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Author
Age
Files
Lines
*
st/egl: Update GDI backend to use resource_surface.
Chia-I Wu
2010-05-31
1
-146
/
+51
*
st/egl: Update ximage backend to use resource_surface.
Chia-I Wu
2010-05-31
1
-186
/
+52
*
st/egl: Add helper functions for use by backends.
Chia-I Wu
2010-05-31
3
-0
/
+306
*
intel: Initialize batch->reserved_space on allocation
Chris Wilson
2010-05-31
1
-2
/
+1
*
targets/egl: Add SConscript for egl-apis.
Chia-I Wu
2010-05-31
2
-0
/
+34
*
st/vega: Use SConscript for Windows build.
Chia-I Wu
2010-05-31
5
-9
/
+62
*
gallium/util: Define isfinite and isnan for MSVC.
Chia-I Wu
2010-05-31
1
-0
/
+3
*
mapi/vgapi: Add SConscript for Windows build.
Chia-I Wu
2010-05-31
2
-0
/
+56
*
st/egl: Use OS-specific module suffices.
Chia-I Wu
2010-05-31
1
-6
/
+17
*
targets/egl: Add SConscript for egl_gdi_swrast.
Chia-I Wu
2010-05-31
3
-6
/
+35
*
st/egl: Add GDI backend.
Chia-I Wu
2010-05-31
4
-1
/
+557
*
egl: Use SConscript for Windows build.
Chia-I Wu
2010-05-31
9
-17
/
+84
*
Define PUBLIC to dllexport on MSVC.
Chia-I Wu
2010-05-31
3
-6
/
+12
*
Always define int32_t in compiler headers.
Chia-I Wu
2010-05-31
2
-6
/
+2
*
glapi: Update SConscript for Windows.
Chia-I Wu
2010-05-31
1
-5
/
+15
*
Update OpenGL ES headers.
Chia-I Wu
2010-05-31
2
-5
/
+2
*
mesa: Fix/add feature test to shader.c.
Chia-I Wu
2010-05-31
1
-1
/
+3
*
r300g: set correct pitch in libdrm
Marek Olšák
2010-05-31
2
-12
/
+12
*
r300g: remove texture usage transfer flag
Marek Olšák
2010-05-31
1
-10
/
+1
*
r600g: remove unused struct r600_state
Marek Olšák
2010-05-31
2
-20
/
+0
*
vbo: Remove unnecessary header.
Vinson Lee
2010-05-30
1
-1
/
+0
*
r600g: Remove unnecessary headers.
Vinson Lee
2010-05-30
5
-5
/
+0
*
r600g: RS880 is r6xx-based
Alex Deucher
2010-05-30
1
-1
/
+1
*
llvmpipe: Remove unused framebuffer stuff from the rasterizer.
José Fonseca
2010-05-30
2
-18
/
+6
*
llvmpipe: Don't force a linear to tiled conversion after rasterization on deb...
José Fonseca
2010-05-30
1
-12
/
+14
*
llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.
José Fonseca
2010-05-30
1
-2
/
+4
*
util: Add inline function for approximate floating point comparison.
José Fonseca
2010-05-30
1
-0
/
+9
*
llvmpipe: Use pointer_to_func() instead of custom wrappers.
José Fonseca
2010-05-30
5
-70
/
+8
*
draw: Use pointer_to_func() instead of custom wrappers.
José Fonseca
2010-05-30
1
-30
/
+3
*
util: Generic pointer to func conversion helper.
José Fonseca
2010-05-30
1
-0
/
+12
*
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-30
9
-81
/
+113
*
python/retrace: Interpret resource_copy_region.
José Fonseca
2010-05-30
1
-10
/
+6
*
st/python: Expose region_copy/fill_region instead of deprecated surface_copy/...
José Fonseca
2010-05-30
1
-52
/
+20
*
st/vega: Use FREE.
Chia-I Wu
2010-05-30
1
-1
/
+1
*
st/egl: Hook eglCreatePbufferFromClientBuffer.
Chia-I Wu
2010-05-30
3
-20
/
+141
*
st/egl: Fix eglCopyBuffers.
Chia-I Wu
2010-05-30
1
-2
/
+1
*
st/egl: Initialize KMS backend from an fd.
Chia-I Wu
2010-05-30
1
-6
/
+31
*
r300: fix blits for textures of width/height greater than 2048 on r5xx
Marek Olšák
2010-05-29
1
-5
/
+9
*
r600g: remove unused variable
Marek Olšák
2010-05-29
1
-1
/
+0
*
r600g: fix gallium function parameters
Marek Olšák
2010-05-29
4
-14
/
+14
*
r600g: make a local copy of viewport state
Marek Olšák
2010-05-29
3
-3
/
+3
*
i915g: Rename winsys c file
Jakob Bornecrantz
2010-05-29
2
-1
/
+1
*
i915g: Move pci id to winsys struct
Jakob Bornecrantz
2010-05-29
7
-15
/
+11
*
targets/egl: Give egl targets a good build enviroment
Jakob Bornecrantz
2010-05-29
1
-1
/
+11
*
egl_dri2: Split driver loading out into its own function
Kristian Høgsberg
2010-05-28
1
-32
/
+48
*
egl_dri2: Check for xcb_connect() failure the right way
Kristian Høgsberg
2010-05-28
1
-6
/
+4
*
r600g: fix build
Marek Olšák
2010-05-29
2
-0
/
+2
*
i965: Add cache unit -> bo name mapping for more gen6 state objects.
Eric Anholt
2010-05-28
1
-0
/
+3
*
i965: fix PIPE_CONTROL command for gen6.
Zou Nan hai
2010-05-28
1
-1
/
+10
*
llvmpipe: add PIPE_BUFFER to assertion
Brian Paul
2010-05-28
1
-1
/
+2
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