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* unlock mutex upon error return (Jeff Muizelaar)Brian Paul2005-02-122-0/+2
* Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.Felix Kuehling2005-02-122-13/+16
* Offset LOD bias by about 0.3 to match software rendering more closely.Felix Kuehling2005-02-121-18/+18
* Make glean's masked clear test pass.Felix Kuehling2005-02-121-1/+15
* Savage3D-based chips seem so use a constant tile stride of 2048 forFelix Kuehling2005-02-121-1/+10
* Enabled vertex buffer mode as default.Ben Skeggs2005-02-121-1/+1
* Turn _via_fastrender_stage back on.Keith Whitwell2005-02-111-1/+1
* mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-118-34/+35
* Port of r200 VB code. VB path should be as fast as the immediate path now, t...Ben Skeggs2005-02-118-156/+574
* add texture micro and macro tiling to radeon/r200 driver. This can improve pe...Roland Scheidegger2005-02-109-74/+209
* add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and ...Roland Scheidegger2005-02-102-1/+30
* (Andreas Stenglein) fix projected textures with swtcl, they need the w coordi...Roland Scheidegger2005-02-102-2/+11
* new comments, fix zoffset error testBrian Paul2005-02-101-3/+36
* Added kindly note about single buffer mode.Aapo Tahkola2005-02-101-0/+4
* Updating master copy of r300_reg.h and turning immediate mode back onAapo Tahkola2005-02-101-1/+1
* mesa-tnl-0-to-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-1021-59/+59
* Catch no-op vertex buffers consisting only of vertices which willKeith Whitwell2005-02-101-12/+14
* Removing some regs that are wrong and adding some comments to r300_reg.h .Aapo Tahkola2005-02-105-28/+21
* Support for PolygonMode. Not too far from working even though i almost gave u...Aapo Tahkola2005-02-102-0/+97
* Fix copy'n'paste errors.Vladimir Dergachev2005-02-102-8/+14
* Turns out unknown5 was border color. texwrap looks good now.Aapo Tahkola2005-02-105-18/+9
* Adding support for selecting line width. Stipple patterns still cause lots of...Aapo Tahkola2005-02-105-9/+77
* glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.Brian Paul2005-02-092-4/+4
* Added a test/clamp in the scale_internal_*() functions to prevent readingBrian Paul2005-02-091-1/+22
* Enabled user-defined point size, enabled zbiases for rest of the primitives a...Aapo Tahkola2005-02-092-12/+33
* initial support for GL_EXT_framebuffer_objectBrian Paul2005-02-091-55/+139
* implement the 'completeness' testsBrian Paul2005-02-092-91/+265
* Generate GLX protocol for pixel single commands.Ian Romanick2005-02-095-344/+297
* Fixed stride of incomplete tiles.Felix Kuehling2005-02-091-1/+1
* SUBPIXEL fixes from DieterKeith Whitwell2005-02-082-4/+4
* Remove #ifdef's around PolygonOffset function.Vladimir Dergachev2005-02-082-4/+2
* Correct a couple problems / omissions in the DTD.Ian Romanick2005-02-081-5/+10
* Typo..Aapo Tahkola2005-02-081-1/+1
* Fix the bug and get zbias back into shape. There might still be some problems...Aapo Tahkola2005-02-087-31/+18
* Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect renderingMichel Dänzer2005-02-081-0/+3
* clamp anisotropy against max valueBrian Paul2005-02-081-3/+5
* BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clea...Aapo Tahkola2005-02-085-17/+31
* Bug #2477: Make GLU/GLw/glut build properly even with -fvisibility=hidden.Adam Jackson2005-02-082-3/+3
* Better fix to get tuxracer working.Aapo Tahkola2005-02-082-8/+38
* fog + immediate mode = bad thingsAapo Tahkola2005-02-081-0/+5
* Implemented checks that prevent r300 from locking up when bad number of verts...Aapo Tahkola2005-02-082-57/+101
* Let Polygon Offset be turned on and off.Vladimir Dergachev2005-02-081-1/+5
* just some commentsBrian Paul2005-02-081-0/+7
* a bunch of assorted fixesBrian Paul2005-02-082-78/+82
* plug in GL_EXT_framebuffer_object functionsBrian Paul2005-02-081-0/+23
* removed GL_EXT_framebuffer_object tokensBrian Paul2005-02-081-52/+0
* Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul2005-02-086-190/+530
* Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xmlIan Romanick2005-02-081-0/+175
* Add the ability to include other XML files by using aIan Romanick2005-02-081-0/+10
* checkpoint latest workBrian Paul2005-02-082-46/+141