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* make sure matypes is builtDave Airlie2004-04-151-1/+1
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* add drm source dir for solo includesDave Airlie2004-04-151-0/+1
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* get the libraries the right way round..Dave Airlie2004-04-151-2/+2
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* set default page flipping to zero can be changed in header fileDave Airlie2004-04-153-2/+5
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* wrap file in #ifdef USE_TCC, otherwise compilation failesBrian Paul2004-04-141-0/+3
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* Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell2004-04-146-15/+264
| | | | | | | | | and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first.
* Fail if any subdir fails.Keith Whitwell2004-04-141-1/+1
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* Hack to get things compiling - include "drm.h" instead of "xf86drm.h".Keith Whitwell2004-04-141-1/+2
| | | | | Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build.
* Link against GL_LIB_DEPSKeith Whitwell2004-04-141-2/+2
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* Remove mesa.a when making cleanKeith Whitwell2004-04-141-1/+1
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* First attempt at building a dri module in this treeKeith Whitwell2004-04-143-87/+98
| | | | | | | -- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested.
* First pass at support for building DRI drivers in mesa tree.Keith Whitwell2004-04-1418-0/+10546
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* Don't try to use .c=.o rule on .S files when building mesa.aKeith Whitwell2004-04-141-4/+7
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* disable under _SOLO buildAlan Hourihane2004-04-142-1/+4
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* documentation updatesDaniel Borca2004-04-143-6/+16
| | | | Glide3 driver: POINTCAST palette fixes
* Add agpmode to the example config fileDave Airlie2004-04-141-0/+3
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* get agpmode from config fileDave Airlie2004-04-141-3/+4
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* Add shader sources for solo buildDave Airlie2004-04-141-0/+1
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* add agpmode to miniglx config fileDave Airlie2004-04-142-0/+6
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* check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)Brian Paul2004-04-131-2/+2
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* Build a single string containing the generated 'C' code.Keith Whitwell2004-04-131-84/+142
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* fix the usage of GLX_MESA_allocate_memoryAlan Hourihane2004-04-132-6/+6
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* updated Glide driver documentationDaniel Borca2004-04-136-288/+474
| | | | | | | fixed SAL/SAR in assyntax.h (NASM) fixed a bug wrt NULL pointer assignment in t_vtx_api.c cosmetics to t_vtx_x86.c & t_vtx_x86_gcc.S enabled STDCALL with codegen (MinGW)
* make this exactly like XFree86 .. allows 4x to workDave Airlie2004-04-131-5/+5
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* Add DRM_SOURCE_PATH to make system.Jon Smirl2004-04-1313-13/+13
| | | | Needed for linux-solo to build
* Missed one with the last commit.Ian Romanick2004-04-121-0/+2
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* Conditionally compile code for x86 specific TNL codegen. This fixes problemIan Romanick2004-04-121-0/+6
| | | | | | with x86-64 and PowerPC. Reported by: sublett on #dri-devel.
* build fix for VMSAlan Hourihane2004-04-111-1/+1
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* fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul2004-04-101-1/+4
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* fix max buffer size test (Kyle Bateman, bug 912828)Brian Paul2004-04-091-8/+2
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* added SPECULAR flag for sprite point functionsBrian Paul2004-04-092-5/+4
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* make note about needing to fix the drm driver to enable SAVAGE_CMD_DMAAlan Hourihane2004-04-081-0/+1
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* use MKDEP varBrian Paul2004-04-081-1/+1
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* minor fixBrian Paul2004-04-081-2/+2
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* lots of Makefile updates for new build systemBrian Paul2004-04-0813-752/+788
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* move pSAREAPriv declaration to be C-compliantBrian Paul2004-04-081-1/+1
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* don't include GL/gl.h, rely on glheader.hBrian Paul2004-04-081-1/+0
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* move 'id' declaration so it's C compliantBrian Paul2004-04-081-1/+1
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* build fixesAlan Hourihane2004-04-0810-8/+10
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* remove non-portable whitespaceAlan Hourihane2004-04-081-18/+18
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* use new MKDEP, MKDEP_OPTIONS variablesBrian Paul2004-04-072-2/+2
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* use # comments instead of //, etc ([email protected])Brian Paul2004-04-071-100/+100
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* removed wfx makefilesDaniel Borca2004-04-071-436/+0
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* revived linux-glide build processDaniel Borca2004-04-073-143/+13
| | | | some small Makefile changes for MinGW & DJGPP
* Committing in .Jouk Jansen2004-04-056-4387/+4387
| | | | | | | | | | | | | Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* protected all codegen behind AllowCodegenDaniel Borca2004-04-053-10/+9
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* Committing in .Jouk Jansen2004-04-057-4375/+4379
| | | | | | | | | | | | | | Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* minor tweakBrian Paul2004-04-031-1/+1
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* shouldn't be in CVSBrian Paul2004-04-031-5/+0
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* added some assertions, just to be safeBrian Paul2004-04-021-0/+4
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