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| * r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-067-47/+108
| * r600g: build fetch shader from vertex elementsJerome Glisse2010-12-0611-44/+619
| * mesa: Bump the number of bits in the register index.José Fonseca2010-12-061-1/+1
| * st/mesa: fix mipmap generation bugBrian Paul2010-12-062-1/+8
| * gallium/util: minor formatting fixesBrian Paul2010-12-061-3/+3
| * mesa: add error margin to clip mask debug/check codeBrian Paul2010-12-061-2/+29
| * i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.cEric Anholt2010-12-062-7/+0
| * i965: Nuke brw_wm_glsl.c.Eric Anholt2010-12-068-1057/+10
| * i965: Add support for the instruction compression bits on gen6.Eric Anholt2010-12-064-47/+91
| * i965: Align gen6 push constant size to dispatch width.Eric Anholt2010-12-061-1/+2
| * i965: Make the sampler's implied move on gen6 be a raw move.Eric Anholt2010-12-061-1/+1
| * i965: Fix up gen6 samplers for their usage by brw_wm_emit.cEric Anholt2010-12-061-7/+9
| * i965: Fix gen6 interpolation setup for 16-wide.Eric Anholt2010-12-061-15/+26
| * i965: Don't smash a group of coordinates doing gen6 16-wide sampler headers.Eric Anholt2010-12-061-0/+1
| * i965: Fix up 16-wide gen6 FB writes after various refactoring.Eric Anholt2010-12-061-9/+8
| * i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.Eric Anholt2010-12-061-8/+6
| * i965: Move payload reg setup to compile, not lookup time.Eric Anholt2010-12-069-110/+118
| * mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu2010-12-0613-395/+346
| * egl: _eglFilterArray should not allocate.Chia-I Wu2010-12-064-24/+47
| * i965: Fix GS state uploading on SandybridgeZhenyu Wang2010-12-062-5/+14
| * i965: fix for flat shading on SandybridgeXiang, Haihao2010-12-061-2/+9
| * r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet2010-12-051-0/+5
| * r600g: Cleanup block bo references in r600_context_fini().Henri Verbeet2010-12-051-0/+3
| * st/mesa: initialize key in st_vp_varientMarek Olšák2010-12-051-0/+2
| * gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_viewsXavier Chantry2010-12-051-0/+6
| * init ps->context with util_surfaces_get and do_getXavier Chantry2010-12-054-14/+16
| * nvfx: fixes after array textures mergeXavier Chantry2010-12-054-19/+35
| * r300g: optimize looping over atomsMarek Olšák2010-12-0513-119/+121
| * r300g: cleanup winsysMarek Olšák2010-12-0517-640/+456
| * r300g: try and use all of vertex constant spaceDave Airlie2010-12-054-47/+62
| * r300g: do not use the index parameter in set_constant_bufferMarek Olšák2010-12-051-2/+1
| * gallium/noop: Add prototype for noop_init_state_functions.Vinson Lee2010-12-041-0/+2
| * i965: Fix compile warning about missing opcodes.Eric Anholt2010-12-041-0/+5
| * i965: Update gen6 SF state on fragment program change too.Eric Anholt2010-12-041-1/+3
| * i965: Update gen6 WM state on compiled program change, not just FP change.Eric Anholt2010-12-041-1/+3
| * intel: Add an env var override to execute for a different GPU revision.Eric Anholt2010-12-044-9/+15
| * st/vega: Fix pipe blend state for various blend modes.Chia-I Wu2010-12-043-60/+76
| * st/vega: Add blend shaders for all blend modes.Chia-I Wu2010-12-044-72/+145
| * st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu2010-12-041-1/+1
| * mesa: Clean up header file inclusion in texobj.h.Vinson Lee2010-12-041-1/+2
| * mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee2010-12-041-1/+5
| * mesa: Clean up header file inclusion in texformat.h.Vinson Lee2010-12-041-1/+1
| * mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee2010-12-041-1/+1
| * mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee2010-12-041-1/+5
| * st/vega: Silence uninitialized variable warning.Vinson Lee2010-12-041-0/+1
| * mesa: Clean up header file inclusion in texcompress.h.Vinson Lee2010-12-041-1/+4
| * st/vega: Blending should use premultiplied alpha.Chia-I Wu2010-12-041-8/+72
| * st/vega: Add support for per-channel alpha.Chia-I Wu2010-12-044-41/+140
| * st/vega: Move masking after blending.Chia-I Wu2010-12-044-58/+58
| * st/vega: Refactor blend shaders.Chia-I Wu2010-12-041-62/+112