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* Simplify LIBGL_DRIVERS_PATH walking.Kristian Høgsberg2008-03-081-76/+19
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* Simplify dri loading code by eliminating dlopen "cache".Kristian Høgsberg2008-03-084-185/+46
| | | | | | | No need to jump through hoops to track __DRIdrivers and avoid dlopening the same .so more than twice, dlopen() does this internally. Besides, we were already bypassing this and dlopening drivers for each screen, whether or not they were already dlopened.
* libGL: Consolidate DRI initialization in dri_glx.cKristian Høgsberg2008-03-083-406/+411
| | | | Move a lot of code over from glx_ext.c.
* [intel] Only enable GL_EXT_texture_sRGB on i965.Kristian Høgsberg2008-03-071-1/+1
| | | | Fixes #14799.
* [i965] fix fd.o bug #11471 and #11478Zou Nan hai2008-03-073-8/+23
| | | | | 1. Follow EXT_texture_rectangle with YCbCr texture 2. swap UV component for MESA_FORMAT_YCBCR
* i965: use RGB565 to render a bitmap if Depth is 16Xiang, Haihao2008-03-071-10/+10
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* i965: Fix double free issue to pass glean/maskedClear testXiang, Haihao2008-03-061-0/+1
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* i965:fix segfault issue when clearing the window whichXiang, Haihao2008-03-061-1/+2
| | | | | is created with mode GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH. This issue is introduced by 20b8bff49cba3e8246e29004c5ff38f231d589ff
* [intel] Add a driconf option to cache freed buffer objects for reuse.Eric Anholt2008-03-055-15/+209
| | | | | | | | | This is defaulted off as it has potentially large memory costs for a modest performance gain. Ideally we will improve DRM performance to the point where this optimization is not worth the memory cost in any case, or find some middle ground in caching only limited numbers of certain buffers. For now, this provides a modest 4% improvement in openarena on GM965 and 10% in openarena on GM945.
* r300: replace some hard coded mask by define in stencil areaChristoph Brill2008-03-041-6/+6
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* r300: Fix some issues with masks in stencil buffer areaChristoph Brill2008-03-042-6/+7
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* [dri2] Add tail pointer to reemitDrawableInfo callback.Kristian Høgsberg2008-03-031-1/+1
| | | | | | | | When the DRI doesn't parse the event buffer for a while, the X server may overwrite data that the driver didn't get a chance to look at. The reemitDrawableInfo callback requests that the X server reemit all info for the specified drawable. To make use of this, the drive needs to know the new tail pointer so it know where to start reading from.
* [dri2] Optimize event parsing to skip obsolete events.Kristian Høgsberg2008-03-031-40/+84
| | | | | | This also fixes the problem where the X server does multiple resizes before the DRI driver gets the events. The obsolete buffer attach events then reference already destroyed buffer objects.
* [intel] Silence unused variable warning when compiling for i965.Kristian Høgsberg2008-03-031-0/+3
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* nouveau: compilation fixesPatrice Mandin2008-03-021-2/+2
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* state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger2008-03-011-1/+1
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* Update libGL DRI loader to latest DRI interface changes.Kristian Høgsberg2008-02-293-58/+22
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* Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg2008-02-2926-157/+146
| | | | | | | Instead of passing in a fixed struct, the loader now passes in a list of __DRIextension structs, to advertise the functionality it can provide to the driver. Each extension is individually versioned and can be extended or phased out as the interface develops.
* Reduce the versioning madness required to create a DRI2 screen.Kristian Høgsberg2008-02-293-26/+23
| | | | | | | | | | | | | | | | | | Right now the DRI2 screen constructor takes 3 different versions: DRI, DDX and DRM. This is mostly useless, though: DRI: The DRI driver doesn't actually care about the DRI protocol, it only talks to the loader, which in turn speaks DRI protocol. Thus, the DRI protocol version is of not interest to the DRI driver, but it needs to know what functionality the loader provides. At this point that's reflected in the __DRIinterfaceMethods struct and the internal_version integer. DDX: The DDX version number is essentially used to track extensions to the SAREA. With DRI2 the SAREA consists of a number of versioned, self-describing blocks, so the DDX version is no longer interesting. DRM: We have the fd, lets just ask the kernel ourselves.
* intel: Set the lock flag early to avoid deadlock.Kristian Høgsberg2008-02-291-0/+1
| | | | Another regression from the intel_context.c merge.
* i965: use _Current pointer instead of Current pointer.Xiang, Haihao2008-02-294-24/+7
| | | | fix double free issue(bug#14710). It also corrects glsl/bitmap demo behavior.
* [965] Fix conditional sequencing to allow the frame_buffer_texobj case.Eric Anholt2008-02-281-8/+6
| | | | | Previously the frame_buffer_texobj case would have been bound as a normal texture, at best resulting in no surface data being associated with it.
* [intel] Bug #14575: Unmap buffers when deleting/dataing as required.Eric Anholt2008-02-281-0/+16
| | | | | Otherwise, we would assertion error when doing the final unreference of the buffer with an outstanding map (catching the memory leak).
* r300: R5xx and R3xx use different registers for RS_IP and RS_INSTChristoph Brill2008-02-284-97/+157
| | | | | These changes are taken from the xf86-video-ati driver. They update the header file accordingly and also remove some UNKOWN variables.
* [965] Bug #9151: make fragment.position return window coords not screen coords.Eric Anholt2008-02-284-22/+54
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* [965] Fix serious copy'n'paste failure in brw state dumping.Eric Anholt2008-02-281-3/+3
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* mesa: separate shader program object from shader object.Xiang, Haihao2008-02-283-13/+21
| | | | | | | | | Currently a callback delete_shader_cb is used for deleting shader and shader program objects. Mesa detaches all attached shaders in _mesa_free_shader_program_data when deleting shader program objects. However it is likely that these shaders have been freed in _mesa_free_shader, which will result in unexpected behaviour. This fix uses a single callback for shader program objects and deletes shader program objects before shader objects.
* [intel] fix compressed image heightZou Nan hai2008-02-281-1/+1
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* Convert crlf->lf line endings.José Fonseca2008-02-2855-27167/+27167
| | | | | | Windows/DOS users should enable core.autocrlf from now on: git config --global core.autocrlf true
* r300: properly handle GL_POINT in glPolygonModeChristoph Brill2008-02-271-5/+10
| | | | | | Until now the polygon mode was completely turned of when you used GL_POINT. For me it looked buggy to completely disable the polygon mode for FrontMode and BackMode if any of these was GL_POINT.
* intel: Always use intelInitExtensions() for initializing extensions.Kristian Høgsberg2008-02-274-35/+17
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* r300: add artificial output to match fragment program inputMarkus Amsler2008-02-272-7/+28
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* mesa: set input read only on successMarkus Amsler2008-02-271-2/+2
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* i965: Setup framebuffer texture in meta_draw_region.Kristian Høgsberg2008-02-264-7/+12
| | | | | | | With DRI2 we there is no screen region until a drawable is bound to the context. Set up the framebuffer texture in meta_draw_region instead which should also handle the case where the draw region changes as a result of resizing a redirected window or resizing the screen.
* [965] Don't segfault on INTEL_DEBUG=batch when a surface buffer is NULL.Eric Anholt2008-02-261-0/+4
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* [965] remove dead brw_parameter_list_state_flags.Eric Anholt2008-02-261-80/+0
| | | | This was replaced by Mesa core code.
* [r300] fix wow-pinkness regression. Fixed by Markus AmslerChristoph Brill2008-02-261-5/+5
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* [r300] Document based on chapter 10.4 and 10.5Christoph Brill2008-02-262-69/+206
| | | | | | This commit adds most of the graphics backend registers and of the rasterizer registers. Again, some minor bugs were found and marked with TODO or even fixed.
* [i915] fix texture size exceed limit case when running celestiaZou Nan hai2008-02-261-1/+3
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* [intel] Handle -EAGAINs correctly in execbuffer.Thomas Hellstrom2008-02-261-2/+17
| | | | Dont stop on fence creation errors.
* A few more fixes to the dlsym() fix.Kristian Høgsberg2008-02-251-1/+2
| | | | | Argh, seriously, I did test that, I just forgot to amend the commit before pushing.
* dri2: dlsym requires some quotes..Dave Airlie2008-02-261-1/+1
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* Use dlsym() to avoid referencing __dri2DriverInitScreen.Kristian Høgsberg2008-02-251-1/+6
| | | | | Sort-of a stop-gap workaround. There are a couple of nicer ways to do this that doesn't require dlfcn.h, but they're more invasive.
* autoconf: Add gcc search patch to MKDEP_OPTIONS to eliminate warnings.Kristian Høgsberg2008-02-253-4/+4
| | | | | Also, use -include to avoid error message when make initially fails to include the non-existent depend file.
* intel: Add missing include file to silence last couple of warnings.Kristian Høgsberg2008-02-252-0/+2
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* intel: Initialize color and spec arrays in LOCAL_VARS macro.Kristian Høgsberg2008-02-251-4/+4
| | | | | Avoids spamming compilation output with tons of warnings about use of possibly uninitialized variables.
* Change GetCompressedTexImage in dd_function_table to not take const pointers.Kristian Høgsberg2008-02-255-11/+10
| | | | | They're changed by the intel driver implementation and thus not const. Fixes compilation warning.
* Remove GetMSC DriverAPI function.Kristian Høgsberg2008-02-2515-69/+8
| | | | | | | | | | | The DriverAPI is internal to the DRI drivers and GetDrawableMSC obsoletes GetMSC. Also, since the DRI driver interface has not yet been released, just drop the getMSC function from the DRI interface instead using the ABI preserving version mechanism. Finally, using void pointer privates in the DRI interface is not allowed, always pass the actual types around (__DRIdrawable in this case) to enhance type safety and readability of the code.
* Remove now unused setTexOffset from __DriverAPIRec.Kristian Høgsberg2008-02-252-9/+0
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* r300: Corrected a cache flush bug in r300EmitCacheFlush.Oliver McFadden2008-02-251-5/+5
| | | | Corrects commit 74ae5a875d6b3f1ffea2ac09c6ef0062d4980f15.