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* prep for OpenGL 1.4 feature setBrian Paul2002-06-294-12/+72
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* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-2939-592/+606
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* fix CHAN_TYPE==GL_FLOAT compile problemBrian Paul2002-06-261-3/+5
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* removed extra right-parenBrian Paul2002-06-252-4/+4
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* FRONT_AND_BACK cullingKeith Whitwell2002-06-252-2/+8
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* finish-up vertex program evaluatorsBrian Paul2002-06-251-9/+28
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* remove an unneeded statement in update_polygon(), added a commentBrian Paul2002-06-251-3/+5
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* fix problems in _mesa_debug/printf()Brian Paul2002-06-231-3/+7
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* added some _mesa_debug() callsBrian Paul2002-06-231-1/+24
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* checkpoint: updates for NV_vertex_program evaluators - a bit more left to doBrian Paul2002-06-231-63/+168
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* set stage->inputs properly (I think), plus debug/comment updatesBrian Paul2002-06-231-14/+14
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* added support for NV_vertex_program evaluatorsBrian Paul2002-06-231-12/+15
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* Added new bitfields to tnl_eval_store for NV_vertex_program evaluatorsBrian Paul2002-06-231-1/+4
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* put XSync in get_buffer_size(), plus clean-upBrian Paul2002-06-191-6/+7
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* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-184-311/+662
| | | | | Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
* Committing in .Jouk Jansen2002-06-181-1/+2
| | | | | | | | Added mtypes.h inclusion Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
* new fix for initial window size problemBrian Paul2002-06-172-5/+35
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* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-176-71/+183
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* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
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* fix a commentBrian Paul2002-06-161-2/+2
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* fixed window size initialization bugBrian Paul2002-06-161-1/+3
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* added a commentBrian Paul2002-06-161-1/+2
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* added some bracesBrian Paul2002-06-161-5/+5
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1537-373/+923
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* #ifdef-out unused big-endian texel fetch functionsBrian Paul2002-06-151-2/+3
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* added missing ctx parameter to _mesa_debug() callsBrian Paul2002-06-152-4/+5
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* Added ctx parameter to _mesa_debug()Brian Paul2002-06-1553-465/+866
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* Committing in .Jouk Jansen2002-06-131-2/+2
| | | | | | | | Added <stdarg.h> Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
* Committing in .Jouk Jansen2002-06-131-2/+0
| | | | | | | | Removed config.c Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
* more removal of fprintf() callsBrian Paul2002-06-1314-126/+117
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* fixed a couple dumb mistakesBrian Paul2002-06-132-4/+4
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* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-1333-192/+381
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* Moved big/little endian code to glheader.h.Brian Paul2002-06-124-24/+48
| | | | Define either MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-115-766/+773
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* GGI driver updates (Filip Spacek)Brian Paul2002-06-106-654/+808
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* added missing texture cube map targetsBrian Paul2002-06-081-3/+66
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* fixed point sprite bugBrian Paul2002-06-071-1/+2
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* replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul2002-06-062-3/+5
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* replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul2002-06-062-7/+7
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* NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul2002-06-061-1/+10
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* more big-endian tweaksBrian Paul2002-06-053-11/+12
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* use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul2002-06-041-4/+4
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* bring over Michel Daenzer's DRI changesBrian Paul2002-06-035-61/+128
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* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
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* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-298-105/+76
| | | | Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
* added GL_NV_point_sprite entrypointsBrian Paul2002-05-291-1/+20
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* some initial work for fbconfigs/pbuffersBrian Paul2002-05-273-17/+30
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* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-2712-488/+660
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* dispatch offsets for ARB_window_posBrian Paul2002-05-274-158/+32
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* updated vertex program dispatchBrian Paul2002-05-276-791/+759
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