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Age
Files
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...
*
fix compiler warning (windows)
Karl Schultz
2002-02-12
1
-2
/
+2
*
Daniel Borca's new DOS/DJGPP driver.
Brian Paul
2002-02-12
6
-0
/
+1731
*
Daniel Borca's GLUT for DOS/DGJPP.
Brian Paul
2002-02-12
20
-0
/
+3298
*
added an assertion, fix typo
Brian Paul
2002-02-06
1
-3
/
+7
*
fixed typo in depth_test_pixels(), should fix reported VTK failures
Brian Paul
2002-02-06
1
-2
/
+2
*
fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
Brian Paul
2002-02-05
1
-1
/
+6
*
Clean-up and remove dead code related to depth/stecil testing.
Brian Paul
2002-02-04
4
-203
/
+153
*
removed references to removed source files
Brian Paul
2002-02-02
6
-24
/
+6
*
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
21
-1241
/
+585
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
23
-599
/
+794
*
Clean-up and optimize alpha test code.
Brian Paul
2002-01-31
7
-557
/
+463
*
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
Brian Paul
2002-01-30
1
-3
/
+3
*
return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32
Brian Paul
2002-01-30
1
-3
/
+9
*
replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
Brian Paul
2002-01-30
1
-5
/
+5
*
Still more texture/span simplification and clean-up.
Brian Paul
2002-01-28
8
-172
/
+85
*
More span improvements. Removed _mesa_write_monocolor_span().
Brian Paul
2002-01-28
9
-355
/
+159
*
More span clean-up, mostly texture-related.
Brian Paul
2002-01-28
13
-981
/
+249
*
LOTS of changes, building upon Klaus's work.
Brian Paul
2002-01-27
18
-1437
/
+1095
*
more info about building for Motif
Brian Paul
2002-01-25
2
-8
/
+7
*
added missing IsEnabled() cases for fog coord and secondary color arrays
Brian Paul
2002-01-22
1
-1
/
+7
*
Clean-up/renaming of the per-vertex attribute bits, specifically, the
Brian Paul
2002-01-22
23
-683
/
+791
*
minor update
Brian Paul
2002-01-21
1
-3
/
+2
*
Klaus's latest patches and some clean-up
Brian Paul
2002-01-21
12
-173
/
+384
*
changed PB (pixel buffer) to use texcoord[4] array
Brian Paul
2002-01-16
2
-48
/
+56
*
set PB->haveSpec in line functions that emit specular color
Brian Paul
2002-01-16
1
-1
/
+3
*
added another test in regions_overlap() (Klaus)
Brian Paul
2002-01-16
1
-3
/
+6
*
latest changes from Klaus
Brian Paul
2002-01-16
3
-12
/
+149
*
Fixes for 24-bit Windows devices. The old code was trying to do 3-byte
Karl Schultz
2002-01-16
1
-5
/
+11
*
added some missing error checks
Brian Paul
2002-01-15
2
-6
/
+20
*
Fixed Windows compile problem with gl__unused413() function.
Brian Paul
2002-01-15
2
-3
/
+3
*
Correct typo (vpstate.c) so that makefile works.
Karl Schultz
2002-01-15
1
-1
/
+1
*
Remove phantom tab on a blank line to allow compile on IRIX.
Karl Schultz
2002-01-15
2
-4
/
+4
*
removed api_compat stuff
Brian Paul
2002-01-15
1
-4
/
+3
*
Fixed pixel color component problem and clear code for 24-bit Windows
Karl Schultz
2002-01-15
2
-159
/
+179
*
Remove trailing CR's. No logical changes.
Karl Schultz
2002-01-15
1
-478
/
+487
*
remove api_compat.c
Brian Paul
2002-01-14
2
-4
/
+2
*
Removed api_compat stuff, there's a better way.
Brian Paul
2002-01-14
2
-36
/
+90
*
oops, missed vpstate.c
Brian Paul
2002-01-14
1
-0
/
+1
*
added vertex program sources
Brian Paul
2002-01-14
1
-0
/
+3
*
don't apply scissor box in read_fast_rgba_pixels()
Brian Paul
2002-01-12
1
-15
/
+15
*
added some comments
Brian Paul
2002-01-12
1
-1
/
+3
*
updated some comments
Brian Paul
2002-01-12
1
-6
/
+6
*
set _NeedEyeCoords to zero if vertex program is enabled
Brian Paul
2002-01-12
1
-1
/
+8
*
Changed gl_client_array's Enabled field to GLuint so it can actually
Brian Paul
2002-01-11
1
-11
/
+11
*
Moved _mesa_VertexAttribPointerNV into varray.c.
Brian Paul
2002-01-11
3
-84
/
+153
*
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2002-01-10
11
-132
/
+89
*
init whole immediate struct to zero
Brian Paul
2002-01-10
1
-11
/
+2
*
fixed int->float conversion bug in _mesa_TexEnviv()
Brian Paul
2002-01-09
1
-6
/
+12
*
fixed GL_REPLACE / GL_RGB bug
Brian Paul
2002-01-09
1
-2
/
+7
*
texture env color wasn't used correctly in GL_BLEND mode
Brian Paul
2002-01-09
1
-15
/
+15
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