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Author
Age
Files
Lines
*
pipebuffer: Cleanup code & comments.
José Fonseca
2009-03-02
1
-11
/
+7
*
pipebuffer: Handle PIPE_BUFFER_USAGE_DONTBLOCK flag.
José Fonseca
2009-03-02
1
-5
/
+15
*
gallium: New PIPE_BUFFER_USAGE_DONTBLOCK flag.
José Fonseca
2009-03-02
1
-0
/
+2
*
pipebuffer: Wait for the GPU to finish reading too.
José Fonseca
2009-03-02
1
-3
/
+4
*
pipebuffer: Remove unused var.
José Fonseca
2009-03-02
1
-1
/
+0
*
tgsi: More descriptive sanity diagnostic messages.
Michal Krol
2009-02-28
1
-15
/
+15
*
python: More efficient blits from surfaces.
José Fonseca
2009-02-20
4
-24
/
+49
*
util: Use a checkboard pattern instead of asserting for unknown formats.
José Fonseca
2009-02-20
1
-2
/
+24
*
python/interpreter: Don't do unnecessary updates.
José Fonseca
2009-02-20
1
-2
/
+11
*
python/retrace: Verbosity level.
José Fonseca
2009-02-20
1
-15
/
+30
*
python/retrace: Cope with python 2.4.x
José Fonseca
2009-02-20
1
-3
/
+11
*
python: Pass a zero offset to util_draw_vertex_buffer.
José Fonseca
2009-02-20
1
-1
/
+1
*
util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgba
José Fonseca
2009-02-19
1
-0
/
+29
*
pipebuffer: Dump debugging info for fenced buffer list.
José Fonseca
2009-02-18
3
-9
/
+100
*
pipebuffer: Don't retry to alloc memory block on mm.
José Fonseca
2009-02-18
1
-7
/
+3
*
draw: Reuse xmm registers.
Keith Whitwell
2009-02-17
1
-0
/
+13
*
glsl: make minimum struct size = 2, not 1
Brian Paul
2009-01-09
1
-1
/
+8
*
glsl: fix typo in the vec2 += operator function
Brian Paul
2009-01-08
2
-2
/
+2
*
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2009-01-08
2
-737
/
+786
*
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-07
5
-7
/
+22
*
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian Paul
2009-01-06
2
-0
/
+17
*
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-06
2
-4
/
+4
*
mesa: fix cast/conversion for optional code
Brian
2009-01-06
2
-4
/
+6
*
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-06
2
-3
/
+3
*
mesa: pass ctx to link_uniform_vars() to fix build error
Brian Paul
2009-01-06
1
-3
/
+4
*
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-06
1
-1
/
+1
*
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-06
6
-25
/
+35
*
gdi: Fix warning.
José Fonseca
2009-01-06
1
-1
/
+1
*
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-06
13
-36
/
+52
*
glut: Fix build.
José Fonseca
2009-01-06
1
-2
/
+1
*
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-06
1
-0
/
+6
*
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-06
1
-2
/
+2
*
mesa: fix a GLSL swizzled writemask bug
Brian Paul
2009-01-06
1
-2
/
+18
*
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-06
1
-6
/
+4
*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-06
3
-18
/
+50
*
mesa: updated comments about GLSL constants
Brian Paul
2009-01-06
1
-2
/
+3
*
mesa: fix bug in evaluation of structure fields
Brian Paul
2009-01-06
1
-3
/
+1
*
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2009-01-06
5
-91
/
+376
*
mesa: better error message when running out of GLSL samplers
Brian Paul
2009-01-06
1
-1
/
+4
*
mesa: disable debug output
Brian Paul
2009-01-06
1
-2
/
+2
*
mesa: fix some GLSL array regressions
Brian Paul
2009-01-06
4
-66
/
+85
*
mesa: bump glsl grammar revision
Brian Paul
2009-01-06
11
-13
/
+13
*
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
2009-01-06
1
-52
/
+56
*
mesa: more comments, clean up
Brian Paul
2009-01-06
1
-10
/
+12
*
mesa: added comments, remove unused code
Brian Paul
2009-01-06
1
-32
/
+9
*
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
Brian Paul
2009-01-06
1
-18
/
+59
*
mesa: place glsl constant arrays in constant memory
Brian Paul
2009-01-06
1
-7
/
+93
*
mesa: remove old size=4 limit
Brian Paul
2009-01-06
1
-1
/
+0
*
mesa: code clean-up in glsl compiler
Brian Paul
2009-01-06
1
-7
/
+8
*
mesa: remove unneeded swizzle init code in glsl compiler
Brian Paul
2009-01-06
1
-18
/
+0
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