summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Collapse)AuthorAgeFilesLines
* tgsi: Lookup alternate instruction mnemonics when parsing tgsi text.Michal Krol2009-04-011-1/+21
|
* tgsi: Provide alternate instruction mnemonics in tgsi info.Michal Krol2009-04-012-29/+31
|
* tgsi/doc: Fix typo.Michal Krol2009-04-011-1/+1
|
* python/regress: Add vertex shader EX2 test.Michal Krol2009-04-012-0/+19
|
* python/regress: Add vertex shader DST test.Michal Krol2009-04-012-0/+12
|
* python/regress: Fix vertex shader XPD test.Michal Krol2009-04-011-2/+2
|
* python/regress: Indent.Michal Krol2009-04-018-0/+30
|
* python/regress: Add vertex shader test for XPD.Michal Krol2009-04-012-0/+9
|
* python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.Michal Krol2009-04-018-1/+1
|
* python/regress: Add more vertex shader tests.Michal Krol2009-04-014-0/+33
|
* r300-gallium: Backwards test.Corbin Simpson2009-03-311-1/+1
| | | | Wow, how long's that been there? Embarrassing.
* r300-gallium: Moar vert shader emit.Corbin Simpson2009-03-315-16/+34
|
* r300-gallium: Add vertex shader emit.Corbin Simpson2009-03-316-28/+57
|
* r300-gallium: Stubs for vertex shaders.Corbin Simpson2009-03-315-3/+293
|
* tgsi: added some helpful debug functions in the tgsi interpreterBrian Paul2009-03-311-0/+53
| | | | Check for NaN/Inf, print exec vectors, print temp registers.
* mesa: fix bug in GPU codegen for fixed-function two-sided lightingBrian Paul2009-03-311-2/+12
| | | | | | | | | | | | | The 'dots' register wasn't getting properly un-negated and un-swizzled after emitting the code for back-face lighting. So, if more than one light source was enabled, the specular exponent for the next light source was wrong. During execution we were evaluating pow(x, y) where y was negative instead of positive. This led to the outcome being zero or NaN. This fixes the occasional black triangles seen in isosurf when hacked to enable two-sided lighting.
* draw: added Nan/Inf assertion in debug codeBrian Paul2009-03-311-0/+1
|
* softpipe: use util_is_inf_or_nan()Brian Paul2009-03-311-12/+5
| | | | And print/warn NaN/Inf in print_vertex().
* gallium: added util_is_inf_or_nan() function to u_math.hBrian Paul2009-03-311-0/+12
|
* mesa: minor reformatting, whitespace changesBrian Paul2009-03-311-25/+26
|
* python/regress: Initial commit for vertex shader regression tests.Michal Krol2009-04-015-0/+280
|
* Updated CPU_TO_LE32 to work on darwinJeremy Huddleston2009-03-311-1/+4
|
* Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedJeremy Huddleston2009-03-311-0/+60
| | | | (cherry picked from commit b65bc1b6cb72df950c2e26446936804dfcdc432c)
* python/test: New test for surface copies.José Fonseca2009-03-311-0/+199
|
* python/test: Ignore test output files.José Fonseca2009-03-311-0/+3
|
* python/test: Cleanup.José Fonseca2009-03-311-25/+38
|
* python/test: Dump classification tree to text file too.José Fonseca2009-03-312-0/+4
|
* python/test: Set executable permission bit.José Fonseca2009-03-314-0/+0
|
* python/test: New test for rendering into textures.José Fonseca2009-03-311-0/+315
|
* util: Enable assembly breakpointt on x86_64.José Fonseca2009-03-311-1/+1
| | | | A breakpoint is much nicer than abort when gdb is attached.
* python/test: Limit tree depth.José Fonseca2009-03-311-1/+1
|
* python/test: Infer type (continuous/discrete) from object type.José Fonseca2009-03-311-15/+27
|
* python/test: Flush stdout to keep in sync with debug info on stderr.José Fonseca2009-03-311-5/+10
|
* python/test: Dump a classification tree of the results when finished testing.José Fonseca2009-03-312-16/+102
|
* python/test: New test for texture transfers.José Fonseca2009-03-311-0/+179
|
* python/test: More descriptive test name.José Fonseca2009-03-311-0/+0
|
* python: Make get/put_tile_raw more user friendlier.José Fonseca2009-03-311-11/+32
|
* python: Add nblocksx/y members to surfaces.José Fonseca2009-03-311-0/+14
|
* gallium: Move pf_is_depth_stencil to p_format.h.José Fonseca2009-03-312-6/+7
|
* fix ugly copy/paste error in mipmap generation codeRoland Scheidegger2009-03-311-1/+1
|
* r300-gallium: RGBA, not ARGB, after all.Corbin Simpson2009-03-301-1/+1
| | | | Clearly, something else is wrong.
* r300-gallium: r500-fs: If recompiling a shader, overwrite old insts.Corbin Simpson2009-03-301-0/+5
|
* r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson2009-03-301-0/+7
|
* r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson2009-03-302-1/+3
|
* r300-gallium: Emit the "right" sequence of colors.Corbin Simpson2009-03-301-1/+1
| | | | ARGB, not RGBA.
* r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson2009-03-301-9/+18
|
* r300-gallium: Fix strange build error.Corbin Simpson2009-03-301-0/+1
| | | | Why didn't this come up before?
* r300-gallium: Handful of small leftovers.Corbin Simpson2009-03-302-2/+4
|
* intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson2009-03-301-11/+13
| | | | | | We don't upload the pixels with the CPU in that case, so the map will only serve as a way of triggering cache flushes over a bunch of data we don't touch.
* python: Use depth buffer in the triangle example.José Fonseca2009-03-301-7/+18
|