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*
radeon: drop mtface/mtlevel, use ones in base class.
Dave Airlie
2011-11-04
3
-18
/
+9
*
u_vbuf_mgr: avoid one call to pipe_resource_reference in most cases
Marek Olšák
2011-11-04
1
-1
/
+2
*
swrast: Avoid void * arithmetic.
José Fonseca
2011-11-04
1
-1
/
+1
*
i965/gen6: Improve glReadPixels() performance by blitting to a linear temp.
Eric Anholt
2011-11-03
2
-8
/
+81
*
intel: Add safety asserts for the blit engine's pitch alignment requirements.
Eric Anholt
2011-11-03
1
-0
/
+6
*
intel: Don't force a batchbuffer flush in readpixels.
Eric Anholt
2011-11-03
3
-3
/
+12
*
radeon: Remove early dereference of src/dst width in glCopyTexSubImage.
Eric Anholt
2011-11-03
1
-6
/
+2
*
swrast: Drop the global mapping of buffers across glReadPixels().
Eric Anholt
2011-11-03
1
-8
/
+0
*
swrast: Drop the remaining GetRow-based glReadPixels() fast-path.
Eric Anholt
2011-11-03
1
-90
/
+0
*
swrast: Remove dead _swrast_read_depth_span_uint().
Eric Anholt
2011-11-03
2
-88
/
+0
*
swrast: Convert color glReadPixels slow path to using MapRenderbuffer.
Eric Anholt
2011-11-03
1
-72
/
+33
*
swrast: Skip _swrast_validate_derived in _swrast_ReadPixels().
Eric Anholt
2011-11-03
1
-4
/
+0
*
swrast: Add a readpixels fast-path based on memcpy and MapRenderbuffer.
Eric Anholt
2011-11-03
1
-4
/
+53
*
mesa: Add a function for comparing gl_format to format/type.
Eric Anholt
2011-11-03
2
-0
/
+321
*
swrast: Switch the remaining depth readpixels to MapRenderbuffer.
Eric Anholt
2011-11-03
1
-5
/
+17
*
swrast: Switch the remaining depth/stencil readpixels path to MapRenderbuffer.
Eric Anholt
2011-11-03
1
-30
/
+42
*
swrast: MapRenderbuffer in separate depth/stencil readpixels fastpath
Eric Anholt
2011-11-03
2
-21
/
+59
*
swrast: Calculate image address/stride once for depth/stencil readpixels.
Eric Anholt
2011-11-03
1
-16
/
+14
*
swrast: Make the packed depth/stencil read fastpath use MapRenderbuffer.
Eric Anholt
2011-11-03
3
-29
/
+94
*
swrast: Directly map the stencil buffer in read_stencil_pixels.
Eric Anholt
2011-11-03
3
-4
/
+74
*
radeon: Fix variable initialization typo.
Vinson Lee
2011-11-03
1
-1
/
+1
*
i965: Fix constant propagation into 32-bit integer MUL.
Paul Berry
2011-11-03
2
-2
/
+15
*
svga: use the draw-module's sprite stage depending on FS inputs
Brian Paul
2011-11-03
1
-1
/
+23
*
svga: pass fragment shader to draw module
Brian Paul
2011-11-03
3
-0
/
+12
*
svga: implement generic variable index remapping
Brian Paul
2011-11-03
9
-21
/
+165
*
draw: assert that we have non-null fragment shader
Brian Paul
2011-11-03
2
-0
/
+4
*
texgetimage: add missing return on error
nobled
2011-11-03
1
-0
/
+1
*
mesa: fix texture target mix-up in NV_fragment_program parser
Brian Paul
2011-11-03
1
-7
/
+7
*
linker: Check that initializers for global variables match
Ian Romanick
2011-11-03
7
-7
/
+81
*
glsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant
Ian Romanick
2011-11-03
1
-7
/
+4
*
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
2011-11-03
1
-8
/
+8
*
linker: Fix the indentation of a block in cross_validate_globals
Ian Romanick
2011-11-03
1
-25
/
+32
*
radeon: Check an error return instead of assigning it to a dead variable.
Eric Anholt
2011-11-03
1
-5
/
+13
*
r300g: force buffer placements to GTT on big endian machines
Marek Olšák
2011-11-03
1
-0
/
+6
*
state_trackers/vdpau: Add support for VC-1 decoding
Maarten Lankhorst
2011-11-03
3
-2
/
+109
*
state_trackers/vdpau: Add mpeg4 part2 to PipeToProfile and ProfileToPipe
Maarten Lankhorst
2011-11-03
1
-0
/
+8
*
state_trackers/vdpau: Add support for MPEG4 Part 2
Maarten Lankhorst
2011-11-03
2
-20
/
+105
*
state_trackers/vdpau: Test if profile is supported first before trying to cre...
Maarten Lankhorst
2011-11-03
1
-0
/
+12
*
state_trackers/vdpau: Add num_slices to mpeg12 picture structure
Maarten Lankhorst
2011-11-03
2
-0
/
+2
*
state_trackers/vdpau: Implement VdpGenerateCSCMatrix
Maarten Lankhorst
2011-11-03
3
-2
/
+40
*
g3dvl: remove some stale variable increment
Christian König
2011-11-03
1
-1
/
+1
*
r600g: more integer support
Dave Airlie
2011-11-03
2
-23
/
+37
*
radeon: fix some regressions in texturing code.
Dave Airlie
2011-11-03
1
-6
/
+4
*
libgl-gdi: Mingw-w64 in 32bit mode matches the Mingw32's .DEF semantics.
José Fonseca
2011-11-03
1
-1
/
+1
*
st/mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
5
-0
/
+9
*
mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
16
-17
/
+106
*
mesa: clean up validate_texture_wrap_mode
Chia-I Wu
2011-11-03
1
-15
/
+27
*
mesa: fix a logic error in glFramebufferTexture2D
Chia-I Wu
2011-11-03
1
-1
/
+1
*
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
15
-1
/
+70
*
mesa: add GL_OES_EGL_image_external to the extension list
Chia-I Wu
2011-11-03
2
-0
/
+2
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