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* More changes to cope with color stride == 0Keith Whitwell2005-01-101-9/+36
* Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extrasKeith Whitwell2005-01-101-14/+25
* Bring vertex buffer code up to date..Vladimir Dergachev2005-01-102-52/+65
* For some reason we need r300Flush when using textures. Perhaps the problem isVladimir Dergachev2005-01-101-2/+10
* Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev2005-01-103-26/+11
* Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev2005-01-094-64/+92
* Implement a more elaborate hashing scheme for texture formats. Still not perf...Vladimir Dergachev2005-01-094-85/+200
* * Flush and wait in per-primitive fallback functions. Fixes flickeringFelix Kuehling2005-01-081-97/+206
* Added missing break; to fix infinite recursion between choose_emit_funcFelix Kuehling2005-01-081-0/+1
* Added state debugging option (SAVAGE_DEBUG=state).Felix Kuehling2005-01-083-1/+5
* Enable libGL to be built with DRI_NEW_INTERFACE_ONLY (but don't do it yet).Adam Jackson2005-01-083-5/+11
* Parallel build fix. Multiword variables on the target side of a : getAdam Jackson2005-01-081-2/+4
* Add t_vb_cull.c (Bernard Blackham)Keith Whitwell2005-01-071-0/+1
* And fix the obvious bugs in higher-numbered templates.Keith Whitwell2005-01-071-8/+8
* Templatize the fastpaths.Keith Whitwell2005-01-071-254/+71
* Add some more hardcoded fastpaths.Keith Whitwell2005-01-071-15/+117
* Cope with the possibility that incoming vectors may haveKeith Whitwell2005-01-071-65/+24
* Use the 'to' vector to determine the loop count.Keith Whitwell2005-01-071-1/+1
* Remove -C flags for install which aren't universally supported.Keith Whitwell2005-01-071-2/+2
* Fixed: ptex drawing functions were overridden with standard drawingFelix Kuehling2005-01-071-3/+3
* Add a clean target to remove generated files.Keith Whitwell2005-01-071-0/+3
* Add a noop install targetKeith Whitwell2005-01-071-0/+2
* Improve the semantics of the 'install' target to make sure the rightKeith Whitwell2005-01-071-3/+10
* Add an install targetKeith Whitwell2005-01-071-0/+6
* Make clean in the x86 directory.Keith Whitwell2005-01-071-0/+6
* Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick2005-01-072-182/+205
* Script to generate rough GLX protocol documentation (as might be seen inIan Romanick2005-01-071-0/+278
* Track the GLX protocol names for GL types.Ian Romanick2005-01-072-15/+17
* Refactor the code that converts a transpose-matrix enum to aIan Romanick2005-01-071-48/+25
* Pixel oriented render functions are now generated by theIan Romanick2005-01-0712-906/+1162
* The generic_*_byte functions did not rount the command size to aIan Romanick2005-01-072-5/+6
* Revert some accidental cross-merge changes. Remove i915GetString. MigrateIan Romanick2005-01-073-82/+14
* In choose_visual() we need to know if we're being called fromBrian Paul2005-01-061-12/+38
* Add radeon 9550 pci id.Aapo Tahkola2005-01-061-0/+2
* Add Intel i915GM support, and these extensions.Alan Hourihane2005-01-0615-578/+436
* semantic in parameter namesDaniel Borca2005-01-061-3/+3
* semantic in parameter names. changed emitter function.Daniel Borca2005-01-061-12/+12
* Small Unichrome fixes:Thomas Hellström2005-01-063-2/+5
* semantic in parameter namesDaniel Borca2005-01-061-3/+3
* solved classic "char*" vs "char[]" conflict. we were mimicking a pointer var...Daniel Borca2005-01-061-8/+8
* protected against elfish directivesDaniel Borca2005-01-061-1/+1
* semantic in parameter namesDaniel Borca2005-01-061-1/+1
* removed detritusDaniel Borca2005-01-061-12/+0
* added "default" branch in `convertPalette'Daniel Borca2005-01-061-5/+4
* fix dstRGB factorDaniel Borca2005-01-061-3/+3
* Turns out the kfountain.kss (as well as lesson19) had a bug - the size was se...Vladimir Dergachev2005-01-062-3/+25
* Add texture format to get lesson19 working again.Vladimir Dergachev2005-01-061-5/+6
* Switch to a more complicated scheme of choosing texture formats, as it looksVladimir Dergachev2005-01-061-8/+71
* Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now wo...Ben Skeggs2005-01-061-1/+6
* * Fixed handling of scissorsFelix Kuehling2005-01-053-43/+8