note about perftest/debug optionsSamuel Pitoiset2019-11-061-0/+1
* nir/serialize: pack nir_variable flagsMarek Olšák2019-11-051-13/+36
* nir/serialize: store 32-bit object IDs instead of 64-bitMarek Olšák2019-11-051-28/+31
* nir/serialize: don't expand 16-bit variable state slots to 32 bitsMarek Olšák2019-11-052-7/+5
* nir: pack the rest of nir_variable::dataMarek Olšák2019-11-051-33/+34
* radeonsi: keep serialized NIR instead of nir_shader in si_shader_selectorMarek Olšák2019-11-055-13/+65
* radeonsi: don't keep compute shader IR after compilationMarek Olšák2019-11-051-2/+5
* radeonsi: use IR SHA1 as the cache key for the in-memory shader cacheMarek Olšák2019-11-053-71/+55
* lima: add support for gl_PointSizeVasily Khoruzhick2019-11-055-32/+90
* mesa/imports: let the build system detect strtok_r()Eric Engestrom2019-11-051-1/+1
* meson: move the generic symbols check arguments to a common variableEric Engestrom2019-11-058-8/+8
* meson: add variable to control the symbols checksEric Engestrom2019-11-058-8/+8
* mesa: fix call to _mesa_lookup_vao_errPierre-Eric Pelloux-Prayer2019-11-051-1/+1
* meson: Add dep_glvnd to egl deps when building with glvndDylan Baker2019-11-051-1/+2
* util/u_endian: Add error checksDylan Baker2019-11-051-0/+6