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*
swr/rast: Fix indentation
Tim Rowley
2017-10-19
1
-1
/
+1
*
swr/rast: Miscellaneous viewport array code changes
Tim Rowley
2017-10-19
5
-38
/
+71
*
swr/rast: Minor changes for os-x
Tim Rowley
2017-10-19
1
-2
/
+4
*
i965: Don't disable aux buffers for non-overlapping miplevels.
Kenneth Graunke
2017-10-19
1
-3
/
+7
*
i965: Remove the intel_miptree_prepare_fb_fetch wrapper.
Kenneth Graunke
2017-10-19
3
-20
/
+10
*
i965: Only resolve texture levels/layers that are accessed.
Kenneth Graunke
2017-10-19
1
-2
/
+16
*
i965: Make intel_miptree_prepare_texture() take level/layer arguments.
Kenneth Graunke
2017-10-19
3
-21
/
+13
*
gallium: add more exceptions to tgsi_util_get_inst_usage_mask
Tim Rowley
2017-10-19
1
-0
/
+12
*
isl: Fix width check in isl_gen7_choose_msaa_layout.
Kenneth Graunke
2017-10-19
1
-1
/
+1
*
i965: Use is_scheduling_barrier instead of schedule_node::is_barrier.
Kenneth Graunke
2017-10-19
1
-22
/
+10
*
i965: Move fs_inst::has_side_effects()'s eot check to the parent class.
Kenneth Graunke
2017-10-19
5
-9
/
+3
*
tgsi: fix tgsi_util_get_inst_usage_mask
Roland Scheidegger
2017-10-19
1
-6
/
+6
*
glsl/linker: produce error when invalid explicit locations are used
Iago Toral Quiroga
2017-10-19
3
-5
/
+43
*
i965/sbe: fix active components for SSO programs with over 16 inputs
Iago Toral Quiroga
2017-10-19
1
-8
/
+2
*
i965: Do not log a perf warning when mapping an idle bo
Chris Wilson
2017-10-19
1
-2
/
+3
*
i965: Use a union to bitcast a float
Matt Turner
2017-10-18
1
-1
/
+2
*
drirc: Group a few games in the glthread whitelist together.
Darren Salt
2017-10-19
1
-6
/
+21
*
drirc: Enable glthread for more games (Saints Row 4 & Gat out of Hell).
Darren Salt
2017-10-19
1
-0
/
+6
*
radv: reset dirty flags after flushing all states
Samuel Pitoiset
2017-10-18
1
-2
/
+2
*
radv: do not re-emit the index buffer for every draw call
Samuel Pitoiset
2017-10-18
1
-29
/
+28
*
radv: remove useless mask operation in radv_cs_emit_draw_indexed_packet()
Samuel Pitoiset
2017-10-18
1
-1
/
+1
*
radv: Do not read from the disk cache with RADV_DEBUG=nocache.
Bas Nieuwenhuizen
2017-10-18
1
-1
/
+2
*
radv: Set active_stages after getting cached shaders
Alex Smith
2017-10-18
1
-1
/
+6
*
radv: Don't free NIR shaders if tracing
Alex Smith
2017-10-18
1
-1
/
+1
*
Revert "egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}"
Marek Olšák
2017-10-18
5
-18
/
+31
*
Revert "egl: drop EGL driver `name`"
Marek Olšák
2017-10-18
5
-1
/
+10
*
st/mesa: set dimension for constants in ATI_fragment_shader
Miklós Máté
2017-10-18
1
-0
/
+4
*
st/osmesa: include u_inlines.h for pipe_resource_reference
Michel Dänzer
2017-10-18
1
-0
/
+1
*
st/mesa: Initialize textures array in st_framebuffer_validate
Michel Dänzer
2017-10-18
6
-12
/
+7
*
egl: set UseFallback if LIBGL_ALWAYS_SOFTWARE is set
Eric Engestrom
2017-10-18
4
-6
/
+7
*
egl: drop EGL driver `name`
Eric Engestrom
2017-10-18
5
-10
/
+1
*
egl: drop always-false TestOnly option
Eric Engestrom
2017-10-18
5
-18
/
+9
*
egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}
Eric Engestrom
2017-10-18
5
-31
/
+18
*
egl_dri2: drop dri2_egl_driver struct
Eric Engestrom
2017-10-18
2
-58
/
+50
*
egl_dri2: move glFlush out of struct dri2_egl_driver
Eric Engestrom
2017-10-18
2
-27
/
+22
*
llvmpipe: handle shader sample mask output
Roland Scheidegger
2017-10-18
1
-2
/
+24
*
anv: Fix instance typos.
Vinson Lee
2017-10-18
2
-2
/
+2
*
mesa: fix trivial typo in _mesa_PixelMapusv() error string
Brian Paul
2017-10-18
1
-1
/
+1
*
meson: move expat dependency where it's needed
Eric Engestrom
2017-10-18
2
-2
/
+2
*
automake: intel: move expat handling where it's used
Hongxu Jia
2017-10-18
2
-5
/
+2
*
radv: don't create dummy fs when compiling compute stage
Timothy Arceri
2017-10-18
1
-1
/
+1
*
radv: use the dispatch initiator for indirect dispatches
Samuel Pitoiset
2017-10-18
1
-11
/
+13
*
radv: remove XtoY_temps structs
Samuel Pitoiset
2017-10-18
1
-36
/
+26
*
anv: Install as Vulkan HAL module in Android.mk build
Tapani Pälli
2017-10-18
1
-1
/
+3
*
anv: Implement VK_ANDROID_native_buffer (v9)
Chad Versace
2017-10-18
8
-6
/
+459
*
anv: Move size check from anv_bo_cache_import() to caller (v2)
Chad Versace
2017-10-17
5
-23
/
+46
*
radv: Link shaders.
Bas Nieuwenhuizen
2017-10-18
3
-1
/
+46
*
radv: reuse the multiple shader store & load functions for gs copy variant
Timothy Arceri
2017-10-18
3
-149
/
+17
*
radv: remove some now unused shader compile code
Timothy Arceri
2017-10-18
3
-254
/
+0
*
radv: switch to using radv_create_shaders()
Timothy Arceri
2017-10-18
1
-85
/
+29
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