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* softpipe: Update SConscript.José Fonseca2009-09-241-6/+0
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* r600 : disable draw_prim for now.Richard Li2009-09-241-1/+4
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* gdi: Update for WGL state tracker interface changes.José Fonseca2009-09-242-8/+16
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* wgl: DWM integration.José Fonseca2009-09-2410-67/+380
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* mesa: Fix missing finite symbol error on Windows.José Fonseca2009-09-241-2/+1
| | | | | Caused by some weird logic regarding the __WIN32__ define which made the finite definition dependent on the header include order.
* r600: fix up ordering of functions in draw prims pathAlex Deucher2009-09-231-16/+15
| | | | | Shaders and IB need to be updated and allocated before calling validatebuffers.
* r600: fix r700PredictRenderSize for draw prims pathAlex Deucher2009-09-231-7/+12
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* r600 : add hw index buffer draw support.Richard Li2009-09-231-12/+61
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* Finish removing glcoreAdam Jackson2009-09-231-84/+0
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* r600: fix copy/paste typoAlex Deucher2009-09-231-1/+1
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* r600: fix some warningsAlex Deucher2009-09-232-3/+4
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* r600: add support for CUBE textures, also TXPAndre Maasikas2009-09-232-47/+263
| | | | seems to work here ...
* llvmpipe: move tile cache datatypes into .c file since they're privateBrian Paul2009-09-232-36/+38
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* softpipe: replace macros with inline functionsBrian Paul2009-09-231-21/+32
| | | | And update comments.
* softpipe: white-space/formatting fixes and updated commentsBrian Paul2009-09-231-86/+87
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* llvmpipe: added max texture/surface size sanity checkBrian Paul2009-09-231-0/+6
| | | | Carried over from softpipe driver.
* llvmpipe: increase MAX_WIDTH/HEIGHT to match max texture sizeBrian Paul2009-09-231-2/+2
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* Merge branch 'mesa_7_6_branch'Brian Paul2009-09-233-8/+8
|\ | | | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c
| * softpipe: added max texture/surface size sanity checkBrian Paul2009-09-231-0/+6
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| * softpipe: increase MAX_WIDTH/HEIGTH 4096 to match max texture sizeBrian Paul2009-09-231-2/+2
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* | Merge branch 'softpipe-opt'Keith Whitwell2009-09-2345-4314/+4577
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: progs/demos/cubemap.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_texture.c
| * | softpipe: fix bugs in POT texture sampling when texture is not squareroot2009-09-221-6/+28
| | | | | | | | | | | | | | | Before, if level was greater than the logbase2(base size) we were doing a negative bit shift and winding up with garbage values.
| * | softpipe: additional assertionsBrian Paul2009-09-221-0/+4
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| * | softpipe: disable a _debug_printf()Brian Paul2009-09-221-0/+2
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| * | softpipe: need to write depth/stencil values even when stencil failsKeith Whitwell2009-09-221-12/+10
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| * | softpipe: set quad->facing valueKeith Whitwell2009-09-221-0/+1
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| * | softpipe: fix polygon stippleKeith Whitwell2009-09-221-2/+0
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| * | softpipe: fix occlusion countingKeith Whitwell2009-09-221-2/+17
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| * | mesa/swrast: use one fewer divide in swrast's choose_cube_face alsoKeith Whitwell2009-08-241-2/+6
| | | | | | | | | | | | Same change as for softpipe
| * | softpipe: use one fewer divide in sample_cubeKeith Whitwell2009-08-241-3/+6
| | | | | | | | | | | | | | | GCC won't do this for us. Makes a bigger difference to cubemap fps than previous set of compilcated rearrangements.
| * | softpipe: separate out 2d and cube img filter functionsKeith Whitwell2009-08-241-4/+88
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| * | softpipe: make the various get_texel routines more similarKeith Whitwell2009-08-241-92/+176
| | | | | | | | | | | | | | | Remove arguments, return const float * by default. Add specialized 3d versions and remove 3d texture support from the others.
| * | softpipe: lift tex_address construction up to img_filterKeith Whitwell2009-08-231-25/+35
| | | | | | | | | | | | For fastpaths at least, can avoid recalculating this sometimes.
| * | softpipe: remove old prim_setup draw stageKeith Whitwell2009-08-2310-386/+59
| | | | | | | | | | | | | | | Everything now goes through the draw_vbuf handler, the same as regular drivers.
| * | softpipe: add missing headerKeith Whitwell2009-08-231-0/+1
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| * | Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell2009-08-2313-228/+464
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_state_derived.c src/gallium/drivers/softpipe/sp_state_sampler.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_tex_sample.h src/gallium/drivers/softpipe/sp_tile_cache.c
| | * | softpipe: fix typo in clear_tileKeith Whitwell2009-08-181-1/+1
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| | * | softpipe: split texture and surface tile cachesKeith Whitwell2009-08-1813-224/+460
| | | | | | | | | | | | | | | | | | | | These do similar jobs but with largely disjoint code. Will want to evolve them separately going forward.
| * | | softpipe: remove duplicate #include, move anotherBrian Paul2009-08-211-2/+1
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| * | | softpipe: remove tex sample dependencies on softpipeBrian Paul2009-08-211-6/+3
| | | | | | | | | | | | | | | | | | | | The texture sampling code doesn't really have any dependencies on the rest of softpipe, just the tile cache.
| * | | softpipe: minor code refactoring to remove softpipe/tile cache dependenciesBrian Paul2009-08-213-16/+24
| | | | | | | | | | | | | | | | The tile cache code now has no hard dependencies on softpipe.
| * | | softpipe: remove unused #includes, white-space clean-upBrian Paul2009-08-211-5/+2
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| * | | softpipe: remove unneeded const qualifierBrian Paul2009-08-211-1/+1
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| * | | softpipe: per-unit sampler varientsBrian Paul2009-08-213-5/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Can't share sampler varients across multiple tex units because the texture pointer is in the sampler varient. That prevents different textures per unit. Fixes progs/demos/multiarb, progs/glsl/samplers, etc.
| * | | softpipe: add missing PIPE_TEXTURE_CUBE case in get_lambda_func()Brian Paul2009-08-211-0/+1
| | | | | | | | | | | | | | | | Fixes progs/demos/cubemap
| * | | softpipe: add missing sp_sampler_varient_destroyKeith Whitwell2009-08-211-0/+8
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| * | | softpipe: remove redundant comparison, make test easier to understandBrian Paul2009-08-211-2/+1
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| * | | softpipe: fix min/mag filter typoBrian Paul2009-08-211-1/+1
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| * | | softpipe: fix s/t/p typosBrian Paul2009-08-211-3/+3
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| * | | softpipe: rework texture sampling codeKeith Whitwell2009-08-2111-1100/+1350
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Split into component pieces, stitch together at runtime using function pointers. Make it possible to utilize the existing fastpaths as image-level filters for generic mip-filtering routines. Remove special case for rectangle filtering, as it can now be handled by the 2d path. As most of the mesa demo texturing was already covered by fast paths, its harder to find examples of speedups, but tunnel gets a boost as mip-nearest filtering is now able to access the img_2d_linear_wrap_POT functions for sampling within a mipmap level.