index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
i965/fs: Remove fs_reg::sechalf.
Francisco Jerez
2014-02-12
4
-12
/
+16
*
i965/fs: Remove fs_reg::smear.
Francisco Jerez
2014-02-12
7
-24
/
+30
*
i965/fs: Add support for specifying register horizontal strides.
Francisco Jerez
2014-02-12
6
-11
/
+68
*
i965/fs: Add support for sub-register byte offsets to the FS back-end IR.
Francisco Jerez
2014-02-12
5
-21
/
+46
*
glsl: rename _restrict to restrict_flag
Brian Paul
2014-02-12
7
-8
/
+8
*
mesa: assorted clean-ups in detach_shader()
Brian Paul
2014-02-12
1
-12
/
+12
*
svga: replace out-of-temps assertion with debug warning
Brian Paul
2014-02-12
1
-2
/
+4
*
mesa: Handle binding of uniforms to image units with glUniform*().
Francisco Jerez
2014-02-12
1
-0
/
+36
*
glsl/linker: Propagate image uniform access qualifiers to the driver.
Francisco Jerez
2014-02-12
1
-0
/
+35
*
glsl/linker: Assign image uniform indices.
Francisco Jerez
2014-02-12
1
-1
/
+23
*
glsl/linker: Count and check image resources.
Francisco Jerez
2014-02-12
2
-1
/
+59
*
glsl: Add image built-in function generator.
Francisco Jerez
2014-02-12
1
-0
/
+251
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
3
-0
/
+37
*
glcpp: Add built-in define for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+3
*
glsl: Add built-in types defined by ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
2
-0
/
+104
*
glsl/ast: Generalize some sampler variable restrictions to all opaque types.
Francisco Jerez
2014-02-12
2
-31
/
+36
*
glsl/ast: Forbid declaration of image variables in structures and uniform blo...
Francisco Jerez
2014-02-12
1
-0
/
+10
*
glsl/ast: Make sure that image argument qualifiers match the function prototype.
Francisco Jerez
2014-02-12
1
-1
/
+6
*
glsl/ast: Verify that function calls don't discard image format qualifiers.
Francisco Jerez
2014-02-12
1
-0
/
+58
*
glsl/ast: Validate and apply memory qualifiers to image variables.
Francisco Jerez
2014-02-12
1
-0
/
+51
*
glsl/parser: Handle image built-in types.
Francisco Jerez
2014-02-12
1
-0
/
+33
*
glsl/parser: Handle image memory qualifiers.
Francisco Jerez
2014-02-12
1
-0
/
+83
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
3
-1
/
+20
*
glsl/lexer: Add new tokens for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
2
-39
/
+56
*
glsl/ast: Keep track of type qualifiers defined by ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
3
-3
/
+38
*
glsl: Add gl_uniform_storage fields to keep track of image uniform indices.
Francisco Jerez
2014-02-12
1
-18
/
+23
*
glsl: Add image memory and layout qualifiers to ir_variable.
Francisco Jerez
2014-02-12
2
-0
/
+19
*
glsl: Add helper methods to glsl_type for dealing with images.
Francisco Jerez
2014-02-12
4
-7
/
+35
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
12
-52
/
+76
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
2
-0
/
+3
*
mesa: Preserve the NewArrays state when copying a VAO
Fredrik Höglund
2014-02-12
1
-0
/
+1
*
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
2014-02-12
8
-4
/
+100
*
gallium makefiles: use a linker script for building dri drivers
Maarten Lankhorst
2014-02-12
6
-2
/
+18
*
glsl: Do not vectorize vector array dereferences.
Matt Turner
2014-02-11
1
-0
/
+14
*
meta: Enable cubemap array texture support to decompress_texture_image
Ian Romanick
2014-02-11
1
-7
/
+8
*
meta: Add cubemap array support to generic blit shader code
Ian Romanick
2014-02-11
1
-0
/
+12
*
meta: Get the correct info log
Ian Romanick
2014-02-11
1
-1
/
+1
*
meta: Expand texture coordinate from vec3 to vec4
Ian Romanick
2014-02-11
1
-8
/
+8
*
meta: Use GLSL to decompress 2D-array textures
Ian Romanick
2014-02-11
1
-5
/
+30
*
meta: Use common GLSL code for blits
Ian Romanick
2014-02-11
1
-95
/
+13
*
meta: Improve GLSL version check
Ian Romanick
2014-02-11
1
-1
/
+6
*
meta: Add rectangle textures to the shader-per-sampler-type table
Ian Romanick
2014-02-11
1
-0
/
+8
*
meta: Refactor shader generation code out of mipmap generation path
Ian Romanick
2014-02-11
1
-78
/
+91
*
meta: Refactor the table of glsl_sampler structures
Ian Romanick
2014-02-11
1
-56
/
+72
*
meta: Use common vertex setup code for _mesa_meta_Bitmap too
Ian Romanick
2014-02-11
1
-36
/
+12
*
meta: Add storage to the vertex structure for R, G, B, and A
Ian Romanick
2014-02-11
1
-9
/
+6
*
meta: Use common routine to configure fixed-function TNL state
Ian Romanick
2014-02-11
1
-23
/
+8
*
i965: Fix General and Indirect Base Addresses on Broadwell.
Kenneth Graunke
2014-02-11
1
-2
/
+2
*
i965: Drop VECTOR_MASK_ENABLE in Broadwell's 3DSTATE_VS packet.
Kenneth Graunke
2014-02-11
1
-1
/
+1
*
i965/gs: Fix EndPrimitive on Broadwell.
Kenneth Graunke
2014-02-11
1
-0
/
+7
[prev]
[next]