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* lima: fix bo submit memory leakErico Nunes2019-11-071-0/+1
* lima: fix nir shader memory leakErico Nunes2019-11-071-0/+2
* Meson: Remove lib prefix from graw and osmesa when building with Mingw.Prodea Alexandru-Liviu2019-11-074-0/+5
* mesa: expose SPIR-V extensions in the Compatibility profile tooMarek Olšák2019-11-071-2/+2
* st_get_external_sampler_key: improve error messageDrew DeVault2019-11-071-1/+2
* mesa/st: Make st_pipe_format_to_mesa_format an effective no-op.Eric Anholt2019-11-072-588/+3
* mesa/st: Gut most of st_mesa_format_to_pipe_format().Eric Anholt2019-11-071-629/+40
* mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.Eric Anholt2019-11-071-329/+271
* mesa: Prepare for the MESA_FORMAT_* enum to be sparse.Eric Anholt2019-11-076-4/+29
* mesa/st: Test round-tripping of all compressed formats.Eric Anholt2019-11-071-2/+4
* mesa: Stop defining a full separate format for RGBA_UINT8.Eric Anholt2019-11-076-12/+11
* gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.Eric Anholt2019-11-073-0/+111
* gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.Eric Anholt2019-11-073-0/+6
* gallium: Add some more channel orderings of packed formats.Eric Anholt2019-11-073-0/+48
* gallium: Add defines for FXT1 texture compression.Eric Anholt2019-11-076-2/+22
* mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.Eric Anholt2019-11-071-0/+4
* radv/gfx10: fix primitive indices orientation for NGG GSSamuel Pitoiset2019-11-072-9/+45
* Revert "intel/blorp: Fix usage of uninitialized memory in key hashing"Kenneth Graunke2019-11-071-6/+1
* intel/blorp: Fix usage of uninitialized memory in key hashingDanylo Piliaiev2019-11-071-1/+6
* osmesa/tests: Extend render test to cover other working casesDylan Baker2019-11-071-1/+3
* gallium/osmesa: Convert osmesa test to gtestDylan Baker2019-11-073-49/+108
* meson: gtest needs pthreadsDylan Baker2019-11-071-0/+1
* panfrost: Pipe the GPU ID into compiler and disassemblerTomeu Vizoso2019-11-0710-29/+31
* aco: workaround Tonga/Iceland hardware bugDaniel Schürmann2019-11-071-5/+5
* panfrost: Release the ctx->pipe_framebuffer refBoris Brezillon2019-11-071-0/+1
* panfrost: Destroy the upload manager allocated in panfrost_create_context()Boris Brezillon2019-11-071-0/+2
* intel/gen_decoder: Fix unused-but-set-variable warningKai Wasserbäch2019-11-071-2/+2
* nir: fix unused function warning in src/compiler/nir/nir.cKai Wasserbäch2019-11-071-1/+2
* nir: fix unused variable warning in find_and_update_previous_uniform_storageKai Wasserbäch2019-11-071-1/+1
* nir: fix unused variable warning in nir_lower_vars_to_explicit_typesKai Wasserbäch2019-11-071-1/+2
* gallium: dri2: Use index as plane number.Lepton Wu2019-11-061-1/+1
* anv: implement VK_KHR_separate_depth_stencil_layoutsLionel Landwerlin2019-11-066-27/+90
* panfrost: Print the right zero fieldTomeu Vizoso2019-11-061-1/+1
* panfrost: Generate polygon list manually for SFBDTomeu Vizoso2019-11-062-1/+18
* panfrost: Decode blend shaders for SFBDTomeu Vizoso2019-11-062-23/+32
* panfrost: Take into account texture layers in SFBDTomeu Vizoso2019-11-061-5/+6
* panfrost: Rework format encoding on SFBDTomeu Vizoso2019-11-068-93/+213
* panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720Tomeu Vizoso2019-11-062-7/+3
* panfrost: Add checksum fields to SFBD descriptorTomeu Vizoso2019-11-063-1/+22
* zink: do advertize integer support in shadersErik Faye-Lund2019-11-061-1/+3
* zink/spirv: implement ball_fequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement ball_iequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_inequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_fnequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: support loading bool constantsErik Faye-Lund2019-11-061-5/+21
* zink/spirv: drop temp-array for component-countErik Faye-Lund2019-11-061-6/+3
* zink: use u_blitter when format-reinterpretingErik Faye-Lund2019-11-061-0/+10
* zink: always allow sampling of imagesErik Faye-Lund2019-11-061-4/+3
* zink: transition resources before resolvingErik Faye-Lund2019-11-061-0/+8
* zink: disable fragment-shader texture-lodErik Faye-Lund2019-11-061-0/+2