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* gallium/util: remove u_stagingRob Clark2016-06-023-205/+0
* freedreno/a3xx: only update/emit bordercolor state when neededRob Clark2016-06-023-17/+27
* freedreno/a4xx: only update/emit bordercolor state when neededRob Clark2016-06-023-17/+26
* i965: Add missing types to type_sz().Matt Turner2016-06-021-1/+5
* mesa/extensions: Fix ES1 extension reportingNanley Chery2016-06-021-2/+2
* egl: Check if API is supported when using eglBindAPI.Plamena Manolova2016-06-024-10/+72
* st/osmesa: remove double-write (overwriting)Eric Engestrom2016-06-021-1/+0
* st/vdpau: check for null pointer in get/put bits.Nayan Deshmukh2016-06-022-0/+12
* radeon/uvd: fix the H264 level for Tonga v2Christian König2016-06-021-1/+1
* mesa/formatquery: add a comment to clarify INTERNALFORMAT_PREFERREDAlejandro Piñeiro2016-06-021-1/+4
* i965/formatquery: remove INTERNALFORMAT_PREFERRED implementationAlejandro Piñeiro2016-06-021-71/+0
* i965/eu: use simd8 when exec_size != EXECUTE_16Alejandro Piñeiro2016-06-021-2/+2
* i965: Remove old CS local ID handlingJordan Justen2016-06-017-124/+3
* i965: Enable cross-thread constants and compact local IDs for hsw+Jordan Justen2016-06-013-14/+6
* anv: Support new local ID generation & cross-thread constantsJordan Justen2016-06-014-48/+42
* i965: Support new local ID push constant & cross-thread constantsJordan Justen2016-06-012-45/+52
* i965: Add CS push constant info to brw_cs_prog_dataJordan Justen2016-06-012-0/+73
* i965: Store number of threads in brw_cs_prog_dataJordan Justen2016-06-019-37/+31
* i965: Add nir based intrinsic lowering and thread ID uniformJordan Justen2016-06-014-0/+190
* i965: Put CS local thread ID uniform in last push registerJordan Justen2016-06-011-1/+25
* i965: Add uniform for a CS thread local base IDJordan Justen2016-06-014-1/+25
* i965: Add nir channel_num system valueJordan Justen2016-06-012-0/+16
* nir: Make lowering gl_LocalInvocationIndex optionalJordan Justen2016-06-016-5/+22
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-016-13/+26
* i965/fs: Copy the offset when lowering logical pull constant sendsJason Ekstrand2016-06-011-0/+8
* glsl/distance: make sure we use clip dist varying slot for lowered var.Dave Airlie2016-06-021-0/+1
* winsys/amdgpu: decay max_ib_size over timeNicolai Hähnle2016-06-011-0/+2
* winsys/amdgpu: implement IB chaining on the gfx ringNicolai Hähnle2016-06-012-18/+109
* winsys/amdgpu: consolidate IB size management in amdgpu_ib_finalizeNicolai Hähnle2016-06-011-9/+9
* radeon/winsys: introduce radeon_winsys_cs_chunkNicolai Hähnle2016-06-0111-75/+98
* radeonsi/sid: add packet definitions for IB chainingNicolai Hähnle2016-06-012-0/+15
* winsys/amdgpu: start with smaller IBs, growing as necessaryNicolai Hähnle2016-06-012-10/+71
* winsys/amdgpu: add amdgpu_ib and amdgpu_cs_from_ib helper functionsNicolai Hähnle2016-06-012-7/+37
* winsys/amdgpu: extract IB big buffer allocation for re-useNicolai Hähnle2016-06-011-17/+29
* winsys/amdgpu: add IB buffer in amdgpu_get_new_ibNicolai Hähnle2016-06-011-121/+113
* gallium/radeon: use cs_check_space throughoutNicolai Hähnle2016-06-015-10/+7
* radeon/winsys: add cs_check_spaceNicolai Hähnle2016-06-013-0/+23
* winsys/amdgpu: simplify interface of amdgpu_get_new_ibNicolai Hähnle2016-06-012-14/+14
* winsys/amdgpu: add amdgpu_cs_has_user_fenceNicolai Hähnle2016-06-011-4/+8
* i965: Fix isoline reads in scalar TES.Kenneth Graunke2016-06-011-1/+1
* st/mesa: implement PBO downloads for ReadPixelsNicolai Hähnle2016-06-013-3/+160
* st/mesa: hook up a no-op try_pbo_readpixelsNicolai Hähnle2016-06-011-20/+37
* st/mesa: add layer_offset to PBO fragment shaderNicolai Hähnle2016-06-012-4/+16
* st/mesa: create PBO download fragment shadersNicolai Hähnle2016-06-012-7/+79
* st/mesa: add PBO download enable bit and fragment shadersNicolai Hähnle2016-06-012-0/+17
* st/mesa: move shareable parts of PBO upload state and draw to st_pbo.cNicolai Hähnle2016-06-013-106/+129
* st/mesa: move PBO buffer address calculation to st_pbo.cNicolai Hähnle2016-06-013-120/+204
* st/mesa: move PBO upload fs creation to st_pbo.cNicolai Hähnle2016-06-013-77/+80
* st/mesa: rename pbo_upload to pboNicolai Hähnle2016-06-013-48/+48
* st/mesa: move PBO vertex and geometry shader creation to st_pbo.cNicolai Hähnle2016-06-013-89/+97