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* radeon/vcn: Handle crop parameters for encoderSatyajit Sahu2020-01-091-4/+11
* nir: fix printing of var_decl with more than 4 components.Daniel Schürmann2020-01-091-1/+1
* radv: advertise VK_AMD_shader_image_load_store_lodSamuel Pitoiset2020-01-092-0/+2
* aco: handle nir_intrinsic_image_deref_{load,store} with lodSamuel Pitoiset2020-01-091-2/+17
* amd/llvm: handle nir_intrinsic_image_deref_{load,store} with lodSamuel Pitoiset2020-01-091-2/+10
* spirv,nir: add new lod parameter to image_{load,store} intrinsicsSamuel Pitoiset2020-01-0910-2/+57
* spirv: add SpvCapabilityImageReadWriteLodAMDSamuel Pitoiset2020-01-092-0/+5
* mesa: create program resource hash in a single placeTapani Pälli2020-01-094-6/+3
* llvmpipe: add support for ARB_indirect_parameters.Dave Airlie2020-01-092-2/+19
* llvmpipe: enable driver side multi draw indirectDave Airlie2020-01-091-1/+2
* gallium/util: add multi_draw_indirect to util_draw_indirect.Dave Airlie2020-01-091-9/+13
* mesa: Prevent _MaxLevel from being less than zeroThong Thai2020-01-081-1/+1
* ac: add ac_build_s_endpgmMarek Olšák2020-01-082-0/+7
* ac: add 128-bit bitcountMarek Olšák2020-01-082-0/+12
* ac/gpu_info: add pc_lines and use it in radeonsiMarek Olšák2020-01-083-1/+5
* ac: unify primitive export codeMarek Olšák2020-01-084-113/+78
* ac: unify build_sendmsg_gs_alloc_reqMarek Olšák2020-01-084-48/+31
* radeonsi: clean up messy si_emit_rasterizer_prim_stateMarek Olšák2020-01-085-39/+30
* radeonsi: determine accurately if line stippling is enabled for performanceMarek Olšák2020-01-083-4/+17
* radeonsi: test polygon mode enablement accuratelyMarek Olšák2020-01-081-2/+4
* radeonsi: fix context roll tracking in si_emit_shader_vsMarek Olšák2020-01-081-3/+3
* radeonsi: fix monolithic pixel shaders with two-sided colors and SampleMaskInMarek Olšák2020-01-081-2/+2
* ac/gpu_info: always use distributed tessellation on gfx10Marek Olšák2020-01-081-2/+2
* gallium: bypass u_vbuf if it's not needed (no fallbacks and no user VBOs)Marek Olšák2020-01-087-31/+113
* gallium/cso_context: move non-vbuf vertex buffer and element code into helpersMarek Olšák2020-01-081-24/+43
* gallium: put u_vbuf_get_caps return values into u_vbuf_capsMarek Olšák2020-01-085-22/+28
* etnaviv: remove unnecessary vertex_elements_state_create error checkingJonathan Marek2020-01-081-17/+3
* etnaviv: implement gl_VertexID/gl_InstanceIDJonathan Marek2020-01-084-0/+21
* etnaviv: HALTI2+ instanced drawJonathan Marek2020-01-085-11/+28
* etnaviv: update headers from rnndbJonathan Marek2020-01-081-6/+31
* anv: don't close invalid syncfd semaphoreLionel Landwerlin2020-01-081-1/+2
* gallium/swr: Fix glVertexPointer race condition.Krzysztof Raszkowski2020-01-083-31/+16
* intel/disasm: Fix decoding of src0 of SENDSJason Ekstrand2020-01-081-1/+1
* meta: Add cleanup function for BitmapYevhenii Kolesnikov2020-01-081-0/+17
* nir/spirv: skip unreachable blocks in Phi second passJuan A. Suarez Romero2020-01-081-0/+5
* radeonsi: check ctx->sdma_cs before using itPierre-Eric Pelloux-Prayer2020-01-081-1/+2
* radv: do not fill keys from fragment shader twiceSamuel Pitoiset2020-01-081-14/+0
* main: allow external textures for BindImageTextureYevhenii Kolesnikov2020-01-081-1/+5
* intel/nir: Add a memory barrier before barrier()Jason Ekstrand2020-01-071-0/+14
* radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.Bas Nieuwenhuizen2020-01-073-18/+65
* mesa/st/i965: add a ProgramResourceHash for quicker resource lookupTapani Pälli2020-01-077-5/+95
* panfrost: Don't double-flip Z/W for 2D arraysAlyssa Rosenzweig2020-01-071-2/+5
* pan/midgard: Account for z/w flip in texelFetchAlyssa Rosenzweig2020-01-071-0/+9
* panfrost: Adjust for mismatch between hardware/Gallium in arrays/cubeAlyssa Rosenzweig2020-01-071-11/+33
* panfrost: Respect constant buffer_offsetAlyssa Rosenzweig2020-01-071-2/+4
* glsl: use nir version of check_image_resources() for nir linkerTimothy Arceri2020-01-072-1/+2
* glsl: add check_image_resources() for the nir linkerTimothy Arceri2020-01-071-0/+38
* glsl: use nir linker to link atomicsTimothy Arceri2020-01-073-3/+15
* mesa: add new UseNIRGLSLLinker constantTimothy Arceri2020-01-071-0/+3
* glsl: reorder link_and_validate_uniforms() callsTimothy Arceri2020-01-071-1/+1