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*
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
2
-3
/
+3
*
mesa: Use type modifier for float constants.
José Fonseca
2009-06-15
3
-21
/
+21
*
mesa: Use integer type with appropriate sign.
José Fonseca
2009-06-15
2
-4
/
+4
*
rtasm: Use 32bit constant.
José Fonseca
2009-06-15
1
-3
/
+3
*
gallium: Ensure assert macro is defined before being used in p_thread.h
José Fonseca
2009-06-15
1
-0
/
+1
*
softpipe: Fix softpipe_is_texture_referenced.
José Fonseca
2009-06-15
4
-0
/
+22
*
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth...
Thomas Hellstrom
2009-06-15
1
-2
/
+0
*
gallium: Fix segfault and valgrind error introduced with commit 3f2e006b75970...
Thomas Hellstrom
2009-06-15
1
-1
/
+5
*
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-12
1
-3
/
+36
*
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
1
-20
/
+33
*
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-11
3
-1
/
+19
*
python/retrace: Show the contents of the depth/stencil and surfaces before/af...
José Fonseca
2009-06-11
1
-10
/
+28
*
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.
José Fonseca
2009-06-11
1
-0
/
+8
*
wgl: Fix prototype.
José Fonseca
2009-06-11
1
-1
/
+1
*
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
1
-16
/
+2
*
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
José Fonseca
2009-06-11
1
-1
/
+11
*
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
2
-7
/
+11
*
mesa: Remove dead code.
José Fonseca
2009-06-11
1
-3
/
+0
*
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
1
-2
/
+2
*
vbo: fix assertion, #define IMM_BUFFER_NAME
Brian Paul
2009-06-11
1
-2
/
+7
*
python/tests: Test sampling from a depth texture.
José Fonseca
2009-06-11
1
-7
/
+216
*
mesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz
2009-06-11
1
-1
/
+1
*
mesa: Take the format from the right structure.
José Fonseca
2009-06-11
1
-1
/
+1
*
meas: Use a read/write transfer when writing stencil component, but not touch...
José Fonseca
2009-06-11
1
-2
/
+23
*
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
José Fonseca
2009-06-10
1
-2
/
+7
*
mesa: Fix typo in bitmask.
José Fonseca
2009-06-10
1
-1
/
+1
*
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
José Fonseca
2009-06-10
1
-1
/
+1
*
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
1
-3
/
+4
*
glsl: Handle continuation characters in preprocessor.
Brian Paul
2009-06-10
1
-1
/
+67
*
swrast: fix state validation bug for changing program constants
Brian Paul
2009-06-10
1
-0
/
+1
*
glsl: Fix symbol replacement handling in preprocessor.
Brian Paul
2009-06-10
1
-13
/
+15
*
mesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul
2009-06-10
1
-0
/
+10
*
util: Single precision constants.
José Fonseca
2009-06-10
1
-1
/
+1
*
mesa: Single precision constants.
José Fonseca
2009-06-10
1
-2
/
+2
*
mesa: Pure software accum buffer.
José Fonseca
2009-06-10
4
-234
/
+187
*
gallium: Shorthand functions for computing stride and sizes for a rect.
José Fonseca
2009-06-10
1
-0
/
+12
*
mesa/st: fix tracking of mapped buffer ranges
Keith Whitwell
2009-06-09
1
-1
/
+1
*
stw: ignore swapbuffer requests on singlebuffer
Keith Whitwell
2009-06-09
1
-0
/
+3
*
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-09
1
-1
/
+14
*
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
Brian Paul
2009-06-08
1
-2
/
+1
*
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
1
-4
/
+4
*
pipebuffer: Silence out of heap space debug print
Jakob Bornecrantz
2009-06-08
1
-1
/
+1
*
st/mesa: remove invalid assertion
Brian Paul
2009-06-08
1
-3
/
+0
*
mesa: Use matching signedness for the counter as upper bound.
José Fonseca
2009-06-08
1
-1
/
+1
*
mesa: Allocate tokens from the heap.
José Fonseca
2009-06-08
1
-18
/
+22
*
mesa: better error message for invalid texture unit index
Brian Paul
2009-06-08
1
-1
/
+4
*
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-06-08
1
-2
/
+2
*
mesa/vbo: drop all references to vbo on destroy
Keith Whitwell
2009-06-08
1
-8
/
+21
*
mesa: EXT_vertex_array_bgra fixes
Brian Paul
2009-06-08
1
-3
/
+24
*
stw: If stfb not set don't call into mesa
Jakob Bornecrantz
2009-06-08
1
-1
/
+2
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