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* u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul2014-10-221-1/+12
* u_blitter: do error checking assertions for shader cachingBrian Paul2014-10-221-21/+30
* glsl: Use signed array index in update_max_array_access()Anuj Phogat2014-10-221-3/+3
* glsl: Fix crash due to negative array indexAnuj Phogat2014-10-221-1/+1
* radeonsi: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-221-0/+1
* r600g: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-222-0/+2
* r300g: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-223-0/+9
* r600g: Drop references to destroyed blend stateMichel Dänzer2014-10-221-1/+8
* i965/vec4: Generate better code for ir_triop_csel.Kenneth Graunke2014-10-211-3/+15
* i965/vec4: Simplify visit(ir_expression *)'s result_src/dst setup.Kenneth Graunke2014-10-211-13/+6
* i965/vec4: Delete some dead code in visit(ir_expression *).Kenneth Graunke2014-10-211-8/+0
* i965/fs: Generate better code for ir_triop_csel.Kenneth Graunke2014-10-211-5/+13
* glsl: Delete unused gl_uniform_driver_format enum values.Kenneth Graunke2014-10-212-36/+2
* freedreno/a3xx: fix depth/stencil restore formatRob Clark2014-10-211-1/+5
* freedreno/a3xx: fix viewport state during clearRob Clark2014-10-211-1/+19
* freedreno: mark scissor state dirty when enable bit changesRob Clark2014-10-211-0/+10
* freedreno: clear vs scissorRob Clark2014-10-217-13/+96
* clover: Fix build error with LLVM 3.4.Vinson Lee2014-10-211-1/+3
* r600g,radeonsi: convert TGSI shader type to LLVM shader typeMarek Olšák2014-10-211-1/+30
* radeonsi: add some missing register definitionsMarek Olšák2014-10-211-0/+23
* radeonsi: load ring resource descriptors only onceMarek Olšák2014-10-211-35/+42
* radeonsi: clarify shader constant load functionsMarek Olšák2014-10-211-40/+46
* radeonsi: statically declare resource and sampler arraysMarek Olšák2014-10-211-8/+2
* radeonsi: remove conversion of DX9 FACE input to GLMarek Olšák2014-10-211-14/+1
* radeonsi: revert hack for random failures in glsl-max-varyingsMarek Olšák2014-10-211-7/+1
* radeonsi: generate shader pm4 states right after shader compilationMarek Olšák2014-10-213-17/+24
* radeonsi: make pm4 state generation for shaders independent of the contextMarek Olšák2014-10-211-17/+9
* radeonsi: inline si_pm4_alloc_stateMarek Olšák2014-10-214-23/+17
* r300g: replace r300_get_num_samples with a util variantMarek Olšák2014-10-211-25/+1
* glsl_to_tgsi: use _mesa_copy_linked_program_dataMarek Olšák2014-10-211-4/+1
* glsl_to_tgsi: fix the value of gl_FrontFacing with native integersMarek Olšák2014-10-211-5/+9
* st/mesa: add ST_DEBUG=wf option which enables wireframe renderingMarek Olšák2014-10-213-2/+11
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-2116-4/+36
* vc4: Fix SRC_ALPHA_SATURATE blending.Eric Anholt2014-10-211-3/+11
* vc4: Fix stencil writemask handling.Eric Anholt2014-10-211-2/+2
* vc4: Don't look at back stencil state unless two-sided stencil is enabled.Eric Anholt2014-10-211-2/+6
* freedreno/ir3: add debug flag to disable cpRob Clark2014-10-204-1/+10
* freedreno: positions come out as integers, not half-integersIlia Mirkin2014-10-201-2/+2
* freedreno/a3xx: disable early-z when we have kill'sRob Clark2014-10-203-0/+10
* freedreno/ir3: fix potential gpu lockup with killRob Clark2014-10-204-2/+61
* freedreno/ir3: comment + better fxn nameRob Clark2014-10-201-3/+5
* freedreno/a3xx: only emit dirty constsRob Clark2014-10-202-5/+9
* freedreno/a3xx: more layer/level fixesRob Clark2014-10-203-8/+14
* mesa: fix 'feeedback' typo in commentBrian Paul2014-10-201-1/+1
* mesa: fix 'misalgned' typos in error messagesBrian Paul2014-10-201-2/+2
* glsl: fix several use-after-free bugsBrian Paul2014-10-201-3/+7
* mesa: validate sampler uniforms during gluniform callsTapani Pälli2014-10-204-35/+36
* clover: Don't return CL_INVALID_VALUE if there is no header.EdB2014-10-201-1/+1
* clover: Add allow_empty_tag.EdB2014-10-201-0/+18
* clover: Add initial implementation of clCompileProgram for CL 1.2.EdB2014-10-207-16/+77