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Author
Age
Files
Lines
*
r600g: truncate point sampled texture coordinates
Alex Deucher
2011-02-28
2
-1
/
+14
*
i965: bump VS thread number to 60 on SNB
Zou Nan hai
2011-03-01
2
-2
/
+11
*
r300g: fix RGTC1_UNORM and RGTC2_UNORM
Marek Olšák
2011-03-01
2
-10
/
+27
*
rgtc: shared the compressor code between signed/unsigned
Dave Airlie
2011-03-01
2
-696
/
+403
*
vbo: silence unused var warning
Brian Paul
2011-02-28
1
-0
/
+1
*
softpipe: remove redundant draw_flush() call
Brian Paul
2011-02-28
1
-2
/
+0
*
draw: setup pipe's draw pointer for the aapoint stage
Brian Paul
2011-02-28
1
-0
/
+2
*
mesa: move PBO-related functions into a new file
Brian Paul
2011-02-28
29
-391
/
+488
*
mesa: always generate error in glColorTableParameter[fi]v()
Brian Paul
2011-02-28
1
-23
/
+6
*
mesa: remove GL_SGI_texture_color_table support
Brian Paul
2011-02-28
9
-154
/
+1
*
svga: add assertions in svga_shader_type()
Brian Paul
2011-02-28
1
-2
/
+5
*
mesa: consolidate framebuffer target lookup code
Brian Paul
2011-02-28
1
-89
/
+33
*
mesa: remove some old do-nothing code
Brian Paul
2011-02-28
1
-3
/
+0
*
mesa: reduce calls to _mesa_test_framebuffer_completeness()
Brian Paul
2011-02-28
1
-1
/
+1
*
mesa: reduce calls to _mesa_test_framebuffer_completeness()
Brian Paul
2011-02-28
1
-2
/
+6
*
mesa: s/mesaFormat/attFormat/
Brian Paul
2011-02-28
1
-4
/
+4
*
r300g: set the correct HiZ clear value
Marek Olšák
2011-03-01
4
-3
/
+12
*
r300g: update derived state before uploading vertex buffers
Marek Olšák
2011-03-01
1
-2
/
+2
*
u_vbuf_mgr: compute user buffer size for instance data from instance_count
Marek Olšák
2011-03-01
1
-3
/
+7
*
r300g: fix printing whether Z compression is enabled
Marek Olšák
2011-03-01
1
-1
/
+2
*
r300g: disable HiZ permanently if the the depth function is inverted
Marek Olšák
2011-03-01
3
-73
/
+94
*
r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
2011-03-01
10
-258
/
+148
*
r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operands
Alex Deucher
2011-02-28
1
-0
/
+1
*
rgtc: fix void pointer arith.
Dave Airlie
2011-03-01
1
-2
/
+2
*
glsl: Enable GL_OES_texture_3D extension for ES2.
Kenneth Graunke
2011-02-28
8
-4
/
+40
*
glsl: Use reralloc instead of plain realloc.
Kenneth Graunke
2011-02-28
1
-5
/
+3
*
r600g: indentation fixes
Jerome Glisse
2011-02-28
6
-66
/
+65
*
r300g: initialize SC_SCREENDOOR
Marek Olšák
2011-02-28
2
-2
/
+3
*
r300g: disable hyper-z on rs6xx+
Marek Olšák
2011-02-28
1
-6
/
+0
*
mesa: Add texcompress_rgtc.c to SConscript.
Vinson Lee
2011-02-27
1
-0
/
+1
*
mesa/st: add RGTC format support.
Dave Airlie
2011-02-28
2
-0
/
+33
*
swrast: add RGTC support
Dave Airlie
2011-02-28
2
-0
/
+20
*
mesa: Add RGTC texture store/fetch support.
Dave Airlie
2011-02-28
8
-3
/
+1287
*
mesa: make_float_temp_image non-static
Dave Airlie
2011-02-28
2
-23
/
+32
*
rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.
Dave Airlie
2011-02-28
2
-0
/
+10
*
r300g: force swizzles for RGTC
Dave Airlie
2011-02-28
1
-0
/
+5
*
r600g: implement instanced drawing support
Christian König
2011-02-28
6
-103
/
+191
*
st/mesa & v_bug_mgr: two small instanced drawing fixes
Christian König
2011-02-28
2
-1
/
+6
*
Revert "r600g: Don't negate result of ABS instruction"
Dave Airlie
2011-02-28
1
-2
/
+0
*
r600g: Process TRUNC with tgis_op2
Fabian Bieler
2011-02-28
1
-2
/
+2
*
r600g: Don't negate result of ABS instruction
Fabian Bieler
2011-02-28
1
-0
/
+2
*
i915g: implement cache flushing
Daniel Vetter
2011-02-27
6
-8
/
+62
*
i915g: buffer validation for blitter
Daniel Vetter
2011-02-27
1
-0
/
+11
*
i915g: buffer validation for render state
Daniel Vetter
2011-02-27
3
-0
/
+87
*
i915g/winsys: buffer validation support
Daniel Vetter
2011-02-27
3
-0
/
+42
*
i915g: add raw batchbuffer dumping in drm winsys
Daniel Vetter
2011-02-27
3
-0
/
+11
*
i915g: cleanup static state calculation, part 2
Daniel Vetter
2011-02-27
3
-48
/
+48
*
i915g: cleanup static state calculation, part 1
Daniel Vetter
2011-02-27
3
-89
/
+103
*
glsl/builtins: Fix return type for textureSize sampler2DArray variants.
Kenneth Graunke
2011-02-27
2
-4
/
+4
*
intel: Use the current context rather than last bound context for a drawable.
Eric Anholt
2011-02-26
1
-1
/
+2
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