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* etnaviv: don't expose timer queriesLucas Stach2020-05-181-3/+1
* freedreno/a3xx: parameterize ubo optimizationIlia Mirkin2020-05-173-11/+27
* freedreno: fix off-by-one in assertions checking for const sizesIlia Mirkin2020-05-174-5/+5
* freedreno/a3xx: fix const footprintIlia Mirkin2020-05-171-2/+2
* freedreno/ir3: avoid applying (sat) on bary.fIlia Mirkin2020-05-171-0/+5
* freedreno/a3xx: reinstate rgb10_a2ui texture formatIlia Mirkin2020-05-171-1/+1
* freedreno/a3xx: there's no r8i/ui rb format, only rg8i/rg8uiIlia Mirkin2020-05-172-6/+6
* radv: use util_float_to_half_rtzChristopher Egert2020-05-171-1/+1
* lima/ppir: optimize tex loads with single successorErico Nunes2020-05-162-2/+18
* lima/ppir: rework tex loweringErico Nunes2020-05-163-63/+66
* lima/ppir: improve handling for successors in other blocksErico Nunes2020-05-163-8/+12
* lima/ppir: handle failures on all ppir_emit_cf_list pathsErico Nunes2020-05-161-3/+7
* util/rand_xor: extend the urandom path to all non-Windows platformsEric Engestrom2020-05-161-2/+4
* util/rand_xor: fallback Linux to time-based instead of fixed seedEric Engestrom2020-05-161-22/+14
* util/rand_xor: drop unused headerEric Engestrom2020-05-161-1/+0
* util/rand_xor: make it clear that {,s_}rand_xorshift128plus take *exactly 2* ...Eric Engestrom2020-05-162-4/+4
* gallium/auxiliary/vl: Fix compute shader scaling for non-square pixelsThong Thai2020-05-161-1/+2
* gallium/u_threaded: execute transfer_unmap with THREAD_SAFE directlyMarek Olšák2020-05-151-0/+15
* radeonsi: test uncached clear/copy buffer performance with compute shadersMarek Olšák2020-05-151-13/+19
* radeonsi: compute perf tests - don't test 1 wave/SA limit, test no limit firstMarek Olšák2020-05-151-1/+1
* radeonsi: disable the L2 cache for CPU read mappings of buffersMarek Olšák2020-05-151-2/+3
* radeonsi: disable the L2 cache for most CPU mappings of texturesMarek Olšák2020-05-153-2/+25
* winsys/amdgpu: add RADEON_FLAG_UNCACHED for faster blits over PCIeMarek Olšák2020-05-152-20/+72
* radeonsi: use display_dcc_offset for setting displayable_dcc_cb_maskMarek Olšák2020-05-151-1/+1
* radeonsi: use vi_dcc_enabled instead of using tex->surface.dcc_offset directlyMarek Olšák2020-05-154-11/+15
* radeonsi: rename SI_RESOURCE_FLAG_TRANSFER to FORCE_LINEARMarek Olšák2020-05-152-7/+7
* radeonsi: simplify setting resource usage for si_init_temp_resource_from_boxMarek Olšák2020-05-151-4/+5
* radeonsi: tweak clear/copy_buffer limits when to use computeMarek Olšák2020-05-151-6/+43
* radeonsi: optimize access pattern for compute blits with linear texturesMarek Olšák2020-05-152-11/+18
* radeonsi: use correct clear value size for EQAA in expand_fmaskMarek Olšák2020-05-151-1/+2
* ac/nir: honor ACCESS_STREAM_CACHE_POLICY for L1 and L0 caches tooMarek Olšák2020-05-151-1/+1
* radeonsi: Use TRUNC_COORD on samplersJoshua Ashton2020-05-151-0/+3
* iris: Use modfiy disables for 3DSTATE_WM_DEPTH_STENCIL commandSagar Ghuge2020-05-152-4/+32
* radeon: Fix whitespacesThong Thai2020-05-155-264/+264
* radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion query issueMarek Olšák2020-05-151-9/+9
* spirv: handle OpCopyObject correctly with any typesSamuel Pitoiset2020-05-153-6/+37
* etnaviv: retarget transfer to render resource when necessaryLucas Stach2020-05-151-1/+12
* intel: Store the aperture size in devinfo.Rafael Antognolli2020-05-158-45/+20
* st/nine: Handle full pSourceRect betterAxel Davy2020-05-151-13/+13
* st/nine: Ignore pDirtyRegionAxel Davy2020-05-151-1/+5
* st/nine: Improve pDestRect handlingAxel Davy2020-05-151-3/+18
* st/nine: Retry allocations after freeing some spaceAxel Davy2020-05-156-8/+68
* st/nine: Increase available GPU memoryAxel Davy2020-05-151-6/+7
* st/nine: Add missing NULL checksAxel Davy2020-05-151-3/+48
* st/nine: Fix a crash if the state is not initializedAxel Davy2020-05-153-0/+8
* st/nine: Fix uninitialized variable in BEM()Axel Davy2020-05-151-1/+1
* st/nine: Improve return error code in CheckDeviceFormatAxel Davy2020-05-151-1/+3
* st/nine: Pass more adapter formats for CheckDepthStencilMatchAxel Davy2020-05-151-1/+24
* st/nine: Do not return invalidcall on getrenderstateAxel Davy2020-05-151-2/+6
* st/nine: Return error when setting invalid depth bufferAxel Davy2020-05-151-0/+3