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* mesa: replace _mesa_index_buffer::type with index_sizeMarek Olšák2017-04-2220-94/+94
* radv: Use the correct pipeline for dispatches.Bas Nieuwenhuizen2017-04-221-3/+3
* etnaviv: Supertiled texture support on gc3000Wladimir J. van der Laan2017-04-222-8/+11
* etnaviv: etnaviv_fence: Simplify the return code logicFabio Estevam2017-04-221-4/+2
* freedreno/a5xx: occlusion queryRob Clark2017-04-224-3/+140
* freedreno: drop ring arg from _set_stage()Rob Clark2017-04-227-17/+13
* freedreno: update generated headersRob Clark2017-04-226-12/+25
* freedreno: add support for hw accumulating queriesRob Clark2017-04-228-33/+384
* freedreno: a bit of query refactorRob Clark2017-04-224-40/+40
* freedreno: make hw-query a helperRob Clark2017-04-2213-16/+57
* i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce().Kenneth Graunke2017-04-221-0/+7
* mesa: validate sampler type across the whole programTimothy Arceri2017-04-223-5/+28
* mesa: don't lock hashtables that are not shared across contextsTimothy Arceri2017-04-225-15/+16
* mesa: Remove deleteFlag pattern from container objects.Matt Turner2017-04-222-6/+2
* mesa: Remove unnecessary locking from container objects.Matt Turner2017-04-224-19/+0
* mesa: remove fallback RefCount == 0 patternTimothy Arceri2017-04-226-59/+25
* egl: add gitignoreElie TOURNIER2017-04-221-0/+2
* glsl: make use of glsl_type::is_float()Samuel Pitoiset2017-04-2110-56/+48
* glsl: make use of glsl_type::is_double()Samuel Pitoiset2017-04-2112-45/+45
* glsl: make use of glsl_type::is_integer_64()Samuel Pitoiset2017-04-211-9/+2
* glsl: simplify glsl_type::is_integer_32_64()Samuel Pitoiset2017-04-211-2/+1
* glsl: add glsl_type::is_integer_64()Samuel Pitoiset2017-04-211-0/+8
* glsl: make use of glsl_type::is_boolean()Samuel Pitoiset2017-04-214-19/+18
* glsl: make use of glsl_type::is_record()Samuel Pitoiset2017-04-215-8/+6
* glsl: make use of glsl_type::is_interface()Samuel Pitoiset2017-04-212-2/+2
* glsl: make use of glsl_type::is_array()Samuel Pitoiset2017-04-215-5/+5
* glsl: make use glsl_type::is_atomic_uint()Samuel Pitoiset2017-04-213-6/+4
* glsl: add glsl_type::is_atomic_uint() helperSamuel Pitoiset2017-04-211-0/+8
* mesa/glthread: correctly compare thread handlesEmil Velikov2017-04-211-1/+1
* st/clover: add space between < and ::Emil Velikov2017-04-216-17/+17
* glsl: get rid of values_for_type()Samuel Pitoiset2017-04-213-22/+4
* glsl: make component_slots() returns 1 for sampler typesSamuel Pitoiset2017-04-211-3/+2
* Revert "android: fix segfault within swap_buffers"Tapani Pälli2017-04-211-8/+0
* nvc0: Add support for setting viewport index/layer from VS/TESIlia Mirkin2017-04-204-7/+27
* nvc0/ir: Only store viewport in scratch register for GPLyude2017-04-201-0/+1
* radv: Prefetch compute shader too.Bas Nieuwenhuizen2017-04-211-0/+1
* anv/query: Use genxml for MI_MATHJason Ekstrand2017-04-201-43/+28
* genxml: Add better support for MI_MATHJason Ekstrand2017-04-203-12/+195
* genxml/pack: Allow hex values in the XMLJason Ekstrand2017-04-201-1/+2
* radv/ac: use tex_lz if we can.Dave Airlie2017-04-201-6/+16
* st/mesa: use one big translation table in st_pipe_vertex_formatMarek Olšák2017-04-201-242/+228
* st/mesa: check in advance in st_draw_vbo whether the bitmap cache is emptyMarek Olšák2017-04-201-1/+3
* st/mesa: put the bitmap_cache structure inside st_contextMarek Olšák2017-04-203-43/+36
* st/mesa: inline and optimize st_invalidate_readpix_cacheMarek Olšák2017-04-202-10/+11
* st/mesa: invalidate the readpix cache in st_indirect_draw_vboMarek Olšák2017-04-201-0/+2
* gallium/util: remove util_draw_range_elements helperMarek Olšák2017-04-201-23/+0
* gallium: fold u_trim_pipe_prim call from st/mesa to driversMarek Olšák2017-04-209-10/+40
* ac: fix build after LLVM 5.0 SVN r300718Christoph Haag2017-04-201-0/+4
* mesa: print target string in glBindTexture() error messageBrian Paul2017-04-191-1/+2
* mesa: fix Windows build error related to getuid()Brian Paul2017-04-191-2/+6