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* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-0115-924/+188
| | | | | | Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED. Basically, this means prepending __indirect_ to all the definitions and calls of GL functions that don't already have it.
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-013-21/+21
| | | | | Convert GL_ARB_texture_compression related functions to use the extension version of the names instead of the GL 1.3 versions.
* Added the ability to get the size of a parameter as a string. Changed theIan Romanick2004-12-011-4/+25
| | | | | | meaning of "variable length array" to include variables that are "counted" instead of just ones that use an enum to map to a count. Added glParameter to the glItemFactory.
* Added enums for GL_OES_read_format.Ian Romanick2004-12-011-0/+5
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* Add trivial support ARB_texture_rectangle and OES_read_format.Ian Romanick2004-12-011-0/+2
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* Missed GL_OES_read_format_bit in last commit.Ian Romanick2004-12-011-2/+4
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* Since we know the problem with HP_occlusion_test is / was on the server-side,Ian Romanick2004-11-301-7/+1
| | | | re-enable the extension on the client-side.
* PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to beIan Romanick2004-11-301-46/+171
| | | | | | | handcoded, but Enable and Disable do. Corrected some minor problems in the PixelMap functions and some ARB_vertex_program functions. Added size data for the enums that can be passed to the Map[12][fd] functions. Added the enums for EXT_pixel_buffer_objects.
* silence a warningBrian Paul2004-11-291-2/+2
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* added __glXFindDRIScreen to glXGetProcAddress (bug 1068879)Brian Paul2004-11-291-0/+1
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* update from JoukBrian Paul2004-11-291-2/+2
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* fix missing width/height errorBrian Paul2004-11-281-16/+17
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-2741-151/+175
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* new comments and assertionsBrian Paul2004-11-274-2/+7
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* Remove the redundant width, height fields in xmesa_buffer struct. Just useBrian Paul2004-11-274-93/+65
| | | | | the values in the contained GLframebuffer. Removed some other unneeded code.
* remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul2004-11-271-25/+1
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* add a few functions in add_newer_entrypoints()Brian Paul2004-11-271-5/+9
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* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-2720-1250/+1929
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-272-0/+14
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* use new PUBLIC macro for symbol exportBrian Paul2004-11-271-1/+1
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* don't need glut_fbc.cBrian Paul2004-11-271-1/+0
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* new GetOverlayInfo() function to reduce code and silence warningsBrian Paul2004-11-271-87/+58
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* Have OSMesaGetProcAddress() return new OSMESAproc typedef.Brian Paul2004-11-271-16/+15
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* clean up code related to dispatch table initializationBrian Paul2004-11-275-72/+51
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* clean up 'depend' commandsBrian Paul2004-11-271-2/+4
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* typedef GLUTproc, return it from glutGetProcAddress()Brian Paul2004-11-271-120/+120
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* use @ to silence some unneeded outputBrian Paul2004-11-271-7/+11
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* make get_static_proc_address() return a _glapi_procBrian Paul2004-11-271-3/+3
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* use _glapi_procBrian Paul2004-11-271-6/+3
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* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-276-58/+73
| | | | Misc clean-ups in glapi.c
* fix typo, update version/dateBrian Paul2004-11-271-4/+3
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* remove the GLAPI/GLAPIENTRY defines - they're already in gl.hBrian Paul2004-11-271-12/+0
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* removed a bunch of #define cruft, in case anyone still uses this codeBrian Paul2004-11-271-47/+3
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* Removed GLCALLBACK stuff - apparently never used anywhere.Brian Paul2004-11-272-19/+7
| | | | Removed GLWINAPI stuff - only used (unnecessarily?) in enums.c
* added X11 and OSMESA source to ALL_SOURCES, updated etags commandBrian Paul2004-11-261-2/+4
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* update some type namesBrian Paul2004-11-263-7/+9
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* Use a generic function typedef instead of void * to avoid gcc 3.4 warnings.Brian Paul2004-11-251-18/+23
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* Use __GLXextFuncPtr type instead of void * for generic functions toBrian Paul2004-11-255-256/+255
| | | | | avoid gcc 3.4 compiler warnings. Remove the unused/obsolete GLX_render_texture stuff.
* Some new comments, clean-up formatting, etc.Brian Paul2004-11-251-100/+167
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* Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul2004-11-252-42/+44
| | | | Next: move all the Windows/WGL stuff into the drivers/windows/ directory.
* Update expected DRM version to 2.0.0Keith Whitwell2004-11-251-1/+1
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* Added support for several additional enum-only extensions:Ian Romanick2004-11-241-0/+38
| | | | | | ARB_texture_rectangle, EXT_texture_env_dot3, EXT_texture_mirror_clamp, ATI_texture_mirror_once, IBM_texture_mirrored_repeat, NV_packed_depth_stencil, and NV_texture_rectangle.
* Added information about numerous enums to aid the development of automaticIan Romanick2004-11-241-82/+584
| | | | | | | | | code generation for GLX protocol. This includes adding support for several additional enum-only extensions: EXT_filter_anisotropic, NV_expand_normal NV_fog_distance, NV_texture_env_combine4, SGIS_generate_mipmap, SGIX_clipmap, SGIX_depth_texture, SGIX_fog_offset, SGIX_shadow, SGIX_shadow_ambient, SGIX_texture_coordinate_clamp, SGIX_texture_lod_bias, and SGIX_texture_scale_bias.
* update _mesa_store_teximageXd() comments and minor code clean-upBrian Paul2004-11-231-14/+30
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* revert enabling of hw quads for swtcl. It lead to problems with quad_strips, ↵Roland Scheidegger2004-11-231-2/+2
| | | | since they'll get reduced to quads sometimes if hw quads are enabled. But this needs more thought, since it looks like clipped primitives will always be emitted as polys, so the reduced primitives for triangles, quads, quads_strips, polys all need to be the same, otherwise get lockups with for instance the olympic test. Render templates would probably need to be changed for this to work.
* Set the "ignore" flag for any functions that the open-source libGL doesn'tIan Romanick2004-11-231-125/+188
| | | | already support GLX protocol for.
* Don't allow queries/etc of buffer object 0 - it's invisible to users.Brian Paul2004-11-221-23/+21
| | | | Misc clean-ups.
* added GL_RED/GREEN/BLUE to is_color_format()Brian Paul2004-11-221-0/+3
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* silence warning, minor clean-upBrian Paul2004-11-221-7/+4
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* applied SPARC patch (freedesktop bug 1898)Brian Paul2004-11-227-926/+926
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