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*
util: move os_time.[ch] to src/util
Nicolai Hähnle
2017-11-09
57
-78
/
+76
*
radeonsi: always use async compiles when creating shader/compute states
Nicolai Hähnle
2017-11-09
2
-34
/
+50
*
radeonsi: fix potential use-after-free of debug callbacks
Nicolai Hähnle
2017-11-09
1
-0
/
+4
*
radeonsi: move pipe debug callback to si_context
Nicolai Hähnle
2017-11-09
6
-19
/
+19
*
u_queue: add util_queue_finish for waiting for previously added jobs
Nicolai Hähnle
2017-11-09
2
-0
/
+37
*
util: move pipe_barrier into src/util and rename to util_barrier
Nicolai Hähnle
2017-11-09
5
-88
/
+87
*
gallium: add async debug message forwarding helper
Nicolai Hähnle
2017-11-09
4
-0
/
+192
*
st/mesa: guard sampler views changes with a mutex
Nicolai Hähnle
2017-11-09
5
-96
/
+250
*
st/mesa: re-arrange st_finalize_texture
Nicolai Hähnle
2017-11-09
2
-8
/
+11
*
gallium: clarify the constraints on sampler_view_destroy
Nicolai Hähnle
2017-11-09
3
-7
/
+20
*
radeonsi: reduce the scope of sel->mutex in si_shader_select_with_key
Nicolai Hähnle
2017-11-09
1
-4
/
+4
*
radeonsi: use ready fences on all shaders, not just optimized ones
Nicolai Hähnle
2017-11-09
3
-26
/
+67
*
u_queue: add a futex-based implementation of fences
Nicolai Hähnle
2017-11-09
2
-0
/
+94
*
u_queue: add util_queue_fence_reset
Nicolai Hähnle
2017-11-09
2
-3
/
+14
*
u_queue: export util_queue_fence_signal
Nicolai Hähnle
2017-11-09
2
-1
/
+2
*
u_queue: group fence functions together
Nicolai Hähnle
2017-11-09
1
-9
/
+10
*
util/u_atomic: add p_atomic_xchg
Nicolai Hähnle
2017-11-09
1
-1
/
+31
*
util: move futex helpers into futex.h
Nicolai Hähnle
2017-11-09
4
-21
/
+57
*
glsl: Make #pragma STDGL invariant(all) only modify outputs.
Kenneth Graunke
2017-11-08
1
-24
/
+2
*
i965: expose SRGB visuals and turn on EGL_KHR_gl_colorspace
Tapani Pälli
2017-11-09
3
-7
/
+26
*
glsl: Transform fb buffers are only active if a variable uses them
Neil Roberts
2017-11-09
1
-9
/
+15
*
intel/nir: Use the correct indirect lowering masks in link_shaders
Jason Ekstrand
2017-11-08
1
-6
/
+4
*
r600g: use SIMPLE_FLOAT for blending to enable some optimizations
Ilia Mirkin
2017-11-08
2
-0
/
+2
*
nv50: make blending work so that zero wins in a multiplication
Ilia Mirkin
2017-11-08
1
-0
/
+5
*
glsl: Minor cleanups after previous commit
Ian Romanick
2017-11-08
1
-18
/
+11
*
glsl: Use more link_calculate_matrix_stride in lower_buffer_access
Ian Romanick
2017-11-08
1
-20
/
+2
*
glsl: Use link_calculate_matrix_stride in lower_buffer_access and friends
Ian Romanick
2017-11-08
4
-70
/
+42
*
glsl: Refactor matrix stride calculation into a utility function
Ian Romanick
2017-11-08
2
-11
/
+50
*
glsl/linker: Optimize swizzles again after linking
Ian Romanick
2017-11-08
1
-0
/
+10
*
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Ian Romanick
2017-11-08
7
-118
/
+52
*
glsl: Make the swizzle-swizzle optimization greedy
Ian Romanick
2017-11-08
1
-30
/
+29
*
glsl: Remove program_resource_visitor::visit_field(const glsl_struct_field *)
Ian Romanick
2017-11-08
2
-18
/
+0
*
glsl: Silence unused parameter warning
Ian Romanick
2017-11-08
1
-1
/
+1
*
ac/nir: add support for all intrinsics. (v2)
Dave Airlie
2017-11-09
1
-1
/
+31
*
amdgpu: use simple mtx
Timothy Arceri
2017-11-09
5
-44
/
+45
*
mesa: use simple mtx in core mesa
Timothy Arceri
2017-11-09
14
-88
/
+89
*
mesa: Add new fast mtx_t mutex type for basic use cases
Timothy Arceri
2017-11-09
4
-23
/
+158
*
mesa: rework how we free gl_shader_program_data
Timothy Arceri
2017-11-09
3
-42
/
+18
*
glsl: use the correct parent when allocating program data members
Timothy Arceri
2017-11-09
4
-8
/
+8
*
glsl: drop cache_fallback
Timothy Arceri
2017-11-09
5
-77
/
+55
*
i965: properly initialize brw->cs.base.stage to MESA_SHADER_COMPUTE
Kenneth Graunke
2017-11-08
1
-0
/
+1
*
intel/nir: Break the linking code into a helper in brw_nir.c
Jason Ekstrand
2017-11-08
3
-34
/
+40
*
intel/nir: Add a helper for getting the NoIndirect mask
Jason Ekstrand
2017-11-08
1
-14
/
+19
*
nir: Don't print swizzles when there are more than 4 components
Matt Turner
2017-11-08
1
-1
/
+1
*
meson: Add threads dependencies to glsl_compiler executable
Dylan Baker
2017-11-08
1
-1
/
+1
*
glsl: Fix typo fragement -> fragment
Andreas Boll
2017-11-08
1
-1
/
+1
*
broadcom/vc5: Remove unused v3d_compiler.c
Andreas Boll
2017-11-08
1
-43
/
+0
*
broadcom/vc5: Add vc5_drm.h to the release tarball
Andreas Boll
2017-11-08
1
-0
/
+1
*
clover: use the unified check for c++11 instead of the gcc version number
Gert Wollny
2017-11-08
1
-3
/
+3
*
swr: Replace the check for c++11 by the unified version
Gert Wollny
2017-11-08
1
-2
/
+2
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