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* removed a misplaced _mesa_logicop_ci_span() callBrian Paul2001-02-141-6/+2
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* fixed a CI mode segfault, minor clean-upsBrian Paul2001-02-131-10/+9
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* fixed an assertionBrian Paul2001-02-131-2/+3
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* fixed a few CI mode span bugs and a dither bugBrian Paul2001-02-131-13/+36
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* fixed bug in gl_validate_all_lighting_tables() found with CI mode ↵Brian Paul2001-02-131-3/+5
| | | | conformance tests
* removed bogus assertionsBrian Paul2001-02-131-7/+1
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* gl_error clean-upsBrian Paul2001-02-134-8/+9
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* fixed GL_SET bugBrian Paul2001-02-131-4/+4
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* added debug assertions to be sure drivers initialize all required function ↵Brian Paul2001-02-121-4/+72
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* added ctx->Driver.ResetLineStipple, misc clean-upBrian Paul2001-02-121-17/+17
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* fixed RGB over/underflow bug for tiny triangles (bug 128969)Brian Paul2001-02-121-43/+36
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* minor updates to sync w/ XFree86 changesBrian Paul2001-02-091-17/+10
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* minor changes from XFree86 (dawes)Brian Paul2001-02-091-2/+8
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* Committing in .Jouk Jansen2001-02-094-20/+57
| | | | | | | | | | Modified Files: Mesa/src-glut/glut_event.c Mesa/src-glut/glut_get.c Mesa/src-glut/glut_init.c Mesa/src-glut/glutint.h Patch for compilation on very old VMS (version 6.2 and earlier) ----------------------------------------------------------------------
* fixed bytesPerValue bug in OSMesaGetDepthBuffer()Brian Paul2001-02-081-2/+5
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* fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul2001-02-081-9/+11
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* GLchan fixesBrian Paul2001-02-071-4/+4
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* fixed texel indexing bug in _mesa_GetTexImage()Brian Paul2001-02-071-2/+2
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* added divide by zero checksBrian Paul2001-02-071-9/+9
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* fixed divide by zero problemBrian Paul2001-02-071-3/+7
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* added some code for proxy texture testsBrian Paul2001-02-071-5/+41
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* Correctly calculate size for disabled texcoord arrays.Keith Whitwell2001-02-071-3/+3
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* VMS compile updateJouk Jansen2001-02-071-2/+2
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* check texture texel type before using optimized sampling functionsBrian Paul2001-02-071-8/+13
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* remove unused functionsBrian Paul2001-02-071-44/+1
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* new texture image routines work nowBrian Paul2001-02-072-14/+22
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* made some changes to the initialization of gl_texture_image fieldsBrian Paul2001-02-072-57/+65
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* updated texture image handling - STILL UNTESTEDBrian Paul2001-02-063-320/+480
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* added a number of debugging tests to be sure drivers handle texture images ↵Brian Paul2001-02-061-12/+35
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* Overhaul of texture image handling.Brian Paul2001-02-0623-2396/+2209
| | | | | | | | | | 1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
* added _mesa_adjust_image_for_convolution()Brian Paul2001-02-062-4/+40
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* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-065-22/+56
| | | | clean up the shine table lookup macro.
* misc updates to match latest device driver changesBrian Paul2001-02-0611-33/+70
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* added mesa_profile extern declBrian Paul2001-02-051-2/+4
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* replaced frustrum with frustumBrian Paul2001-02-053-14/+14
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* Committing in .Jouk Jansen2001-02-051-0/+8
| | | | | | | | | Modified Files: Mesa/src/descrip.mms Updated VMS make-files ----------------------------------------------------------------------
* rework to correctly respect _ac_import_range()Keith Whitwell2001-02-043-195/+227
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* Fast no-copy drawarrays for large tristripsKeith Whitwell2001-02-041-37/+59
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* Some more work on interal debugging, timing routines for things thatGareth Hughes2001-02-039-627/+760
| | | | | will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
* Committing in .Jouk Jansen2001-01-311-0/+4
| | | | | | | | Modified Files: Mesa/src/descrip.mms Updates VMS compile-support ----------------------------------------------------------------------
* make gluPerspective() call glMultMatrix() instead of glFrustum() to get ↵Brian Paul2001-01-301-5/+31
| | | | correct error semantics
* added packed types to glGetMinMax and glGetHistogram error checksBrian Paul2001-01-301-4/+28
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* fixed half pixel offset bug in aa point codeBrian Paul2001-01-301-4/+4
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* last segment of AA stippled lines wasn't drawnBrian Paul2001-01-291-1/+6
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* fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()Brian Paul2001-01-291-7/+8
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* GL_SHADE_MODEL wasn't popped correctlyBrian Paul2001-01-291-2/+2
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* removed unused varsBrian Paul2001-01-291-2/+1
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* only compute separate specular if texturing really enabledBrian Paul2001-01-291-3/+5
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* fixed computation of _MultiTextureEnabled (again)Brian Paul2001-01-291-3/+3
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* Update implementations of Driver.Clear().Keith Whitwell2001-01-292-159/+156
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